Player Matchup

Thor
Thor
DeidaraKatsu
Thor
Level 29
God Stats
1W - 1L
1,819 SR
Queue Stats
24W - 16L
1,567 Elo+
Party 1
Achilles
Achilles
Dtktza
Achilles
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hatexly
Kukulkan
Level 43
God Stats
0W - 1L
1,728 SR
Queue Stats
38W - 28L
1,548 Elo+
Party 1
Nut
Nut
Stripcell
Nut
Level 151
God Stats
17W - 15L
1,599 SR
Queue Stats
179W - 163L
1,552 Elo+
Party 2
Odin
Odin
Tsubodia
Odin
Level 119
God Stats
0W - 2L
1,307 SR
Queue Stats
139W - 129L
1,552 Elo+
Party 2
Team Averages
Level 74
1,591 SR
1,544 Elo+

VS

Team Averages
Level 125
1,594 SR
1,525 Elo+
Hun Batz
Hun Batz
HarryPjotr
Hun Batz
Level 145
God Stats
1W - 2L
1,593 SR
Queue Stats
490W - 480L
1,501 Elo+
Solo
Atlas
Atlas
LordRamiel
Atlas
Level 97
God Stats
13W - 9L
1,660 SR
Queue Stats
126W - 126L
1,563 Elo+
Solo
Chang'e
Chang'e
Pyranna87
Chang'e
Level 147
God Stats
5W - 2L
1,820 SR
Queue Stats
111W - 136L
1,554 Elo+
Solo
Vulcan
Vulcan
Vardal
Vulcan
Level 119
God Stats
1W - 6L
1,326 SR
Queue Stats
162W - 157L
1,500 Elo+
Solo
Hachiman
Hachiman
morganSU
Hachiman
Level 115
God Stats
5W - 5L
1,570 SR
Queue Stats
258W - 232L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
7,692
452
8,354
18,926
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Dtktza
Achilles
13
0 / 4 / 0
7,593
447
5,039
11,850
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Hatexly
Kukulkan
14
1 / 3 / 2
8,388
493
9,468
9,983
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 0
8,923
525
12,360
14,287
5,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
12
1 / 5 / 5
7,428
437
9,338
18,616
14,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HarryPjotr
Hun Batz
16
7 / 3 / 6
9,563
563
12,241
15,840
8,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
13
3 / 1 / 9
8,887
523
6,456
13,863
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Pyranna87
Chang'e
16
3 / 0 / 4
10,318
607
7,235
11,457
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Vardal
Vulcan
14
4 / 3 / 5
9,168
539
10,879
9,797
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
morganSU
Hachiman
16
6 / 2 / 6
9,598
565
12,137
15,849
6,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
23
23
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Achilles
Dtktza
Achilles
0
4
0
0
W
Hun Batz
HarryPjotr
Hun Batz
7
3
6
3.33
L
Kukulkan
Hatexly
Kukulkan
1
3
2
0.67
W
Atlas
3
1
9
7.5
W
Chang'e
Pyranna87
Chang'e
3
0
4
5
L
5
4
0
1.25
L
Odin
1
5
5
0.7
W
Vulcan
Vardal
Vulcan
4
3
5
2.17
W
Hachiman
morganSU
Hachiman
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,559
Damage
48,948
73,662
Taken
66,806
40,899
Mitigated
40,427
18,478
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,354
3,252
0
5,417
18,926
7,486
0
2,320
16,420
0
55,817
L
Achilles
Dtktza
Achilles
5,039
2,005
0
2,038
11,850
9,564
0
5,017
6,085
0
51,542
W
Hun Batz
HarryPjotr
Hun Batz
12,241
5,033
0
905
15,840
8,448
94
3,418
12,121
0
79,879
L
Kukulkan
Hatexly
Kukulkan
9,468
447
0
1,474
9,983
3,750
0
6,126
3,250
63,582
199
W
Atlas
6,456
2,860
0
3,989
13,863
12,966
45
3,340
10,145
26,561
443
W
Chang'e
Pyranna87
Chang'e
7,235
870
1,306
6,106
11,457
7,838
257
297
10,652
65,391
2,181
L
12,360
7,684
0
5,564
14,287
5,820
341
2,746
11,371
0
75,663
L
Odin
9,338
1,496
0
3,985
18,616
14,279
56
6,035
12,322
7,642
28,447
W
Vulcan
Vardal
Vulcan
10,879
374
0
1,470
9,797
4,478
124
3,762
5,898
48,260
1,327
W
Hachiman
morganSU
Hachiman
12,137
8,859
0
5,511
15,849
6,697
217
953
14,537
0
74,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
47,534
445
Minions Killed
434
0
Camps Cleared
0
1,503,689
Distance Traveled
1,643,033
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,692
452
79
5
0
262,543
0
L
Achilles
7,593
447
73
4
0
283,165
0
W
Hun Batz
9,563
563
104
6
0
336,142
0
L
Kukulkan
8,388
493
133
8
0
301,183
2
W
Atlas
8,887
523
26
2
0
338,357
10
W
Chang'e
10,318
607
125
7
0
293,880
0
L
Nut
8,923
525
114
7
0
310,566
0
L
Odin
7,428
437
46
3
0
346,232
0
W
Vulcan
9,168
539
88
5
0
338,780
3
W
Hachiman
9,598
565
91
5
0
335,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role