Player Matchup

Bastet
Bastet
AmonKun
Bastet
Level 114
God Stats
0W - 2L
1,341 SR
Queue Stats
51W - 47L
1,740 Elo+
Solo
Skadi
Skadi
FatCatLord
Skadi
Level 27
God Stats
4W - 3L
1,906 SR
Queue Stats
96W - 96L
1,437 Elo+
Party 1
Izanami
Izanami
KausBorealis
Izanami
Level 187
God Stats
15W - 18L
1,541 SR
Queue Stats
685W - 682L
1,532 Elo+
Solo
Guan Yu
Guan Yu
Locomotive23
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 168L
1,501 Elo+
Party 1
Charon
Charon
mutual-atom24
Charon
Level 42
God Stats
1W - 3L
1,241 SR
Queue Stats
169W - 160L
1,474 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,537 Elo+

VS

Team Averages
Level 48
1,619 SR
1,564 Elo+
Charon
Charon
DestructiveBOI
Charon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 2
Tiamat
Tiamat
JrTheJet
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,511 Elo+
Party 2
Mulan
Mulan
TimoryStart
Mulan
Level 67
God Stats
15W - 13L
1,794 SR
Queue Stats
323W - 300L
1,582 Elo+
Solo
Sol
Sol
bffr_niaa
Sol
Level 31
God Stats
20W - 20L
1,754 SR
Queue Stats
30W - 37L
1,519 Elo+
Solo
Thanatos
Thanatos
you drink taaka
Thanatos
Level 88
God Stats
24W - 23L
1,548 SR
Queue Stats
254W - 235L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AmonKun
Bastet
2
0 / 0 / 0
2,646
529
0
796
230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
5
1 / 0 / 0
3,139
628
348
943
299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
KausBorealis
Izanami
7
0 / 1 / 0
3,509
702
1,441
3,042
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
Locomotive23
Guan Yu
7
2 / 0 / 0
4,321
864
3,066
5,049
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 1
3,437
687
803
2,744
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,469
694
770
3,077
1,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
JrTheJet
Tiamat
7
1 / 0 / 0
3,688
738
598
2,670
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
3,514
703
3,039
5,059
2,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 0
3,169
634
1,119
1,098
270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
6
0 / 0 / 0
3,390
678
1,045
3,555
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
AmonKun
Bastet
0
0
0
0
W
0
2
0
0
L
Skadi
1
0
0
1
W
Tiamat
JrTheJet
Tiamat
1
0
0
1
L
Izanami
KausBorealis
Izanami
0
1
0
0
L
Guan Yu
Locomotive23
Guan Yu
2
0
0
2
W
0
2
0
0
W
0
0
0
0
L
0
0
1
0.5
W
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,658
Damage
6,571
12,574
Taken
15,459
5,166
Mitigated
6,344
4,358
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AmonKun
Bastet
0
0
0
312
796
230
0
0
796
0
3,318
W
770
342
0
552
3,077
1,591
30
329
2,748
5,113
0
L
Skadi
348
122
0
0
943
299
0
636
307
0
15,096
W
Tiamat
JrTheJet
Tiamat
598
42
0
901
2,670
1,161
0
0
2,670
18,989
0
L
Izanami
KausBorealis
Izanami
1,441
1,003
0
428
3,042
862
0
598
2,444
0
23,655
L
Guan Yu
Locomotive23
Guan Yu
3,066
765
0
1,965
5,049
2,200
0
0
4,763
0
22,993
W
3,039
933
0
2,149
5,059
2,025
0
0
5,059
0
19,533
W
1,119
607
0
691
1,098
270
0
426
672
17,512
412
L
803
128
0
1,653
2,744
1,575
0
1,243
1,501
9,627
0
W
Thanatos
1,045
548
0
2,571
3,555
1,297
0
48
3,507
0
16,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,052
Gold Earned
17,230
133
Minions Killed
141
0
Camps Cleared
0
410,629
Distance Traveled
499,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
2,646
529
10
2
0
41,188
0
W
Charon
3,469
694
4
1
0
114,935
0
L
Skadi
3,139
628
26
5
0
90,952
0
W
Tiamat
3,688
738
31
6
0
91,317
0
L
Izanami
3,509
702
37
7
0
85,401
0
L
Guan Yu
4,321
864
46
9
0
102,432
0
W
Mulan
3,514
703
34
7
0
82,759
0
W
Sol
3,169
634
36
7
0
90,582
0
L
Charon
3,437
687
14
3
0
90,656
0
W
Thanatos
3,390
678
36
7
0
120,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role