Player Matchup

Horus
Horus
DarwinIF
Horus
Level 145
God Stats
8W - 10L
1,488 SR
Queue Stats
242W - 220L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
Dementro0
Gilgamesh
Level 30
God Stats
4W - 2L
1,590 SR
Queue Stats
13W - 10L
1,574 Elo+
Party 2
Merlin
Merlin
Flammey
Merlin
Level 121
God Stats
7W - 4L
1,500 SR
Queue Stats
190W - 173L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
RestartYC
Ao Kuang
Level 49
God Stats
1W - 0L
1,592 SR
Queue Stats
16W - 11L
1,611 Elo+
Party 2
Mercury
Mercury
TheHammer420
Mercury
Level 112
God Stats
13W - 10L
1,854 SR
Queue Stats
155W - 185L
1,502 Elo+
Solo
Team Averages
Level 91
1,605 SR
1,518 Elo+

VS

Team Averages
Level 112
1,516 SR
1,485 Elo+
Kuzenbo
Kuzenbo
Awesome72rus
Kuzenbo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,519 Elo+
Party 3
Medusa
Medusa
Chrisguitar9
Medusa
Level 139
God Stats
40W - 50L
1,534 SR
Queue Stats
213W - 203L
1,524 Elo+
Solo
Bakasura
Bakasura
Ishimsik
Bakasura
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,360 Elo+
Party 3
Janus
Janus
jreyess222
Janus
Level 79
God Stats
79W - 71L
1,545 SR
Queue Stats
184W - 189L
1,537 Elo+
Solo
Skadi
Skadi
lPEGI
Skadi
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
170W - 158L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DarwinIF
Horus
8
3 / 1 / 2
5,307
590
6,555
5,755
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Dementro0
Gilgamesh
9
0 / 0 / 2
5,129
570
4,306
6,498
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Flammey
Merlin
7
0 / 3 / 2
4,634
515
3,997
5,867
1,852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
RestartYC
Ao Kuang
7
0 / 2 / 2
4,594
510
1,749
6,707
2,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
TheHammer420
Mercury
9
2 / 1 / 0
5,226
581
2,733
6,964
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Awesome72rus
Kuzenbo
8
2 / 3 / 2
5,167
574
2,386
10,467
8,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
2
0 / 1 / 0
3,398
378
1,684
2,161
459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bakasura
Ishimsik
Bakasura
9
0 / 0 / 0
5,497
611
3,279
6,822
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
9
3 / 0 / 1
5,460
607
4,652
3,474
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
lPEGI
Skadi
10
2 / 1 / 2
5,390
599
4,024
7,445
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
7
7
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Awesome72rus
Kuzenbo
2
3
2
1
L
Medusa
0
1
0
0
W
Horus
DarwinIF
Horus
3
1
2
4
W
Gilgamesh
Dementro0
Gilgamesh
0
0
2
1
W
Merlin
Flammey
Merlin
0
3
2
0.33
L
Bakasura
Ishimsik
Bakasura
0
0
0
0
W
Ao Kuang
RestartYC
Ao Kuang
0
2
2
0.5
W
Mercury
TheHammer420
Mercury
2
1
0
2
L
Janus
3
0
1
3.5
L
Skadi
lPEGI
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,340
Damage
16,025
31,791
Taken
30,369
13,953
Mitigated
16,493
7,335
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Awesome72rus
Kuzenbo
2,386
882
48
3,484
10,467
8,397
0
2,829
7,638
18,331
0
L
Medusa
1,684
697
0
582
2,161
459
0
346
1,815
0
5,214
W
Horus
DarwinIF
Horus
6,555
3,117
440
1,516
5,755
2,242
352
1,455
4,146
0
23,853
W
Gilgamesh
Dementro0
Gilgamesh
4,306
1,299
0
1,281
6,498
4,262
0
102
5,772
0
30,465
W
Merlin
Flammey
Merlin
3,997
687
127
1,322
5,867
1,852
256
1,150
4,637
23,717
0
L
Bakasura
Ishimsik
Bakasura
3,279
1,755
0
3,146
6,822
3,878
0
754
6,068
0
21,703
W
Ao Kuang
RestartYC
Ao Kuang
1,749
491
0
1,919
6,707
2,894
0
2,419
3,801
15,080
0
W
Mercury
TheHammer420
Mercury
2,733
1,227
0
730
6,964
2,703
0
1,185
5,667
0
33,153
L
Janus
4,652
64
0
1,000
3,474
1,256
0
714
2,760
30,771
1,038
L
Skadi
lPEGI
Skadi
4,024
1,656
0
2,814
7,445
2,503
45
1,103
6,342
0
38,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
24,912
198
Minions Killed
219
0
Camps Cleared
0
969,932
Distance Traveled
815,907
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,167
574
23
3
0
182,049
0
L
Medusa
3,398
378
7
1
0
36,367
0
W
Horus
5,307
590
27
3
0
185,113
0
W
Gilgamesh
5,129
570
45
5
0
184,050
0
W
Merlin
4,634
515
42
5
0
157,656
0
L
Bakasura
5,497
611
64
7
0
216,563
0
W
Ao Kuang
4,594
510
31
3
0
200,680
4
W
Mercury
5,226
581
53
6
0
242,433
0
L
Janus
5,460
607
57
6
0
197,222
1
L
Skadi
5,390
599
68
8
0
183,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role