Player Matchup

Jormungandr
Jormungandr
BlaCkXRipper
Jormungandr
Level 141
God Stats
9W - 15L
1,339 SR
Queue Stats
200W - 205L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
DaffodilFern901
Ao Kuang
Level 143
God Stats
4W - 12L
1,455 SR
Queue Stats
275W - 301L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
IMxAxN1NJA
Danzaburou
Level 120
God Stats
24W - 39L
1,370 SR
Queue Stats
146W - 172L
1,449 Elo+
Party 2
Bastet
Bastet
OrphanCr1ppler
Bastet
Level 153
God Stats
2W - 1L
1,593 SR
Queue Stats
162W - 181L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
TGYK
Guan Yu
Level 62
God Stats
2W - 2L
1,633 SR
Queue Stats
100W - 89L
1,518 Elo+
Solo
Team Averages
Level 124
1,478 SR
1,496 Elo+

VS

Team Averages
Level 111
1,545 SR
1,476 Elo+
Tyr
Tyr
crxste
Tyr
Level 109
God Stats
4W - 4L
1,285 SR
Queue Stats
279W - 267L
1,499 Elo+
Party 3
Chernobog
Chernobog
leanin2wheels636
Chernobog
Level 67
God Stats
130W - 122L
1,556 SR
Queue Stats
456W - 459L
1,516 Elo+
Solo
Chang'e
Chang'e
ryo_op
Chang'e
Level 127
God Stats
23W - 14L
1,519 SR
Queue Stats
143W - 149L
1,433 Elo+
Party 1
Kali
Kali
sedsed03
Kali
Level 146
God Stats
11W - 4L
1,867 SR
Queue Stats
234W - 242L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
yktv JJx
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlaCkXRipper
Jormungandr
15
1 / 1 / 1
8,942
596
11,928
10,778
7,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
15
3 / 2 / 1
8,140
543
8,448
12,762
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
IMxAxN1NJA
Danzaburou
13
1 / 2 / 0
7,834
522
9,378
10,625
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 1 / 1
7,482
499
6,405
9,683
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
TGYK
Guan Yu
11
0 / 4 / 2
6,912
461
4,316
14,229
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
crxste
Tyr
14
2 / 1 / 2
7,574
505
6,127
15,373
13,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
15
3 / 2 / 3
8,833
589
11,971
12,705
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ryo_op
Chang'e
14
1 / 1 / 2
7,271
485
5,791
9,385
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
13
1 / 1 / 2
7,323
488
4,769
16,824
7,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
yktv JJx
Cthulhu
12
3 / 0 / 3
8,088
539
6,153
8,875
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
10
10
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlaCkXRipper
Jormungandr
1
1
1
1.5
L
Ao Kuang
3
2
1
1.75
L
Danzaburou
IMxAxN1NJA
Danzaburou
1
2
0
0.5
L
0
1
1
0.5
L
Guan Yu
TGYK
Guan Yu
0
4
2
0.25
W
Tyr
crxste
Tyr
2
1
2
3
W
Chernobog
3
2
3
2.25
W
Chang'e
ryo_op
Chang'e
1
1
2
2
W
Kali
1
1
2
2
W
Cthulhu
yktv JJx
Cthulhu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
34,811
58,077
Taken
63,162
32,406
Mitigated
35,807
13,224
Healing
24,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlaCkXRipper
Jormungandr
11,928
6,150
0
1,342
10,778
7,247
96
0
10,778
71,037
4,679
L
Ao Kuang
8,448
1,654
0
2,338
12,762
6,144
0
2,483
10,279
81,077
0
L
Danzaburou
IMxAxN1NJA
Danzaburou
9,378
1,554
0
1,825
10,625
4,579
494
2,417
8,208
0
71,954
L
6,405
927
0
3,934
9,683
4,162
0
3,826
5,857
0
52,315
L
Guan Yu
TGYK
Guan Yu
4,316
601
728
3,057
14,229
10,274
0
2,778
11,451
0
22,432
W
Tyr
crxste
Tyr
6,127
919
0
6,752
15,373
13,743
0
9,923
5,450
0
47,768
W
Chernobog
11,971
7,562
0
6,214
12,705
4,731
96
2,661
10,044
0
86,415
W
Chang'e
ryo_op
Chang'e
5,791
536
778
3,148
9,385
2,912
0
2,150
7,235
51,460
1,102
W
Kali
4,769
1,965
0
5,968
16,824
7,609
0
4,733
12,091
0
66,800
W
Cthulhu
yktv JJx
Cthulhu
6,153
755
132
1,621
8,875
6,812
0
942
7,933
21,844
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
39,089
446
Minions Killed
418
0
Camps Cleared
0
1,527,064
Distance Traveled
1,587,454
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,942
596
105
7
0
268,443
0
L
Ao Kuang
8,140
543
120
8
0
353,043
0
L
Danzaburou
7,834
522
99
7
0
281,895
0
L
Bastet
7,482
499
92
6
0
330,164
0
L
Guan Yu
6,912
461
30
2
0
293,519
2
W
Tyr
7,574
505
75
5
0
315,204
0
W
Chernobog
8,833
589
132
9
0
319,775
0
W
Chang'e
7,271
485
83
6
0
325,265
0
W
Kali
7,323
488
97
6
0
330,575
0
W
Cthulhu
8,088
539
31
2
0
296,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role