Player Matchup

Neith
Neith
Gold III
DaddyslilGirlx
Neith
Gold III
Level 154
God Stats
0W - 1L
1,488 SR
Queue Stats
50W - 49L
1,470 MMR
Solo
Eset
Eset
Gold I
Jamees100
Eset
Gold I
Level 73
God Stats
33W - 29L
1,662 SR
Queue Stats
172W - 165L
1,451 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
NathansTheName
Baron Samedi
Bronze III
Level 86
God Stats
0W - 1L
1,647 SR
Queue Stats
2W - 9L
1,454 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
superior874grape
Erlang Shen
Silver II
Level 91
God Stats
0W - 2L
1,478 SR
Queue Stats
138W - 147L
1,527 MMR
Party 1
Thor
Thor
Silver III
superior_yam319
Thor
Silver III
Level 149
God Stats
7W - 7L
1,533 SR
Queue Stats
229W - 255L
1,392 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,561 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,355 SR
1,458 MMR
Artemis
Artemis
Gold IV
Gabucho_el_yucho
Artemis
Gold IV
Level 141
God Stats
10W - 13L
1,550 SR
Queue Stats
498W - 504L
1,468 MMR
Solo
Bellona
Bellona
Gold II
GamerChase14
Bellona
Gold II
Level 126
God Stats
1W - 1L
1,359 SR
Queue Stats
82W - 76L
1,468 MMR
Solo
Thanatos
Thanatos
Gold IV
ITiinyI
Thanatos
Gold IV
Level 111
God Stats
3W - 2L
1,373 SR
Queue Stats
186W - 186L
1,267 MMR
Party 2
Cabrakan
Cabrakan
Gold III
iShrimps
Cabrakan
Gold III
Level 156
God Stats
1W - 2L
1,311 SR
Queue Stats
73W - 92L
1,474 MMR
Solo
Sol
Sol
Platinum V
ltadoriYuji
Sol
Platinum V
Level 133
God Stats
2W - 2L
1,183 SR
Queue Stats
278W - 271L
1,615 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,182
545
9,237
11,385
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
11
2 / 2 / 4
7,474
498
4,192
8,742
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NathansTheName
Baron Samedi
11
2 / 8 / 0
6,827
455
5,188
13,021
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
superior874grape
Erlang Shen
14
1 / 5 / 1
8,296
553
8,865
17,264
16,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 1
7,220
481
3,488
11,761
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArachneSkadiAthena

VS

Bans
SurtrThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
9,056
604
7,894
10,476
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
GamerChase14
Bellona
15
1 / 1 / 7
9,065
604
12,887
16,838
16,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
ITiinyI
Thanatos
16
7 / 1 / 6
9,376
625
6,507
10,703
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
iShrimps
Cabrakan
11
1 / 3 / 4
7,560
504
3,478
13,599
12,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 0 / 4
10,797
720
12,092
9,533
3,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
21
21
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
3
2
0
1.5
W
Bellona
GamerChase14
Bellona
1
1
7
4.5
W
Thanatos
ITiinyI
Thanatos
7
1
6
10
L
Eset
2
2
4
2
L
Baron Samedi
NathansTheName
Baron Samedi
2
8
0
0.25
W
Cabrakan
iShrimps
Cabrakan
1
3
4
1
W
9
0
4
11
L
Erlang Shen
superior874grape
Erlang Shen
1
5
1
0.3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
42,858
62,173
Taken
61,149
36,609
Mitigated
42,660
15,508
Healing
27,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,237
4,305
0
4,951
11,385
4,003
0
1,039
10,346
0
69,620
W
7,894
1,685
0
1,444
10,476
4,607
0
1,139
9,337
0
74,382
W
Bellona
GamerChase14
Bellona
12,887
5,597
0
7,231
16,838
16,968
818
1,497
15,341
0
70,746
W
Thanatos
ITiinyI
Thanatos
6,507
1,747
0
14,150
10,703
4,874
0
1,559
9,144
0
68,233
L
Eset
4,192
669
166
2,313
8,742
7,167
0
2,599
6,143
20,900
0
L
Baron Samedi
NathansTheName
Baron Samedi
5,188
623
361
1,536
13,021
4,628
0
7,160
5,861
42,428
0
W
Cabrakan
iShrimps
Cabrakan
3,478
517
0
2,378
13,599
12,736
0
3,723
9,876
19,233
334
W
12,092
2,661
0
2,662
9,533
3,475
1,307
2,819
6,714
93,709
1,364
L
Erlang Shen
superior874grape
Erlang Shen
8,865
4,542
0
5,601
17,264
16,207
0
1,405
15,859
1,952
64,514
L
3,488
516
0
580
11,761
4,604
0
3,220
8,541
0
67,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
45,854
436
Minions Killed
490
0
Camps Cleared
0
1,391,746
Distance Traveled
1,504,413
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,182
545
129
9
0
266,643
2
W
Artemis
9,056
604
126
8
0
265,427
0
W
Bellona
9,065
604
109
7
0
281,127
0
W
Thanatos
9,376
625
104
7
0
343,055
0
L
Eset
7,474
498
18
1
0
281,612
3
L
Baron Samedi
6,827
455
60
4
0
243,693
0
W
Cabrakan
7,560
504
20
1
0
293,336
6
W
Sol
10,797
720
131
9
0
321,468
5
L
Erlang Shen
8,296
553
119
8
0
289,462
0
L
Thor
7,220
481
110
7
0
310,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role