Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Stalthis
Hades
Level 158
God Stats
0W - 3L
1,292 SR
Queue Stats
270W - 263L
1,491 Elo+
Solo
Ah Puch
Ah Puch
ZeroZeroMogar
Ah Puch
Level 127
God Stats
5W - 2L
1,639 SR
Queue Stats
81W - 83L
1,524 Elo+
Solo
Kukulkan
Kukulkan
gamerjaz
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,423 Elo+
Solo
Mercury
Mercury
theWICKIpedia
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 87L
1,505 Elo+
Solo
Team Averages
Level 143
1,486 SR
1,489 Elo+

VS

Team Averages
Level 149
1,437 SR
1,502 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BRUH DID U FART
Cerberus
Level 172
God Stats
3W - 2L
1,273 SR
Queue Stats
119W - 109L
1,533 Elo+
Solo
Sol
Sol
LaZuSaK TR
Sol
Level 156
God Stats
9W - 8L
1,560 SR
Queue Stats
362W - 387L
1,505 Elo+
Solo
Surtr
Surtr
TenderMuffin
Surtr
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 275L
1,489 Elo+
Solo
Vulcan
Vulcan
radam13
Vulcan
Level 127
God Stats
4W - 6L
1,353 SR
Queue Stats
468W - 492L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 6 / 7
9,135
703
5,146
14,073
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
Stalthis
Hades
1
0 / 2 / 0
3,320
255
0
1,510
120
Ah Puch
17
4 / 3 / 4
9,325
717
22,914
12,049
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
gamerjaz
Kukulkan
18
1 / 3 / 6
8,952
689
10,676
9,743
5,122
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
16
5 / 4 / 3
9,050
696
10,308
16,375
16,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
4 / 1 / 11
11,158
858
6,670
14,890
13,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
15
0 / 2 / 12
10,030
772
4,857
15,961
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 3 / 8
10,424
802
10,859
13,016
6,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 2 / 9
10,736
826
11,192
22,848
25,104
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
radam13
Vulcan
17
5 / 3 / 7
10,471
805
17,762
10,264
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
11
Kills
18
18
Deaths
11
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
7
0.75
W
Aphrodite
 
Aphrodite
4
1
11
9.5
W
Cerberus
0
2
12
3
W
4
3
8
2.67
L
Hades
Stalthis
Hades
0
2
0
0
W
5
2
9
4.75
L
Ah Puch
4
3
4
2
L
Kukulkan
gamerjaz
Kukulkan
1
3
6
1.33
W
Vulcan
radam13
Vulcan
5
3
7
2.83
L
Mercury
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,044
Damage
51,340
53,750
Taken
76,979
35,581
Mitigated
66,913
19,993
Healing
46,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,146
638
6,524
5,166
14,073
8,010
0
10,873
2,821
14,276
0
W
Aphrodite
 
Aphrodite
6,670
490
15,345
11,466
14,890
13,317
988
7,814
7,076
25,652
0
W
Cerberus
4,857
73
1,412
5,119
15,961
17,303
460
6,319
9,642
10,954
474
W
10,859
1,505
1,631
5,047
13,016
6,067
2,497
8,552
4,464
30,743
493
L
Hades
Stalthis
Hades
0
0
0
0
1,510
120
0
1,459
0
0
0
W
11,192
2,388
2,313
3,701
22,848
25,104
878
9,540
13,308
920
21,252
L
Ah Puch
22,914
633
474
3,498
12,049
5,975
0
8,856
2,884
40,180
0
L
Kukulkan
gamerjaz
Kukulkan
10,676
1,510
375
1,008
9,743
5,122
0
7,646
1,888
36,476
506
W
Vulcan
radam13
Vulcan
17,762
154
0
0
10,264
5,122
1,955
6,243
4,021
35,585
145
L
Mercury
10,308
4,121
746
2,202
16,375
16,354
0
10,337
5,675
0
19,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
52,819
161
Minions Killed
186
0
Camps Cleared
0
847,591
Distance Traveled
1,191,406
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,135
703
27
2
0
206,583
0
W
Aphrodite
11,158
858
53
4
0
249,168
3
W
Cerberus
10,030
772
27
2
0
226,250
0
W
Sol
10,424
802
29
2
0
210,001
0
L
Hades
3,320
255
0
0
0
501
0
W
Surtr
10,736
826
22
2
0
267,739
0
L
Ah Puch
9,325
717
46
4
0
241,250
0
L
Kukulkan
8,952
689
64
5
0
194,213
0
W
Vulcan
10,471
805
55
4
0
238,248
0
L
Mercury
9,050
696
24
2
0
205,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role