Player Matchup

Cthulhu
Cthulhu
Diamond II
 
Cthulhu
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Platinum III
 
Artemis
Platinum III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond V
berixion
Odin
Diamond V
Level 97
God Stats
10W - 5L
1,757 SR
Queue Stats
111W - 96L
2,039 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,586 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,531 SR
1,624 MMR
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum V
SickNoSkillz
Hachiman
Platinum V
Level 161
God Stats
10W - 12L
1,592 SR
Queue Stats
244W - 282L
1,688 MMR
Solo
Ares
Ares
Gold III
duhhmfplug
Ares
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 1 / 7
10,850
835
15,955
13,840
9,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
16
3 / 1 / 10
10,184
783
13,541
13,026
9,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odin
15
5 / 2 / 5
10,036
772
8,052
12,637
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BacchusAgniThothNe ZhaVulcan

VS

Bans
AchillesAtlasXbalanqueKuzenboPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 5 / 1
9,269
713
9,094
17,397
15,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
SickNoSkillz
Hachiman
14
1 / 3 / 3
9,000
692
10,408
11,487
5,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 3
8,396
646
10,022
18,447
20,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
7
9.5
W
Artemis
 
Artemis
3
1
10
8
L
Fenrir
 
Fenrir
3
5
1
0.7
L
Hachiman
SickNoSkillz
Hachiman
1
3
3
0.83
W
Odin
5
2
5
3.75
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,548
Damage
29,524
39,503
Taken
47,331
31,837
Mitigated
41,247
7,849
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,955
1,017
1,077
3,020
13,840
9,066
576
3,592
9,833
52,346
1,579
W
Artemis
 
Artemis
13,541
2,436
0
2,350
13,026
9,476
953
2,667
9,755
0
36,883
L
Fenrir
 
Fenrir
9,094
1,188
0
1,970
17,397
15,492
0
4,518
11,339
0
30,498
L
Hachiman
SickNoSkillz
Hachiman
10,408
5,114
0
863
11,487
5,465
0
2,319
8,510
0
42,887
W
Odin
8,052
1,691
0
1,402
12,637
13,295
158
2,897
9,151
148
20,703
L
10,022
499
0
1,230
18,447
20,290
0
5,613
10,567
22,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
26,665
168
Minions Killed
130
0
Camps Cleared
0
816,336
Distance Traveled
708,202
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,850
835
98
8
0
294,927
0
W
Artemis
10,184
783
46
4
0
250,824
2
L
Fenrir
9,269
713
33
3
0
257,563
0
L
Hachiman
9,000
692
62
5
0
222,751
0
W
Odin
10,036
772
24
2
0
270,585
0
L
Ares
8,396
646
35
3
0
227,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role