Player Matchup

Sol
Sol
Melioura
Sol
Level 119
God Stats
0W - 2L
1,231 SR
Queue Stats
33W - 26L
1,444 Elo+
Solo
Ravana
Ravana
Skeltahh
Ravana
Level 107
God Stats
18W - 13L
1,497 SR
Queue Stats
54W - 50L
1,416 Elo+
Solo
Sylvanus
Sylvanus
Yalestel
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,240 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l GrimLight l
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,458 Elo+
Solo
Mulan
Mulan
mattcraft857
Mulan
Level 122
God Stats
11W - 5L
1,686 SR
Queue Stats
141W - 124L
1,554 Elo+
Solo
Team Averages
Level 111
1,483 SR
1,422 Elo+

VS

Team Averages
Level 76
1,474 SR
1,455 Elo+
Sol
Sol
JCjonny
Sol
Level 54
God Stats
2W - 1L
1,410 SR
Queue Stats
98W - 83L
1,366 Elo+
Solo
Ares
Ares
Kraken1178
Ares
Level 79
God Stats
2W - 4L
1,268 SR
Queue Stats
140W - 132L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheWorldTurtle
Tsukuyomi
Level 85
God Stats
3W - 1L
1,665 SR
Queue Stats
13W - 13L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
snoopychaos
Erlang Shen
Level 33
God Stats
4W - 2L
1,466 SR
Queue Stats
63W - 87L
1,540 Elo+
Solo
Nu Wa
Nu Wa
vShadynasty
Nu Wa
Level 127
God Stats
55W - 39L
1,561 SR
Queue Stats
353W - 350L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,340
549
14,010
12,766
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
Skeltahh
Ravana
13
4 / 4 / 1
8,239
485
9,256
12,831
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Yalestel
Sylvanus
11
1 / 5 / 2
7,079
416
3,235
16,690
11,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
l GrimLight l
Ah Muzen Cab
13
1 / 3 / 1
7,061
415
8,238
16,883
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
0 / 5 / 2
7,786
458
7,000
16,783
11,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
5 / 2 / 4
9,462
557
15,934
14,228
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 8
9,204
541
7,092
14,012
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
TheWorldTurtle
Tsukuyomi
14
2 / 3 / 6
8,373
493
7,325
13,339
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
snoopychaos
Erlang Shen
15
6 / 3 / 1
9,775
575
12,283
20,263
18,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 6
9,481
558
14,784
6,033
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
18
18
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
5
2
4
3.5
W
3
0
8
7
L
3
1
4
5
L
Ravana
Skeltahh
Ravana
4
4
1
1.13
W
Tsukuyomi
TheWorldTurtle
Tsukuyomi
2
3
6
1.67
L
Sylvanus
Yalestel
Sylvanus
1
5
2
0.4
L
Ah Muzen Cab
l GrimLight l
Ah Muzen Cab
1
3
1
0.5
L
0
5
2
0.2
W
Erlang Shen
snoopychaos
Erlang Shen
6
3
1
2.17
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,739
Damage
57,418
75,953
Taken
67,875
38,490
Mitigated
44,555
18,309
Healing
24,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,934
6,157
0
7,904
14,228
5,082
682
3,478
10,750
72,802
15,495
W
7,092
973
0
3,256
14,012
13,554
48
2,356
11,656
29,988
1,825
L
14,010
5,444
0
7,080
12,766
3,894
0
6,181
6,585
90,974
9,032
L
Ravana
Skeltahh
Ravana
9,256
2,124
0
1,087
12,831
5,452
0
6,812
6,019
0
54,518
W
Tsukuyomi
TheWorldTurtle
Tsukuyomi
7,325
1,441
0
5,269
13,339
5,094
0
2,522
10,817
0
59,758
L
Sylvanus
Yalestel
Sylvanus
3,235
709
2,969
3,301
16,690
11,257
0
10,381
6,309
17,785
337
L
Ah Muzen Cab
l GrimLight l
Ah Muzen Cab
8,238
2,831
0
684
16,883
6,186
0
9,769
7,114
0
63,165
L
7,000
605
0
3,188
16,783
11,701
0
3,436
13,347
0
66,670
W
Erlang Shen
snoopychaos
Erlang Shen
12,283
6,664
0
7,744
20,263
18,478
599
6,363
13,900
67
67,181
W
14,784
6,148
0
663
6,033
2,347
1,022
2,539
3,494
83,382
2,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
46,295
469
Minions Killed
541
0
Camps Cleared
0
1,546,499
Distance Traveled
1,599,573
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,462
557
160
9
0
301,298
0
W
Ares
9,204
541
55
3
0
345,824
0
L
Sol
9,340
549
169
10
0
322,582
2
L
Ravana
8,239
485
82
5
0
371,510
1
W
Tsukuyomi
8,373
493
88
5
0
395,969
4
L
Sylvanus
7,079
416
23
1
0
256,628
0
L
Ah Muzen Cab
7,061
415
88
5
0
306,180
0
L
Mulan
7,786
458
107
6
0
289,599
8
W
Erlang Shen
9,775
575
103
6
0
276,366
0
W
Nu Wa
9,481
558
135
8
0
280,116
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role