Player Matchup

Neith
Neith
Hiphoppinhippo1
Neith
Level 117
God Stats
20W - 14L
1,537 SR
Queue Stats
259W - 243L
1,527 Elo+
Party 1
Surtr
Surtr
ILionSinEscanor
Surtr
Level 45
God Stats
38W - 23L
1,651 SR
Queue Stats
48W - 37L
1,560 Elo+
Party 3
Ares
Ares
RedVelvet107077
Ares
Level 126
God Stats
14W - 14L
1,542 SR
Queue Stats
309W - 285L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
Slaysngs
Kukulkan
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
TheSplitBananas
Ao Kuang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,559 Elo+
Party 3
Team Averages
Level 95
1,546 SR
1,536 Elo+

VS

Team Averages
Level 52
1,514 SR
1,432 Elo+
Bacchus
Bacchus
BabyLLL
Bacchus
Level 19
God Stats
85W - 59L
1,500 SR
Queue Stats
259W - 279L
1,242 Elo+
Party 2
Sun Wukong
Sun Wukong
BrunoKelfs
Sun Wukong
Level 122
God Stats
4W - 3L
1,511 SR
Queue Stats
342W - 321L
1,482 Elo+
Solo
Chaac
Chaac
ItsSpudd
Chaac
Level 46
God Stats
1W - 1L
1,608 SR
Queue Stats
25W - 30L
1,467 Elo+
Solo
Vulcan
Vulcan
TurretOPmain
Vulcan
Level 7
God Stats
0W - 1L
1,423 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Apollo
Apollo
arcticwarrior13
Apollo
Level 67
God Stats
10W - 11L
1,530 SR
Queue Stats
126W - 139L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,251
558
7,491
9,723
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,856
604
5,841
9,151
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 1
6,613
509
4,012
12,710
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Slaysngs
Kukulkan
11
1 / 2 / 1
6,873
529
2,659
5,732
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
14
2 / 0 / 3
7,570
582
5,302
11,406
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabyLLL
Bacchus
9
1 / 2 / 0
5,807
447
2,901
8,394
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
BrunoKelfs
Sun Wukong
13
1 / 1 / 1
6,464
497
3,042
9,838
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
ItsSpudd
Chaac
11
1 / 2 / 1
6,297
484
5,011
12,904
10,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
2 / 1 / 0
7,144
550
10,527
3,897
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 1 / 2
6,832
526
5,099
8,804
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
5
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BabyLLL
Bacchus
1
2
0
0.5
L
Sun Wukong
BrunoKelfs
Sun Wukong
1
1
1
1.5
W
2
1
1
2.5
W
1
1
0
1
L
Chaac
ItsSpudd
Chaac
1
2
1
0.75
W
1
2
1
0.75
W
Kukulkan
Slaysngs
Kukulkan
1
2
1
0.75
W
Ao Kuang
2
0
3
3.5
L
Vulcan
2
1
0
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
26,580
48,722
Taken
43,837
25,774
Mitigated
28,324
15,400
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BabyLLL
Bacchus
2,901
271
0
2,679
8,394
7,317
0
2,511
5,883
12,571
0
L
Sun Wukong
BrunoKelfs
Sun Wukong
3,042
661
0
4,152
9,838
5,190
0
1,904
7,826
0
46,141
W
7,491
3,099
0
1,777
9,723
3,630
0
2,391
7,253
0
59,793
W
5,841
1,697
0
3,062
9,151
5,998
48
0
9,151
1,672
53,195
L
Chaac
ItsSpudd
Chaac
5,011
523
0
3,701
12,904
10,618
0
3,468
8,835
0
43,470
W
4,012
141
0
3,333
12,710
9,902
0
5,657
6,736
21,156
0
W
Kukulkan
Slaysngs
Kukulkan
2,659
312
0
369
5,732
1,822
0
3,779
1,728
49,795
0
W
Ao Kuang
5,302
852
0
6,859
11,406
4,422
0
841
10,501
60,959
1,916
L
Vulcan
10,527
0
0
817
3,897
1,410
0
2,359
1,538
61,338
1,410
L
5,099
2,828
0
4,074
8,804
3,789
0
2,202
6,602
0
59,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,163
Gold Earned
32,544
416
Minions Killed
374
0
Camps Cleared
0
1,330,882
Distance Traveled
1,313,017
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,807
447
11
1
0
232,459
5
L
Sun Wukong
6,464
497
73
6
0
297,892
0
W
Neith
7,251
558
98
8
0
246,441
7
W
Surtr
7,856
604
92
7
0
251,909
0
L
Chaac
6,297
484
72
6
0
263,858
0
W
Ares
6,613
509
30
2
0
275,766
0
W
Kukulkan
6,873
529
89
7
0
246,078
1
W
Ao Kuang
7,570
582
107
8
0
310,688
0
L
Vulcan
7,144
550
123
9
0
270,844
2
L
Apollo
6,832
526
95
7
0
247,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role