Player Matchup

Ravana
Ravana
 
Ravana
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
iCriticiiZe
Janus
Level 144
God Stats
2W - 3L
1,501 SR
Queue Stats
33W - 35L
1,461 Elo+
Solo
Anhur
Anhur
illuminati147
Anhur
Level 126
God Stats
12W - 11L
1,528 SR
Queue Stats
211W - 192L
1,462 Elo+
Solo
Amaterasu
Amaterasu
jonaLTa77
Amaterasu
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,423 Elo+
Solo
Team Averages
Level 153
1,506 SR
1,469 Elo+

VS

Team Averages
Level 85
1,487 SR
1,429 Elo+
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chargles04
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,375 Elo+
Party 1
Chang'e
Chang'e
Javentofly
Chang'e
Level 67
God Stats
7W - 4L
1,685 SR
Queue Stats
200W - 194L
1,419 Elo+
Solo
Ix Chel
Ix Chel
SuperLuminarious
Ix Chel
Level 148
God Stats
3W - 3L
1,388 SR
Queue Stats
58W - 53L
1,466 Elo+
Solo
Loki
Loki
lilstew
Loki
Level 65
God Stats
10W - 19L
1,361 SR
Queue Stats
60W - 60L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 1 / 0
4,592
459
2,871
5,789
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
 
Neith
9
0 / 1 / 0
4,480
448
2,078
6,869
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
4,837
484
2,895
4,531
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 0
4,491
449
2,476
6,564
2,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
jonaLTa77
Amaterasu
9
0 / 3 / 0
4,625
463
3,014
9,683
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 1
5,666
567
3,412
7,808
6,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Chargles04
Medusa
9
1 / 0 / 2
5,471
547
5,105
5,256
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Javentofly
Chang'e
11
3 / 0 / 0
6,100
610
5,489
6,781
3,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 3
5,993
599
4,299
4,875
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
lilstew
Loki
10
3 / 0 / 1
5,470
547
1,750
4,313
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
L
Neith
 
Neith
0
1
0
0
W
Bacchus
 
Bacchus
3
1
1
3.5
W
Medusa
Chargles04
Medusa
1
0
2
2
W
Chang'e
Javentofly
Chang'e
3
0
0
3
W
1
0
3
2.5
L
0
3
0
0
L
1
3
0
0.33
L
Amaterasu
jonaLTa77
Amaterasu
0
3
0
0
W
Loki
lilstew
Loki
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,334
Damage
20,055
33,436
Taken
29,033
13,043
Mitigated
14,141
9,799
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,871
257
0
2,445
5,789
2,433
0
1,994
3,795
0
25,805
L
Neith
 
Neith
2,078
416
0
2,501
6,869
2,398
0
2,141
4,728
0
31,980
W
Bacchus
 
Bacchus
3,412
184
13
2,854
7,808
6,261
183
0
7,808
15,084
0
W
Medusa
Chargles04
Medusa
5,105
1,394
0
1,358
5,256
1,631
0
0
5,256
0
39,084
W
Chang'e
Javentofly
Chang'e
5,489
1,091
0
3,150
6,781
3,168
0
288
6,475
38,768
2,544
W
4,299
804
232
1,728
4,875
1,742
440
2,190
2,444
42,537
1,277
L
2,895
229
0
594
4,531
1,609
0
2,284
2,247
35,190
0
L
2,476
984
0
808
6,564
2,083
0
1,203
5,361
0
19,481
L
Amaterasu
jonaLTa77
Amaterasu
3,014
1,578
0
3,451
9,683
4,520
0
5,458
4,225
0
19,205
W
Loki
lilstew
Loki
1,750
340
0
2,984
4,313
1,339
0
118
4,155
0
35,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,025
Gold Earned
28,700
228
Minions Killed
274
0
Camps Cleared
0
920,405
Distance Traveled
1,016,107
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,592
459
44
4
0
210,006
0
L
Neith
4,480
448
44
4
0
171,181
3
W
Bacchus
5,666
567
25
3
0
203,446
3
W
Medusa
5,471
547
59
6
0
200,769
0
W
Chang'e
6,100
610
60
6
0
166,018
0
W
Ix Chel
5,993
599
79
8
0
193,587
4
L
Janus
4,837
484
66
7
0
188,632
0
L
Anhur
4,491
449
37
4
0
175,862
2
L
Amaterasu
4,625
463
37
4
0
174,724
5
W
Loki
5,470
547
51
5
0
252,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role