Player Matchup

Sobek
Sobek
AFloppyFish
Sobek
Level 35
God Stats
1W - 1L
1,416 SR
Queue Stats
162W - 157L
1,550 Elo+
Solo
Ares
Ares
Borcuk
Ares
Level 68
God Stats
4W - 0L
1,873 SR
Queue Stats
78W - 41L
1,635 Elo+
Party 1
Cliodhna
Cliodhna
DarthHobo
Cliodhna
Level 104
God Stats
1W - 1L
1,174 SR
Queue Stats
86W - 51L
1,642 Elo+
Party 1
Medusa
Medusa
Webby676
Medusa
Level 84
God Stats
6W - 8L
1,544 SR
Queue Stats
60W - 64L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
iWaterfield
Aphrodite
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,535 Elo+
Party 2
Team Averages
Level 80
1,501 SR
1,565 Elo+

VS

Team Averages
Level 119
1,546 SR
1,459 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pilerme
Janus
Level 128
God Stats
5W - 9L
1,537 SR
Queue Stats
197W - 203L
1,486 Elo+
Solo
Da Ji
Da Ji
TriplexFire1337
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,477 Elo+
Party 3
Mulan
Mulan
proracer62
Mulan
Level 152
God Stats
7W - 8L
1,453 SR
Queue Stats
32W - 52L
1,385 Elo+
Party 3
Zeus
Zeus
puschell_26
Zeus
Level 115
God Stats
0W - 1L
1,739 SR
Queue Stats
32W - 41L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,846
1,169
4,234
5,137
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Borcuk
Ares
11
3 / 0 / 5
6,983
1,397
2,884
4,726
3,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
DarthHobo
Cliodhna
11
3 / 0 / 3
6,555
1,311
4,220
3,931
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Webby676
Medusa
10
3 / 1 / 2
6,190
1,238
1,997
2,797
1,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
iWaterfield
Aphrodite
11
0 / 0 / 8
6,032
1,206
1,045
2,464
1,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

419

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 1 / 0
5,023
1,005
563
1,320
415
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Pilerme
Janus
10
0 / 4 / 0
5,547
1,109
5,112
6,373
2,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,411
1,082
3,648
2,968
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
9
0 / 1 / 1
5,315
1,063
1,745
2,982
2,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,713
1,143
5,401
3,178
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
10
Kills
1
1
Deaths
10
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
1
0
4
3
W
Ares
Borcuk
Ares
3
0
5
5.5
W
Cliodhna
DarthHobo
Cliodhna
3
0
3
4.5
L
Janus
Pilerme
Janus
0
4
0
0
L
1
2
0
0.5
W
Medusa
Webby676
Medusa
3
1
2
4
W
Aphrodite
iWaterfield
Aphrodite
0
0
8
4
L
Mulan
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,380
Damage
16,469
19,055
Taken
16,821
13,020
Mitigated
7,811
7,717
Healing
164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
563
335
0
0
1,320
415
0
293
1,027
0
1,603
W
4,234
320
0
1,040
5,137
4,874
0
3,162
1,898
13,163
0
W
Ares
Borcuk
Ares
2,884
194
0
1,708
4,726
3,765
0
3,266
1,374
4,079
482
W
Cliodhna
DarthHobo
Cliodhna
4,220
1,355
0
1,002
3,931
1,625
0
780
3,107
0
13,112
L
Janus
Pilerme
Janus
5,112
324
0
0
6,373
2,335
0
2,924
3,217
15,663
0
L
3,648
381
0
0
2,968
1,510
0
1,503
1,353
0
4,287
W
Medusa
Webby676
Medusa
1,997
506
224
150
2,797
1,353
0
1,472
1,325
0
8,427
W
Aphrodite
iWaterfield
Aphrodite
1,045
353
1,722
1,871
2,464
1,403
0
1,656
808
10,355
0
L
Mulan
1,745
304
0
164
2,982
2,522
0
1,356
1,518
0
4,307
L
5,401
540
0
0
3,178
1,029
0
1,396
1,652
20,009
365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
27,009
95
Minions Killed
68
4
Camps Cleared
3
514,786
Distance Traveled
299,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,023
1,005
1
0
1
14,993
0
W
Sobek
5,846
1,169
24
5
2
105,437
0
W
Ares
6,983
1,397
6
1
0
101,060
0
W
Cliodhna
6,555
1,311
24
5
2
113,888
0
L
Janus
5,547
1,109
25
5
2
88,552
0
L
Da Ji
5,411
1,082
5
1
0
58,617
0
W
Medusa
6,190
1,238
20
4
0
93,637
0
W
Aphrodite
6,032
1,206
21
4
0
100,764
0
L
Mulan
5,315
1,063
4
1
0
52,411
0
L
Zeus
5,713
1,143
33
7
0
85,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role