Player Matchup

Sobek
Sobek
ElGordoPedazo
Sobek
Level 312
God Stats
6W - 6L
1,562 SR
Queue Stats
879W - 799L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
GodGokuSSJ
Baron Samedi
Level 158
God Stats
1W - 2L
1,305 SR
Queue Stats
49W - 51L
1,485 Elo+
Solo
Skadi
Skadi
Howlita
Skadi
Level 107
God Stats
3W - 8L
1,369 SR
Queue Stats
46W - 61L
1,463 Elo+
Solo
Hades
Hades
Kaito567567
Hades
Level 69
God Stats
26W - 13L
1,674 SR
Queue Stats
364W - 363L
1,467 Elo+
Solo
Loki
Loki
Shar1812
Loki
Level 122
God Stats
5W - 5L
1,622 SR
Queue Stats
204W - 203L
1,543 Elo+
Solo
Team Averages
Level 154
1,506 SR
1,471 Elo+

VS

Team Averages
Level 129
1,553 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FNX_TpMBrL
Nu Wa
Level 169
God Stats
188W - 155L
1,503 SR
Queue Stats
445W - 468L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
MiniTemp
Zhong Kui
Level 159
God Stats
8W - 3L
1,644 SR
Queue Stats
168W - 151L
1,437 Elo+
Solo
Fenrir
Fenrir
NextTage1835
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 244L
1,423 Elo+
Party 1
Athena
Athena
jason666
Athena
Level 167
God Stats
1W - 0L
1,619 SR
Queue Stats
142W - 147L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,402
493
3,706
16,027
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
GodGokuSSJ
Baron Samedi
14
2 / 2 / 0
7,652
510
7,664
12,451
8,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Howlita
Skadi
15
3 / 1 / 3
8,356
557
11,279
10,325
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 6 / 2
6,895
460
6,372
15,535
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
11
2 / 3 / 1
6,668
445
5,118
11,316
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 3 / 1
7,655
510
3,563
10,794
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
16
7 / 0 / 5
9,599
640
18,363
8,118
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MiniTemp
Zhong Kui
15
1 / 2 / 1
9,169
611
6,333
10,759
12,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
13
4 / 3 / 4
7,588
506
9,649
14,638
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
jason666
Athena
13
3 / 2 / 5
8,075
538
5,214
13,116
14,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
15
15
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
1
0.17
L
3
3
1
1.17
W
Nu Wa
7
0
5
9.5
L
Baron Samedi
GodGokuSSJ
Baron Samedi
2
2
0
1
L
Skadi
Howlita
Skadi
3
1
3
4.5
L
0
6
2
0.17
W
Zhong Kui
MiniTemp
Zhong Kui
1
2
1
0.75
W
Fenrir
4
3
4
2
L
Loki
2
3
1
0.83
W
Athena
jason666
Athena
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,139
Damage
43,122
65,654
Taken
57,425
36,931
Mitigated
41,829
21,685
Healing
16,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,563
2,431
0
4,238
10,794
4,123
0
343
10,451
0
57,388
L
3,706
381
0
4,893
16,027
14,035
0
7,849
8,178
38,009
4,628
W
Nu Wa
18,363
7,063
0
2,624
8,118
3,302
464
5,177
2,941
74,449
0
L
Baron Samedi
GodGokuSSJ
Baron Samedi
7,664
630
0
5,711
12,451
8,332
0
7,192
5,259
59,183
1,095
L
Skadi
Howlita
Skadi
11,279
2,938
0
1,906
10,325
4,196
213
3,201
7,124
0
69,609
L
6,372
248
605
5,146
15,535
6,609
0
8,125
7,410
60,323
1,265
W
Zhong Kui
MiniTemp
Zhong Kui
6,333
603
0
6,063
10,759
12,110
734
5,655
5,104
61,923
6,365
W
Fenrir
9,649
2,968
0
1,905
14,638
7,634
0
3,300
11,338
0
50,845
L
Loki
5,118
1,443
0
3,424
11,316
3,759
0
3,271
8,045
0
41,999
W
Athena
jason666
Athena
5,214
1,087
0
1,331
13,116
14,660
0
2,494
10,622
37,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
42,086
410
Minions Killed
462
0
Camps Cleared
0
1,354,107
Distance Traveled
1,409,959
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,655
510
118
8
0
279,336
2
L
Sobek
7,402
493
34
2
0
304,471
0
W
Nu Wa
9,599
640
107
7
0
279,809
2
L
Baron Samedi
7,652
510
100
7
0
243,410
2
L
Skadi
8,356
557
103
7
0
277,696
4
L
Hades
6,895
460
102
7
0
282,051
1
W
Zhong Kui
9,169
611
124
8
0
257,799
2
W
Fenrir
7,588
506
66
4
0
307,918
0
L
Loki
6,668
445
71
5
0
246,479
0
W
Athena
8,075
538
47
3
0
285,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role