Player Matchup

Bacchus
Bacchus
AlienLobster
Bacchus
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 137L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
ConsoleFreaks
Cthulhu
Level 60
God Stats
3W - 5L
1,549 SR
Queue Stats
100W - 103L
1,528 Elo+
Party 1
Nemesis
Nemesis
Dillimon
Nemesis
Level 104
God Stats
30W - 14L
1,809 SR
Queue Stats
360W - 344L
1,541 Elo+
Solo
Scylla
Scylla
UnfeedGorilla
Scylla
Level 128
God Stats
2W - 0L
1,483 SR
Queue Stats
167W - 139L
1,553 Elo+
Party 1
Medusa
Medusa
stinkyman911
Medusa
Level 47
God Stats
4W - 4L
1,169 SR
Queue Stats
167W - 179L
1,366 Elo+
Party 2
Team Averages
Level 74
1,502 SR
1,477 Elo+

VS

Team Averages
Level 110
1,619 SR
1,530 Elo+
Sobek
Sobek
MrLoskii
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 120L
1,539 Elo+
Solo
Mulan
Mulan
RenisHot
Mulan
Level 110
God Stats
4W - 2L
1,758 SR
Queue Stats
160W - 159L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
TheDarles
Zhong Kui
Level 88
God Stats
26W - 20L
1,612 SR
Queue Stats
699W - 672L
1,524 Elo+
Solo
Anhur
Anhur
Vendxttxs
Anhur
Level 127
God Stats
1W - 4L
1,323 SR
Queue Stats
110W - 117L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
iSaaxter
Tsukuyomi
Level 145
God Stats
6W - 1L
1,901 SR
Queue Stats
217W - 158L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlienLobster
Bacchus
10
2 / 1 / 1
5,777
525
5,850
7,707
6,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
11
4 / 1 / 1
6,751
614
7,557
8,719
8,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Dillimon
Nemesis
11
1 / 0 / 3
5,602
509
3,443
9,357
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 2
5,999
545
4,108
4,139
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
1 / 4 / 2
5,411
492
4,924
6,697
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MrLoskii
Sobek
9
2 / 1 / 2
5,810
528
2,485
6,474
5,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
RenisHot
Mulan
10
1 / 4 / 0
5,718
520
5,805
10,726
5,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
TheDarles
Zhong Kui
10
1 / 2 / 0
5,243
477
4,189
6,653
5,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
Vendxttxs
Anhur
10
0 / 2 / 3
5,660
515
3,293
7,615
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
iSaaxter
Tsukuyomi
11
3 / 0 / 1
5,826
530
5,953
8,496
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
7
7
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlienLobster
Bacchus
2
1
1
2.5
W
Cthulhu
4
1
1
4.5
W
Nemesis
Dillimon
Nemesis
1
0
3
2.5
L
Sobek
MrLoskii
Sobek
2
1
2
3
L
Mulan
RenisHot
Mulan
1
4
0
0.25
L
Zhong Kui
TheDarles
Zhong Kui
1
2
0
0.5
W
1
1
2
2
L
Anhur
Vendxttxs
Anhur
0
2
3
0.75
L
Tsukuyomi
iSaaxter
Tsukuyomi
3
0
1
3.5
W
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
21,725
36,619
Taken
39,964
22,282
Mitigated
22,084
6,426
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlienLobster
Bacchus
5,850
1,344
0
1,387
7,707
6,376
0
2,157
5,271
20,575
593
W
Cthulhu
7,557
1,188
184
1,268
8,719
8,460
0
463
8,256
35,401
2,549
W
Nemesis
Dillimon
Nemesis
3,443
1,277
0
1,376
9,357
3,993
0
2,215
7,142
0
48,332
L
Sobek
MrLoskii
Sobek
2,485
349
0
3,499
6,474
5,315
0
2,347
4,113
16,147
0
L
Mulan
RenisHot
Mulan
5,805
1,202
0
3,386
10,726
5,079
0
5,600
4,358
0
37,789
L
Zhong Kui
TheDarles
Zhong Kui
4,189
247
0
3,310
6,653
5,363
0
2,798
3,581
30,184
754
W
4,108
329
0
564
4,139
1,484
0
1,047
3,092
42,049
663
L
Anhur
Vendxttxs
Anhur
3,293
1,596
0
3,357
7,615
3,439
0
2,783
4,832
0
41,888
L
Tsukuyomi
iSaaxter
Tsukuyomi
5,953
2,035
0
4,450
8,496
2,888
0
2,060
6,260
0
45,778
W
Medusa
4,924
1,812
0
1,647
6,697
1,969
0
857
5,769
0
36,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
28,257
339
Minions Killed
282
0
Camps Cleared
0
1,161,228
Distance Traveled
1,079,644
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,777
525
37
3
0
247,193
0
W
Cthulhu
6,751
614
92
8
0
232,877
2
W
Nemesis
5,602
509
67
6
0
245,778
1
L
Sobek
5,810
528
19
2
0
227,112
3
L
Mulan
5,718
520
62
6
0
180,592
3
L
Zhong Kui
5,243
477
51
5
0
191,661
0
W
Scylla
5,999
545
83
8
0
223,909
3
L
Anhur
5,660
515
74
7
0
200,136
0
L
Tsukuyomi
5,826
530
76
7
0
280,143
1
W
Medusa
5,411
492
60
5
0
211,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role