Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ch0c4p1cComL31te
Hun Batz
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 240L
1,373 Elo+
Party 1
Ymir
Ymir
FLOSSY-FLOSSY
Ymir
Level 126
God Stats
7W - 9L
1,498 SR
Queue Stats
174W - 181L
1,370 Elo+
Party 1
Kuzenbo
Kuzenbo
Mephashm
Kuzenbo
Level 61
God Stats
4W - 6L
1,500 SR
Queue Stats
112W - 120L
1,424 Elo+
Solo
Izanami
Izanami
Nemo_StROGO
Izanami
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
292W - 328L
1,352 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,404 Elo+

VS

Team Averages
Level 48
1,503 SR
1,421 Elo+
Bastet
Bastet
ELKEBDA
Bastet
Level 52
God Stats
3W - 7L
1,437 SR
Queue Stats
18W - 31L
1,226 Elo+
Solo
Mulan
Mulan
GMGOM
Mulan
Level 47
God Stats
7W - 7L
1,742 SR
Queue Stats
145W - 162L
1,494 Elo+
Solo
Anhur
Anhur
Martinjb_13
Anhur
Level 28
God Stats
4W - 6L
1,489 SR
Queue Stats
27W - 34L
1,419 Elo+
Party 2
Atlas
Atlas
PolarisRIP
Atlas
Level 51
God Stats
1W - 2L
1,484 SR
Queue Stats
71W - 78L
1,478 Elo+
Party 2
Raijin
Raijin
v DesMond v
Raijin
Level 62
God Stats
1W - 4L
1,364 SR
Queue Stats
137W - 141L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 0 / 1
8,822
679
10,121
5,796
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
4 / 0 / 3
7,572
582
4,733
10,557
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 3
9,367
721
11,367
6,487
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
Mephashm
Kuzenbo
11
1 / 1 / 4
7,066
544
4,962
11,054
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Nemo_StROGO
Izanami
12
0 / 2 / 2
6,942
534
8,460
9,703
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ELKEBDA
Bastet
10
2 / 4 / 0
6,097
469
6,654
11,817
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
GMGOM
Mulan
10
1 / 7 / 0
6,701
515
3,731
16,490
6,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 2
5,661
435
3,871
8,001
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atlas
10
0 / 2 / 3
6,329
487
7,545
14,179
11,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
10
1 / 5 / 2
5,975
460
3,397
9,124
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
4
4
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
1
8.5
W
4
0
3
5.5
L
Bastet
ELKEBDA
Bastet
2
4
0
0.5
W
7
1
3
8.5
L
Mulan
GMGOM
Mulan
1
7
0
0.14
L
0
3
2
0.33
W
Kuzenbo
Mephashm
Kuzenbo
1
1
4
3
W
Izanami
Nemo_StROGO
Izanami
0
2
2
0.5
L
Atlas
0
2
3
0.75
L
Raijin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,643
Damage
25,198
43,597
Taken
59,611
27,000
Mitigated
27,130
12,140
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,121
186
0
2,171
5,796
3,136
207
1,461
4,023
58,718
710
W
4,733
221
0
4,984
10,557
4,487
0
970
9,529
0
57,165
L
Bastet
ELKEBDA
Bastet
6,654
2,538
0
3,735
11,817
4,210
0
4,085
7,650
1,282
36,861
W
11,367
2,969
0
929
6,487
4,452
0
84
6,403
57,075
4,410
L
Mulan
GMGOM
Mulan
3,731
705
0
3,216
16,490
6,992
0
10,085
5,779
0
44,058
L
3,871
2,600
0
1,274
8,001
2,441
0
2,388
5,613
0
40,231
W
Kuzenbo
Mephashm
Kuzenbo
4,962
2,232
0
2,574
11,054
11,321
581
3,412
7,589
16,537
1,675
W
Izanami
Nemo_StROGO
Izanami
8,460
5,901
0
1,482
9,703
3,604
2,197
4,234
5,375
0
55,988
L
Atlas
7,545
2,963
0
3,494
14,179
11,242
0
3,132
11,027
29,157
975
L
Raijin
3,397
817
0
690
9,124
2,245
0
5,369
3,715
28,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,769
Gold Earned
30,763
423
Minions Killed
293
0
Camps Cleared
0
1,321,456
Distance Traveled
1,171,977
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,822
679
108
8
0
269,912
0
W
Hun Batz
7,572
582
87
7
0
322,071
2
L
Bastet
6,097
469
54
4
0
262,949
0
W
Ymir
9,367
721
108
8
0
230,085
0
L
Mulan
6,701
515
74
6
0
204,161
0
L
Anhur
5,661
435
67
5
0
211,687
0
W
Kuzenbo
7,066
544
21
2
0
271,874
4
W
Izanami
6,942
534
99
8
0
227,514
0
L
Atlas
6,329
487
38
3
0
270,720
3
L
Raijin
5,975
460
60
5
0
222,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role