Player Matchup

Cthulhu
Cthulhu
CoopKush21
Cthulhu
Level 175
God Stats
4W - 3L
1,792 SR
Queue Stats
358W - 384L
1,423 Elo+
Solo
Hachiman
Hachiman
HAWK3Y310
Hachiman
Level 89
God Stats
0W - 1L
1,795 SR
Queue Stats
54W - 53L
1,499 Elo+
Solo
Chiron
Chiron
Shmonz
Chiron
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,708 Elo+
Solo
Nemesis
Nemesis
crazysickmonkeys
Nemesis
Level 64
God Stats
1W - 4L
1,236 SR
Queue Stats
151W - 155L
1,426 Elo+
Solo
Ix Chel
Ix Chel
sofonda
Ix Chel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,403 Elo+
Solo
Team Averages
Level 83
1,565 SR
1,492 Elo+

VS

Team Averages
Level 126
1,553 SR
1,432 Elo+
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AncientCorgi880
Jormungandr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 46L
1,255 Elo+
Party 1
Sylvanus
Sylvanus
YetiFist4000
Sylvanus
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 42L
1,313 Elo+
Party 1
Fafnir
Fafnir
queen12341234
Fafnir
Level 148
God Stats
2W - 0L
1,767 SR
Queue Stats
57W - 47L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoopKush21
Cthulhu
16
3 / 2 / 3
8,444
768
9,366
17,307
12,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
HAWK3Y310
Hachiman
17
3 / 3 / 4
8,775
798
7,835
8,094
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Shmonz
Chiron
14
0 / 5 / 2
7,199
654
3,473
8,680
3,295
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,748
250
0
0
0
Ix Chel
sofonda
Ix Chel
16
4 / 6 / 1
8,742
795
7,579
11,362
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 2 / 9
8,885
808
13,485
6,907
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
15
3 / 3 / 8
8,862
806
6,947
12,340
11,927
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
AncientCorgi880
Jormungandr
17
4 / 2 / 9
9,637
876
8,125
6,572
4,514
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
YetiFist4000
Sylvanus
14
3 / 2 / 8
8,812
801
4,042
9,180
5,346
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

17
5 / 2 / 9
9,736
885
9,792
15,711
23,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
16
16
Deaths
11
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
2
9
2.75
W
Ares
 
Ares
3
3
8
2.33
W
Jormungandr
AncientCorgi880
Jormungandr
4
2
9
4.25
L
Cthulhu
CoopKush21
Cthulhu
3
2
3
2.25
L
Hachiman
HAWK3Y310
Hachiman
3
3
4
1.67
L
Chiron
Shmonz
Chiron
0
5
2
0.2
W
Sylvanus
YetiFist4000
Sylvanus
3
2
8
3.5
L
0
0
0
0
W
5
2
9
4.75
L
Ix Chel
sofonda
Ix Chel
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
42,391
45,443
Taken
50,710
23,841
Mitigated
48,642
13,535
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,485
933
639
451
6,907
3,098
857
3,065
3,842
38,247
0
W
Ares
 
Ares
6,947
526
528
2,036
12,340
11,927
764
3,069
9,271
10,890
3,028
W
Jormungandr
AncientCorgi880
Jormungandr
8,125
586
152
61
6,572
4,514
252
3,354
3,218
17,263
531
L
Cthulhu
CoopKush21
Cthulhu
9,366
185
481
8,531
17,307
12,511
0
15,459
1,848
19,963
732
L
Hachiman
HAWK3Y310
Hachiman
7,835
3,042
419
1,255
8,094
3,291
0
6,974
1,120
0
27,552
L
Chiron
Shmonz
Chiron
3,473
433
566
1,123
8,680
3,295
0
7,986
694
0
12,800
W
Sylvanus
YetiFist4000
Sylvanus
4,042
1,000
4,828
3,002
9,180
5,346
1,773
3,526
5,654
10,403
0
L
0
0
0
0
0
0
0
0
0
0
0
W
9,792
2,058
1,008
5,766
15,711
23,757
587
3,321
12,390
14,528
0
L
Ix Chel
sofonda
Ix Chel
7,579
946
191
969
11,362
4,744
0
10,855
507
15,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
45,932
123
Minions Killed
108
0
Camps Cleared
0
708,494
Distance Traveled
986,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,885
808
49
4
0
206,822
0
W
Ares
8,862
806
20
2
0
186,447
0
W
Jormungandr
9,637
876
21
2
0
188,587
0
L
Cthulhu
8,444
768
29
3
0
177,312
0
L
Hachiman
8,775
798
43
4
0
192,005
0
L
Chiron
7,199
654
22
2
0
178,372
0
W
Sylvanus
8,812
801
15
1
0
189,959
0
L
Nemesis
2,748
250
0
0
0
0
0
W
Fafnir
9,736
885
3
0
0
214,476
0
L
Ix Chel
8,742
795
29
3
0
160,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role