Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AquaRegia4350
Yemoja
Level 115
God Stats
2W - 0L
1,751 SR
Queue Stats
134W - 174L
1,491 Elo+
Party 2
Skadi
Skadi
WasteCity138
Skadi
Level 82
God Stats
1W - 1L
1,683 SR
Queue Stats
18W - 8L
1,738 Elo+
Party 2
Fenrir
Fenrir
andrez951
Fenrir
Level 159
God Stats
11W - 2L
1,858 SR
Queue Stats
133W - 83L
1,666 Elo+
Solo
Artemis
Artemis
xxJack21699xx
Artemis
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
205W - 175L
1,585 Elo+
Solo
Team Averages
Level 121
1,658 SR
1,596 Elo+

VS

Team Averages
Level 132
1,646 SR
1,563 Elo+
Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DragonSlayer064
Khepri
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 60L
1,535 Elo+
Party 1
Charybdis
Charybdis
TheChimeraPack
Charybdis
Level 145
God Stats
6W - 2L
1,670 SR
Queue Stats
133W - 104L
1,526 Elo+
Solo
Poseidon
Poseidon
Zalkarn
Poseidon
Level 152
God Stats
26W - 21L
1,693 SR
Queue Stats
138W - 135L
1,623 Elo+
Solo
Hercules
Hercules
guineo7
Hercules
Level 137
God Stats
21W - 7L
1,865 SR
Queue Stats
248W - 214L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 0 / 1
9,900
762
12,781
12,618
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 0 / 3
7,571
582
2,472
8,450
6,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
6 / 0 / 6
9,692
746
8,870
9,699
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
andrez951
Fenrir
15
10 / 1 / 6
9,045
696
9,930
13,513
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
13
1 / 2 / 3
7,863
605
9,718
9,281
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 6 / 1
6,599
508
8,407
10,253
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 5 / 2
5,781
445
1,523
14,527
7,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charybdis
TheChimeraPack
Charybdis
12
0 / 3 / 1
6,504
500
6,043
12,225
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Zalkarn
Poseidon
12
1 / 6 / 0
6,636
510
5,687
9,510
2,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
guineo7
Hercules
8
0 / 5 / 0
5,805
447
5,548
16,100
12,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
25
Kills
3
3
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
1
7.5
L
Anubis
 
Anubis
2
6
1
0.42
W
1
0
3
2.5
L
0
5
2
0.2
L
Charybdis
TheChimeraPack
Charybdis
0
3
1
0.17
W
6
0
6
9
L
Poseidon
Zalkarn
Poseidon
1
6
0
0.17
W
Fenrir
andrez951
Fenrir
10
1
6
13
L
Hercules
guineo7
Hercules
0
5
0
0
W
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
27,208
53,561
Taken
62,615
22,989
Mitigated
31,242
25,003
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,781
6,554
0
9,101
12,618
4,200
1,778
2,885
9,733
67,929
11,070
L
Anubis
 
Anubis
8,407
280
0
3,084
10,253
4,389
0
2,298
7,955
50,284
0
W
2,472
879
1,006
1,788
8,450
6,145
0
3,616
4,834
20,473
1,863
L
1,523
0
904
1,756
14,527
7,429
0
2,173
12,354
15,230
0
L
Charybdis
TheChimeraPack
Charybdis
6,043
3,741
0
4,494
12,225
4,381
0
511
11,714
0
59,064
W
8,870
4,174
0
3,034
9,699
3,628
0
5,026
4,673
0
89,657
L
Poseidon
Zalkarn
Poseidon
5,687
1,053
0
2,335
9,510
2,347
0
180
9,330
58,739
0
W
Fenrir
andrez951
Fenrir
9,930
4,115
0
6,967
13,513
5,785
22
3,446
10,067
0
57,599
L
Hercules
guineo7
Hercules
5,548
2,091
0
5,756
16,100
12,696
0
8,700
7,400
0
31,540
W
Artemis
9,718
3,528
0
3,107
9,281
3,231
178
2,322
6,959
0
54,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,071
Gold Earned
31,325
445
Minions Killed
349
0
Camps Cleared
0
1,322,752
Distance Traveled
1,200,761
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,900
762
118
9
0
251,408
0
L
Anubis
6,599
508
74
6
0
263,203
0
W
Yemoja
7,571
582
31
2
0
229,091
3
L
Khepri
5,781
445
20
2
0
232,303
2
L
Charybdis
6,504
500
98
8
0
216,319
0
W
Skadi
9,692
746
126
10
0
277,004
4
L
Poseidon
6,636
510
101
8
0
246,396
0
W
Fenrir
9,045
696
86
7
0
320,974
1
L
Hercules
5,805
447
56
4
0
242,540
0
W
Artemis
7,863
605
84
6
0
244,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role