Player Matchup

Surtr
Surtr
Gold IV
BryanKeehl
Surtr
Gold IV
Level 159
God Stats
16W - 14L
1,750 SR
Queue Stats
238W - 226L
1,428 MMR
Solo
Neith
Neith
Silver I
DANIK1298
Neith
Silver I
Level 161
God Stats
2W - 3L
1,632 SR
Queue Stats
62W - 67L
1,366 MMR
Solo
Poseidon
Poseidon
Bronze V
DARK-UMBRA-
Poseidon
Bronze V
Level 127
God Stats
2W - 17L
1,195 SR
Queue Stats
7W - 27L
1,379 MMR
Solo
Artio
Artio
Silver III
ThatNerdLOL
Artio
Silver III
Level 152
God Stats
0W - 1L
1,779 SR
Queue Stats
8W - 11L
1,418 MMR
Solo
Ravana
Ravana
Gold V
onlycows
Ravana
Gold V
Level 125
God Stats
9W - 12L
1,814 SR
Queue Stats
238W - 245L
1,435 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,634 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,550 SR
1,453 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
BloodEyes75
Bacchus
Gold V
Level 109
God Stats
9W - 4L
1,698 SR
Queue Stats
104W - 114L
1,421 MMR
Solo
King Arthur
King Arthur
Gold III
Labm2014
King Arthur
Gold III
Level 125
God Stats
4W - 4L
1,552 SR
Queue Stats
40W - 36L
1,440 MMR
Solo
Thanatos
Thanatos
Gold V
SeniorCappa21
Thanatos
Gold V
Level 66
God Stats
9W - 8L
1,500 SR
Queue Stats
137W - 151L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
7
3 / 1 / 1
4,538
756
4,740
4,997
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
DANIK1298
Neith
6
1 / 2 / 1
3,615
603
3,567
4,850
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
DARK-UMBRA-
Poseidon
1
0 / 0 / 0
2,680
447
0
95
31
7
1 / 0 / 3
4,132
689
1,732
4,913
3,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
onlycows
Ravana
9
3 / 0 / 0
4,509
752
2,190
1,546
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JormungandrArachneAres

VS

Bans
KukulkanAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 0
4,300
717
1,178
2,069
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
6
1 / 2 / 0
3,663
611
3,373
4,076
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
BloodEyes75
Bacchus
6
0 / 2 / 1
3,762
627
2,190
5,566
4,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Labm2014
King Arthur
6
0 / 3 / 0
3,814
636
1,998
6,164
3,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
SeniorCappa21
Thanatos
8
1 / 1 / 0
4,001
667
582
5,182
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
0
1
W
Chiron
 
Chiron
1
2
0
0.5
W
Bacchus
BloodEyes75
Bacchus
0
2
1
0.25
L
Surtr
3
1
1
3.5
L
Neith
DANIK1298
Neith
1
2
1
0.75
L
Poseidon
DARK-UMBRA-
Poseidon
0
0
0
0
W
King Arthur
Labm2014
King Arthur
0
3
0
0
W
Thanatos
SeniorCappa21
Thanatos
1
1
0
1
L
1
0
3
2.5
L
Ravana
onlycows
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,229
Damage
9,321
16,401
Taken
23,057
7,683
Mitigated
11,283
7,027
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,178
360
0
480
2,069
621
0
175
1,894
26,212
2,808
W
Chiron
 
Chiron
3,373
1,078
274
1,026
4,076
979
0
698
3,378
0
23,684
W
Bacchus
BloodEyes75
Bacchus
2,190
118
29
1,846
5,566
4,231
0
859
4,707
10,703
0
L
Surtr
4,740
1,968
0
2,479
4,997
2,450
0
76
4,921
438
20,060
L
Neith
DANIK1298
Neith
3,567
1,254
0
1,444
4,850
1,509
0
1,706
3,144
0
24,781
L
Poseidon
DARK-UMBRA-
Poseidon
0
0
0
0
95
31
0
95
0
0
0
W
King Arthur
Labm2014
King Arthur
1,998
419
0
1,859
6,164
3,517
0
163
5,624
0
20,858
W
Thanatos
SeniorCappa21
Thanatos
582
83
0
3,551
5,182
1,935
0
31
5,079
0
22,098
L
1,732
260
145
2,042
4,913
3,088
0
1,178
3,735
7,457
0
L
Ravana
onlycows
Ravana
2,190
301
0
917
1,546
605
0
313
1,233
0
22,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,474
Gold Earned
19,540
139
Minions Killed
177
0
Camps Cleared
0
528,527
Distance Traveled
588,944
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,300
717
51
9
0
113,946
1
W
Chiron
3,663
611
33
6
0
108,455
0
W
Bacchus
3,762
627
13
2
0
103,575
1
L
Surtr
4,538
756
31
5
0
132,221
1
L
Neith
3,615
603
39
7
0
107,075
0
L
Poseidon
2,680
447
0
0
0
0
0
W
King Arthur
3,814
636
40
7
0
130,351
2
W
Thanatos
4,001
667
40
7
0
132,617
0
L
Artio
4,132
689
17
3
0
134,687
1
L
Ravana
4,509
752
52
9
0
154,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role