Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Historious
Anhur
Level 170
God Stats
1W - 4L
1,291 SR
Queue Stats
243W - 243L
1,493 Elo+
Solo
Raijin
Raijin
Juanchiin
Raijin
Level 159
God Stats
2W - 2L
1,550 SR
Queue Stats
173W - 167L
1,548 Elo+
Solo
Mercury
Mercury
Larreta
Mercury
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
132W - 135L
1,522 Elo+
Solo
Jormungandr
Jormungandr
brunnoob
Jormungandr
Level 198
God Stats
8W - 4L
1,782 SR
Queue Stats
36W - 20L
1,565 Elo+
Solo
Team Averages
Level 148
1,482 SR
1,526 Elo+

VS

Team Averages
Level 143
1,521 SR
1,529 Elo+
Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Dankrel
Charon
Level 223
God Stats
3W - 5L
1,572 SR
Queue Stats
126W - 109L
1,589 Elo+
Solo
Agni
Agni
UrameshiiYusuke
Agni
Level 67
God Stats
1W - 3L
1,453 SR
Queue Stats
201W - 200L
1,487 Elo+
Solo
Ishtar
Ishtar
lolriques
Ishtar
Level 152
God Stats
11W - 11L
1,581 SR
Queue Stats
160W - 150L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 4 / 2
5,972
498
2,554
8,498
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
11
1 / 2 / 1
6,682
557
4,029
8,098
2,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Juanchiin
Raijin
13
2 / 3 / 4
7,904
659
6,261
6,041
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Larreta
Mercury
14
4 / 0 / 2
7,640
637
4,903
10,245
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
brunnoob
Jormungandr
14
1 / 1 / 1
8,200
683
4,763
7,340
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 2 / 2
6,775
565
6,902
10,029
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
 
Achilles
1
0 / 0 / 0
3,842
320
0
138
62
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
Dankrel
Charon
9
0 / 0 / 1
4,854
405
2,177
4,572
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 2
5,782
482
2,861
7,750
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
lolriques
Ishtar
11
2 / 1 / 2
6,468
539
6,926
9,109
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
9
10
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
4
2
0.25
L
Ravana
 
Ravana
6
2
2
3.5
L
Achilles
 
Achilles
0
0
0
0
L
Charon
Dankrel
Charon
0
0
1
0.5
W
Anhur
1
2
1
0.75
W
Raijin
Juanchiin
Raijin
2
3
4
1.33
W
Mercury
Larreta
Mercury
4
0
2
5
L
1
5
2
0.4
W
Jormungandr
brunnoob
Jormungandr
1
1
1
1.5
L
Ishtar
lolriques
Ishtar
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
18,866
40,222
Taken
31,598
16,580
Mitigated
11,487
10,500
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,554
867
118
2,646
8,498
2,520
629
382
8,116
24,641
6,149
L
Ravana
 
Ravana
6,902
2,251
0
2,397
10,029
3,245
0
3,779
6,202
0
37,596
L
Achilles
 
Achilles
0
0
0
0
138
62
0
138
0
0
0
L
Charon
Dankrel
Charon
2,177
614
0
1,660
4,572
2,953
0
2,532
1,642
21,994
0
W
Anhur
4,029
2,118
0
1,961
8,098
2,872
578
611
7,487
0
43,105
W
Raijin
Juanchiin
Raijin
6,261
879
0
1,165
6,041
2,010
356
988
5,053
50,538
1,948
W
Mercury
Larreta
Mercury
4,903
3,307
0
2,701
10,245
4,633
0
880
9,365
0
70,199
L
2,861
619
0
630
7,750
2,211
0
3,115
4,635
35,780
0
W
Jormungandr
brunnoob
Jormungandr
4,763
1,116
0
1,909
7,340
4,545
0
2,177
5,163
60,636
2,635
L
Ishtar
lolriques
Ishtar
6,926
3,305
0
3,492
9,109
3,016
72
3,142
5,917
0
53,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,398
Gold Earned
27,721
420
Minions Killed
248
0
Camps Cleared
0
1,202,382
Distance Traveled
869,525
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,972
498
49
4
0
210,363
0
L
Ravana
6,775
565
76
6
0
281,563
1
L
Achilles
3,842
320
0
0
0
0
0
L
Charon
4,854
405
17
1
0
149,088
0
W
Anhur
6,682
557
65
5
0
226,402
3
W
Raijin
7,904
659
77
6
0
237,398
2
W
Mercury
7,640
637
115
10
0
297,206
3
L
Agni
5,782
482
62
5
0
215,319
0
W
Jormungandr
8,200
683
114
10
0
231,013
0
L
Ishtar
6,468
539
93
8
0
223,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role