Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FallOfSolace
Kumbhakarna
Level 128
God Stats
5W - 1L
1,733 SR
Queue Stats
46W - 39L
1,646 Elo+
Party 1
Scylla
Scylla
RinseOfLettuce
Scylla
Level 81
God Stats
7W - 5L
1,756 SR
Queue Stats
133W - 120L
1,596 Elo+
Party 1
Chernobog
Chernobog
TacotheMage
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 1
Hachiman
Hachiman
cryofsolace
Hachiman
Level 103
God Stats
2W - 2L
1,398 SR
Queue Stats
28W - 26L
1,545 Elo+
Party 1
Team Averages
Level 116
1,577 SR
1,534 Elo+

VS

Team Averages
Level 128
1,510 SR
1,526 Elo+
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Han-SoSa
Merlin
Level 152
God Stats
12W - 14L
1,568 SR
Queue Stats
482W - 475L
1,581 Elo+
Solo
Agni
Agni
MutatedNarwhal
Agni
Level 153
God Stats
0W - 1L
1,322 SR
Queue Stats
14W - 11L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
QuesPlayZ
Amaterasu
Level 89
God Stats
4W - 3L
1,661 SR
Queue Stats
223W - 221L
1,452 Elo+
Solo
Fenrir
Fenrir
Senpai Moo
Fenrir
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 161L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 0 / 11
8,695
870
15,072
9,767
6,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kumbhakarna
FallOfSolace
Kumbhakarna
13
2 / 4 / 8
8,194
819
2,477
14,042
9,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 2 / 10
8,035
804
9,282
7,267
3,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TacotheMage
Chernobog
15
4 / 1 / 9
8,657
866
7,457
4,434
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
cryofsolace
Hachiman
14
3 / 3 / 10
8,350
835
10,128
6,784
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 3 / 4
7,533
753
8,109
15,247
17,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Han-SoSa
Merlin
15
3 / 2 / 7
8,482
848
12,611
6,726
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 3 / 4
7,692
769
8,856
6,488
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
QuesPlayZ
Amaterasu
12
0 / 4 / 6
6,943
694
5,001
16,544
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Senpai Moo
Fenrir
7
0 / 3 / 4
5,971
597
1,602
4,001
2,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
15
Kills
10
10
Deaths
15
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
11
9.5
L
Hercules
 
Hercules
4
3
4
2
W
Kumbhakarna
FallOfSolace
Kumbhakarna
2
4
8
1.5
L
Merlin
Han-SoSa
Merlin
3
2
7
3.25
L
3
3
4
1.67
L
Amaterasu
QuesPlayZ
Amaterasu
0
4
6
0.75
W
2
2
10
3.5
L
Fenrir
Senpai Moo
Fenrir
0
3
4
0.67
W
Chernobog
TacotheMage
Chernobog
4
1
9
8.5
W
Hachiman
cryofsolace
Hachiman
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,416
Damage
36,179
42,294
Taken
49,006
23,531
Mitigated
36,520
14,221
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,072
2,927
2,202
3,446
9,767
6,068
196
5,094
4,454
25,703
301
L
Hercules
 
Hercules
8,109
1,822
561
5,927
15,247
17,338
0
7,393
7,854
0
12,646
W
Kumbhakarna
FallOfSolace
Kumbhakarna
2,477
257
1,785
2,682
14,042
9,260
0
6,316
7,372
5,136
2
L
Merlin
Han-SoSa
Merlin
12,611
285
422
681
6,726
2,876
0
5,134
1,592
34,424
0
L
8,856
939
997
553
6,488
2,729
0
3,617
2,871
19,243
371
L
Amaterasu
QuesPlayZ
Amaterasu
5,001
992
882
6,368
16,544
11,288
0
8,183
8,361
0
10,555
W
9,282
1,381
1,329
1,101
7,267
3,502
162
3,611
3,485
18,440
86
L
Fenrir
Senpai Moo
Fenrir
1,602
149
139
322
4,001
2,289
0
2,239
1,762
0
1,856
W
Chernobog
TacotheMage
Chernobog
7,457
3,688
581
784
4,434
1,926
568
2,752
1,682
0
18,525
W
Hachiman
cryofsolace
Hachiman
10,128
6,133
302
9
6,784
2,775
552
3,635
3,072
0
22,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
36,621
99
Minions Killed
103
0
Camps Cleared
0
957,913
Distance Traveled
797,021
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,695
870
17
2
0
216,391
0
L
Hercules
7,533
753
7
1
0
200,003
0
W
Kumbhakarna
8,194
819
4
0
0
193,895
0
L
Merlin
8,482
848
58
6
0
169,231
0
L
Agni
7,692
769
20
2
0
159,423
0
L
Amaterasu
6,943
694
17
2
0
198,501
0
W
Scylla
8,035
804
24
2
0
205,230
0
L
Fenrir
5,971
597
1
0
0
69,863
0
W
Chernobog
8,657
866
21
2
0
162,464
2
W
Hachiman
8,350
835
33
3
0
179,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role