Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ace Mangoes
Baron Samedi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 114L
1,498 Elo+
Solo
He Bo
He Bo
CaminatorZ99
He Bo
Level 112
God Stats
11W - 5L
1,620 SR
Queue Stats
122W - 104L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
Da_Iv_Meister
Erlang Shen
Level 140
God Stats
5W - 13L
1,276 SR
Queue Stats
130W - 119L
1,506 Elo+
Party 1
Medusa
Medusa
JitFryer
Medusa
Level 103
God Stats
9W - 13L
1,321 SR
Queue Stats
169W - 196L
1,445 Elo+
Solo
Team Averages
Level 126
1,443 SR
1,494 Elo+

VS

Team Averages
Level 97
1,667 SR
1,461 Elo+
Khepri
Khepri
 
Khepri
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Viziblyhidden
Mulan
Level 142
God Stats
5W - 3L
1,759 SR
Queue Stats
91W - 76L
1,484 Elo+
Solo
Rama
Rama
gumbyprince1
Rama
Level 37
God Stats
2W - 1L
1,817 SR
Queue Stats
17W - 23L
1,439 Elo+
Party 2
Zeus
Zeus
l GrimLight l
Zeus
Level 123
God Stats
8W - 9L
1,500 SR
Queue Stats
54W - 58L
1,465 Elo+
Solo
Arachne
Arachne
milesorourke
Arachne
Level 127
God Stats
15W - 11L
1,758 SR
Queue Stats
37W - 45L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 0
3,926
785
114
1,085
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Ace Mangoes
Baron Samedi
5
0 / 1 / 2
3,481
696
1,310
2,848
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
3,425
685
161
1,983
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Da_Iv_Meister
Erlang Shen
7
2 / 0 / 0
4,414
883
2,464
3,566
2,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
JitFryer
Medusa
6
2 / 0 / 0
3,835
767
3,851
2,903
835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 1 / 1
3,378
676
1,094
4,248
1,800
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,264
653
1,951
4,447
1,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
1 / 1 / 0
3,166
633
2,215
2,564
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
2,439
488
0
0
0
Arachne
milesorourke
Arachne
7
0 / 0 / 0
3,326
665
1,009
3,042
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Khepri
 
Khepri
0
1
1
0.5
W
Baron Samedi
Ace Mangoes
Baron Samedi
0
1
2
1
W
0
0
0
0
W
Erlang Shen
Da_Iv_Meister
Erlang Shen
2
0
0
2
W
Medusa
JitFryer
Medusa
2
0
0
2
L
0
2
0
0
L
1
1
0
1
L
0
0
0
0
L
Arachne
milesorourke
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,900
Damage
6,269
12,385
Taken
14,301
5,111
Mitigated
5,623
5,682
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
114
0
0
415
1,085
322
0
0
1,085
22,935
1,602
L
Khepri
 
Khepri
1,094
184
578
906
4,248
1,800
0
965
3,283
9,730
0
W
Baron Samedi
Ace Mangoes
Baron Samedi
1,310
247
425
1,351
2,848
1,303
0
525
2,323
7,535
1,502
W
161
0
0
1,290
1,983
390
270
0
1,983
12,729
0
W
Erlang Shen
Da_Iv_Meister
Erlang Shen
2,464
1,131
0
1,531
3,566
2,261
0
0
3,250
0
19,043
W
Medusa
JitFryer
Medusa
3,851
1,454
0
670
2,903
835
0
569
2,334
0
22,768
L
1,951
483
0
1,606
4,447
1,955
0
0
4,049
0
13,069
L
2,215
1,974
0
411
2,564
865
0
221
2,343
0
16,897
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
milesorourke
Arachne
1,009
680
0
1,581
3,042
1,003
0
305
2,737
0
18,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,081
Gold Earned
15,573
157
Minions Killed
109
0
Camps Cleared
0
459,596
Distance Traveled
396,507
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,926
785
43
9
0
82,791
0
L
Khepri
3,378
676
8
2
0
97,817
2
W
Baron Samedi
3,481
696
22
4
0
82,646
0
W
He Bo
3,425
685
29
6
0
90,711
0
W
Erlang Shen
4,414
883
30
6
0
104,482
0
W
Medusa
3,835
767
33
7
0
98,966
0
L
Mulan
3,264
653
26
5
0
83,703
0
L
Rama
3,166
633
36
7
0
83,748
0
L
Zeus
2,439
488
0
0
0
0
0
L
Arachne
3,326
665
39
8
0
131,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role