Player Matchup

Sol
Sol
AllAboutTheU740
Sol
Level 147
God Stats
5W - 3L
1,625 SR
Queue Stats
247W - 264L
1,447 Elo+
Solo
Yemoja
Yemoja
BubbasBubbas746
Yemoja
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 112L
1,269 Elo+
Party 1
Vamana
Vamana
CHUBBYLAMAR
Vamana
Level 129
God Stats
2W - 2L
1,745 SR
Queue Stats
420W - 439L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
Gulo Gulo Bibax
Amaterasu
Level 125
God Stats
13W - 16L
1,382 SR
Queue Stats
333W - 338L
1,406 Elo+
Party 1
Baba Yaga
Baba Yaga
MrBalsagna
Baba Yaga
Level 108
God Stats
5W - 3L
1,888 SR
Queue Stats
428W - 427L
1,473 Elo+
Solo
Team Averages
Level 110
1,628 SR
1,405 Elo+

VS

Team Averages
Level 73
1,436 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
Buchy_Mane20
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,250 SR
Queue Stats
14W - 12L
1,512 Elo+
Solo
Discordia
Discordia
E-Bomb715
Discordia
Level 149
God Stats
2W - 3L
1,747 SR
Queue Stats
66W - 69L
1,384 Elo+
Party 2
Rama
Rama
NastyJ187
Rama
Level 59
God Stats
1W - 5L
1,181 SR
Queue Stats
67W - 72L
1,394 Elo+
Party 2
Kali
Kali
sNovaLaws
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,479 Elo+
Solo
Aphrodite
Aphrodite
typehyDro
Aphrodite
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 324L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,201
1,200
6,453
4,917
1,914
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
1 / 1 / 4
7,113
1,186
2,189
3,646
2,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vamana
12
2 / 2 / 3
7,182
1,197
6,545
9,822
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
Gulo Gulo Bibax
Amaterasu
12
3 / 3 / 4
6,981
1,164
2,376
8,399
7,129
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
MrBalsagna
Baba Yaga
12
0 / 3 / 6
6,524
1,087
9,019
7,375
3,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Buchy_Mane20
Morgan Le Fay
1
0 / 0 / 0
1,710
285
0
0
0
Discordia
E-Bomb715
Discordia
12
1 / 0 / 5
5,635
939
5,675
4,425
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
3 / 2 / 6
6,247
1,041
6,216
6,942
2,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
10
2 / 4 / 3
5,929
988
5,807
9,407
3,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
typehyDro
Aphrodite
13
2 / 1 / 6
6,111
1,019
3,040
7,894
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
7
Kills
8
10
Deaths
7
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
1
1
4
3
L
Morgan Le Fay
Buchy_Mane20
Morgan Le Fay
0
0
0
0
W
Vamana
2
2
3
1.75
L
Discordia
E-Bomb715
Discordia
1
0
5
3.5
W
Amaterasu
Gulo Gulo Bibax
Amaterasu
3
3
4
1.67
W
Baba Yaga
MrBalsagna
Baba Yaga
0
3
6
1
L
Rama
3
2
6
3
L
Kali
2
4
3
0.88
L
Aphrodite
typehyDro
Aphrodite
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
20,738
34,159
Taken
28,668
20,143
Mitigated
12,857
11,371
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,453
1,188
593
1,216
4,917
1,914
1,576
1,659
3,258
13,707
928
W
2,189
441
3,118
774
3,646
2,027
480
943
2,703
6,226
341
L
Morgan Le Fay
Buchy_Mane20
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
6,545
2,108
1,012
2,467
9,822
6,018
552
2,747
7,075
0
18,257
L
Discordia
E-Bomb715
Discordia
5,675
123
504
531
4,425
1,721
0
2,263
1,994
11,145
56
W
Amaterasu
Gulo Gulo Bibax
Amaterasu
2,376
778
0
704
8,399
7,129
371
1,930
6,469
0
5,583
W
Baba Yaga
MrBalsagna
Baba Yaga
9,019
311
389
1,098
7,375
3,055
132
1,436
5,939
15,717
0
L
Rama
6,216
2,708
453
994
6,942
2,749
0
4,622
2,112
0
14,720
L
Kali
5,807
2,388
392
2,416
9,407
3,973
0
4,798
4,526
0
12,358
L
Aphrodite
typehyDro
Aphrodite
3,040
258
4,890
5,453
7,894
4,414
0
5,742
1,899
7,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
25,632
79
Minions Killed
45
0
Camps Cleared
0
689,254
Distance Traveled
552,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,201
1,200
32
5
0
125,162
0
W
Yemoja
7,113
1,186
13
2
0
128,848
0
L
Morgan Le Fay
1,710
285
0
0
0
0
0
W
Vamana
7,182
1,197
22
4
0
153,378
0
L
Discordia
5,635
939
6
1
0
150,673
0
W
Amaterasu
6,981
1,164
3
1
0
140,212
0
W
Baba Yaga
6,524
1,087
9
2
0
141,654
0
L
Rama
6,247
1,041
13
2
0
130,514
0
L
Kali
5,929
988
9
2
0
134,735
0
L
Aphrodite
6,111
1,019
17
3
0
136,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role