Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HARAKAT_HAMAS_04
Bellona
Level 100
God Stats
4W - 3L
1,881 SR
Queue Stats
68W - 83L
1,481 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Meradel
Maman Brigitte
Level 118
God Stats
30W - 28L
1,612 SR
Queue Stats
95W - 93L
1,535 Elo+
Solo
Cliodhna
Cliodhna
atomic03
Cliodhna
Level 107
God Stats
18W - 22L
1,543 SR
Queue Stats
139W - 153L
1,433 Elo+
Party 1
Athena
Athena
greyshadow2567
Athena
Level 38
God Stats
7W - 10L
1,709 SR
Queue Stats
17W - 32L
1,400 Elo+
Solo
Team Averages
Level 104
1,649 SR
1,470 Elo+

VS

Team Averages
Level 119
1,383 SR
1,406 Elo+
Nu Wa
Nu Wa
HighSkilledAngel
Nu Wa
Level 109
God Stats
86W - 58L
1,582 SR
Queue Stats
329W - 295L
1,523 Elo+
Solo
Sol
Sol
KFK1166
Sol
Level 158
God Stats
4W - 1L
1,257 SR
Queue Stats
66W - 63L
1,478 Elo+
Solo
Hercules
Hercules
One_Boxing-man
Hercules
Level 159
God Stats
1W - 0L
1,417 SR
Queue Stats
7W - 13L
1,305 Elo+
Party 2
Vamana
Vamana
Smegmomante
Vamana
Level 27
God Stats
3W - 1L
1,293 SR
Queue Stats
7W - 13L
1,305 Elo+
Party 2
Kuzenbo
Kuzenbo
mikiloos
Kuzenbo
Level 142
God Stats
3W - 4L
1,366 SR
Queue Stats
186W - 191L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
3,080
616
2,350
3,330
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 1 / 0
2,679
536
606
1,011
511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maman Brigitte
Meradel
Maman Brigitte
7
0 / 0 / 0
3,529
706
1,700
2,439
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
atomic03
Cliodhna
6
0 / 2 / 0
3,312
662
768
4,841
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,139
628
774
3,832
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,290
658
1,036
1,601
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
5
1 / 0 / 1
3,414
683
2,699
2,042
469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
5
0 / 0 / 2
3,475
695
1,756
4,158
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
6
2 / 0 / 0
3,389
678
1,404
3,547
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
mikiloos
Kuzenbo
7
2 / 0 / 0
4,275
855
766
2,511
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
0
1
0
0
W
0
0
0
0
W
Sol
1
0
1
1.5
L
Maman Brigitte
Meradel
Maman Brigitte
0
0
0
0
W
Hercules
0
0
2
1
W
Vamana
2
0
0
2
L
Cliodhna
atomic03
Cliodhna
0
2
0
0
L
0
1
0
0
W
Kuzenbo
mikiloos
Kuzenbo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,198
Damage
7,661
15,453
Taken
13,859
6,298
Mitigated
5,765
5,671
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,350
1,405
0
1,716
3,330
1,070
0
1,294
2,036
0
18,545
L
606
410
0
86
1,011
511
0
247
710
0
3,588
W
1,036
352
87
541
1,601
420
0
772
755
14,883
0
W
Sol
2,699
1,827
0
1,054
2,042
469
0
141
1,901
18,092
0
L
Maman Brigitte
Meradel
Maman Brigitte
1,700
87
0
1,250
2,439
684
0
349
2,090
16,552
1,172
W
Hercules
1,756
518
0
1,766
4,158
1,904
0
633
3,525
0
6,389
W
Vamana
1,404
474
0
679
3,547
1,383
0
656
2,751
0
13,009
L
Cliodhna
atomic03
Cliodhna
768
144
0
1,564
4,841
1,444
0
1,234
3,537
0
15,444
L
774
245
0
1,055
3,832
2,589
0
1,253
2,579
8,284
0
W
Kuzenbo
mikiloos
Kuzenbo
766
256
0
850
2,511
1,589
0
0
2,455
14,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,739
Gold Earned
17,843
112
Minions Killed
121
0
Camps Cleared
0
486,743
Distance Traveled
505,902
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,080
616
25
5
0
96,608
0
L
Bellona
2,679
536
8
2
0
33,864
0
W
Nu Wa
3,290
658
21
4
0
87,285
0
W
Sol
3,414
683
25
5
0
101,029
0
L
Maman Brigitte
3,529
706
38
8
0
123,116
2
W
Hercules
3,475
695
14
3
0
111,671
1
W
Vamana
3,389
678
20
4
0
121,156
0
L
Cliodhna
3,312
662
26
5
0
115,493
0
L
Athena
3,139
628
15
3
0
117,662
0
W
Kuzenbo
4,275
855
41
8
0
84,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role