Player Matchup

Chang'e
Chang'e
Dudebreh
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,425 Elo+
Solo
Surtr
Surtr
MrSoloDolo5165
Surtr
Level 156
God Stats
5W - 6L
1,485 SR
Queue Stats
961W - 963L
1,489 Elo+
Solo
Izanami
Izanami
Poptart3925
Izanami
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,509 Elo+
Solo
Fafnir
Fafnir
RegiusD
Fafnir
Level 156
God Stats
8W - 7L
1,509 SR
Queue Stats
335W - 329L
1,542 Elo+
Solo
Mercury
Mercury
jessyess
Mercury
Level 118
God Stats
3W - 5L
1,641 SR
Queue Stats
56W - 65L
1,542 Elo+
Solo
Team Averages
Level 125
1,527 SR
1,502 Elo+

VS

Team Averages
Level 129
1,608 SR
1,509 Elo+
Jormungandr
Jormungandr
BlaCkXRipper
Jormungandr
Level 141
God Stats
9W - 15L
1,278 SR
Queue Stats
200W - 205L
1,400 Elo+
Solo
Achilles
Achilles
Bovice7634
Achilles
Level 147
God Stats
1W - 2L
1,938 SR
Queue Stats
116W - 133L
1,492 Elo+
Solo
Scylla
Scylla
Neguthefennec
Scylla
Level 144
God Stats
6W - 1L
1,827 SR
Queue Stats
224W - 207L
1,572 Elo+
Solo
Loki
Loki
Torote
Loki
Level 146
God Stats
7W - 6L
1,448 SR
Queue Stats
139W - 123L
1,577 Elo+
Solo
Chernobog
Chernobog
leanin2wheels636
Chernobog
Level 67
God Stats
134W - 125L
1,546 SR
Queue Stats
461W - 463L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dudebreh
Chang'e
7
0 / 2 / 0
3,354
671
1,289
3,609
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
3,544
709
1,456
4,520
3,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Poptart3925
Izanami
1
0 / 0 / 0
1,004
201
0
0
0
Fafnir
RegiusD
Fafnir
6
1 / 1 / 0
3,148
630
1,696
4,396
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
jessyess
Mercury
6
0 / 1 / 0
3,190
638
1,041
3,190
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlaCkXRipper
Jormungandr
7
0 / 0 / 0
3,905
781
2,371
3,521
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Achilles
Bovice7634
Achilles
6
0 / 1 / 0
3,275
655
251
4,453
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
4,180
836
1,783
2,086
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
Torote
Loki
7
3 / 0 / 1
3,968
794
1,566
2,529
655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
6
0 / 0 / 2
3,653
731
2,179
3,017
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlaCkXRipper
Jormungandr
0
0
0
0
W
Achilles
Bovice7634
Achilles
0
1
0
0
L
Chang'e
Dudebreh
Chang'e
0
2
0
0
L
0
0
0
0
W
1
0
0
1
L
Izanami
Poptart3925
Izanami
0
0
0
0
L
Fafnir
RegiusD
Fafnir
1
1
0
1
W
Loki
Torote
Loki
3
0
1
3.5
L
Mercury
jessyess
Mercury
0
1
0
0
W
Chernobog
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,482
Damage
8,150
15,715
Taken
15,606
8,323
Mitigated
6,026
4,330
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlaCkXRipper
Jormungandr
2,371
1,362
0
1,000
3,521
1,577
0
125
3,396
24,355
778
W
Achilles
Bovice7634
Achilles
251
33
0
1,089
4,453
2,337
394
671
3,590
0
11,783
L
Chang'e
Dudebreh
Chang'e
1,289
68
200
732
3,609
1,033
0
1,491
1,826
13,614
909
L
1,456
674
0
1,538
4,520
3,043
0
2,193
2,327
518
19,159
W
1,783
225
0
250
2,086
637
0
1,070
1,016
21,056
0
L
Izanami
Poptart3925
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
RegiusD
Fafnir
1,696
456
0
1,598
4,396
3,195
0
0
4,396
8,446
0
W
Loki
Torote
Loki
1,566
342
0
1,220
2,529
655
0
68
2,461
0
15,989
L
Mercury
jessyess
Mercury
1,041
501
0
262
3,190
1,052
0
159
3,031
0
13,214
W
Chernobog
2,179
1,448
0
1,666
3,017
820
473
679
2,184
0
20,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,240
Gold Earned
18,981
101
Minions Killed
174
0
Camps Cleared
0
447,847
Distance Traveled
463,879
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,905
781
48
10
0
100,366
0
W
Achilles
3,275
655
17
3
0
75,439
0
L
Chang'e
3,354
671
28
6
0
109,346
0
L
Surtr
3,544
709
37
7
0
99,369
0
W
Scylla
4,180
836
46
9
0
87,223
0
L
Izanami
1,004
201
0
0
0
0
0
L
Fafnir
3,148
630
6
1
0
103,535
1
W
Loki
3,968
794
24
5
0
113,156
0
L
Mercury
3,190
638
30
6
0
135,597
0
W
Chernobog
3,653
731
39
8
0
87,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role