Player Matchup

Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fran-PSdark
Scylla
Level 101
God Stats
8W - 6L
1,572 SR
Queue Stats
410W - 478L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Joysen141
Sylvanus
Level 46
God Stats
3W - 9L
1,361 SR
Queue Stats
40W - 49L
1,424 Elo+
Party 1
Horus
Horus
YoichiSenpai
Horus
Level 68
God Stats
4W - 2L
1,839 SR
Queue Stats
426W - 509L
1,496 Elo+
Party 1
Awilix
Awilix
eduardoamn
Awilix
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 258L
1,522 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,481 Elo+

VS

Team Averages
Level 145
1,317 SR
1,509 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DEATHOFTHEPIG
Ymir
Level 173
God Stats
1W - 3L
1,199 SR
Queue Stats
200W - 200L
1,507 Elo+
Solo
Thanatos
Thanatos
DeadlPool
Thanatos
Level 149
God Stats
1W - 1L
1,210 SR
Queue Stats
294W - 284L
1,515 Elo+
Solo
Terra
Terra
MãeRússia
Terra
Level 157
God Stats
1W - 1L
1,175 SR
Queue Stats
70W - 61L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 3 / 3
7,262
484
8,301
12,838
5,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
15
5 / 7 / 2
8,606
574
12,004
13,242
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Joysen141
Sylvanus
12
1 / 3 / 7
7,788
519
4,662
15,694
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 3
6,387
426
6,095
18,085
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
eduardoamn
Awilix
12
3 / 6 / 1
7,507
500
7,606
15,215
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 2 / 7
8,660
577
14,947
11,261
8,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
13
2 / 3 / 6
7,352
490
7,212
9,579
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 3 / 9
9,141
609
14,579
16,086
10,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
DeadlPool
Thanatos
15
14 / 2 / 3
9,493
633
11,937
11,271
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 11
7,210
481
6,589
10,060
9,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
11
Kills
26
26
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
3
1.17
W
Tiamat
 
Tiamat
4
2
7
3.75
W
Rama
 
Rama
2
3
6
1.67
W
5
3
9
3.17
W
Thanatos
DeadlPool
Thanatos
14
2
3
7.75
L
Scylla
5
7
2
0.86
L
Sylvanus
Joysen141
Sylvanus
1
3
7
1.5
W
1
1
11
6.5
L
0
7
3
0.21
L
Awilix
eduardoamn
Awilix
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,668
Damage
55,264
75,074
Taken
58,257
44,101
Mitigated
36,553
16,951
Healing
19,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,301
5,054
0
2,909
12,838
5,552
188
3,093
9,539
0
50,148
W
Tiamat
 
Tiamat
14,947
2,526
0
3,238
11,261
8,468
132
3,950
7,061
69,146
982
W
Rama
 
Rama
7,212
5,718
0
1,468
9,579
3,504
314
1,389
8,190
0
43,598
W
14,579
3,698
0
4,757
16,086
10,031
0
4,288
11,092
56,117
1,770
W
Thanatos
DeadlPool
Thanatos
11,937
3,516
0
7,920
11,271
4,738
0
2,585
8,505
0
46,548
L
Scylla
12,004
968
0
1,000
13,242
4,711
0
6,840
6,267
61,073
1,059
L
Sylvanus
Joysen141
Sylvanus
4,662
815
1,716
4,912
15,694
15,112
189
5,895
9,348
20,659
0
W
6,589
901
320
1,609
10,060
9,812
0
3,608
6,199
28,297
1,404
L
6,095
2,126
536
2,614
18,085
13,074
0
10,382
6,816
0
31,513
L
Awilix
eduardoamn
Awilix
7,606
2,994
0
3,264
15,215
5,652
0
7,255
7,692
0
46,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
41,856
325
Minions Killed
380
0
Camps Cleared
0
1,316,851
Distance Traveled
1,408,953
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,262
484
82
5
0
270,877
3
W
Tiamat
8,660
577
116
8
0
278,681
3
W
Rama
7,352
490
62
4
0
249,101
0
W
Ymir
9,141
609
95
6
0
229,001
4
W
Thanatos
9,493
633
66
4
0
318,331
0
L
Scylla
8,606
574
111
7
0
253,610
0
L
Sylvanus
7,788
519
27
2
0
271,711
2
W
Terra
7,210
481
41
3
0
333,839
7
L
Horus
6,387
426
43
3
0
253,195
2
L
Awilix
7,507
500
62
4
0
267,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role