Player Matchup

King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
 
Tsukuyomi
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
BrutalStrave
Medusa
Diamond V
Level 159
God Stats
10W - 8L
1,606 SR
Queue Stats
282W - 262L
2,029 MMR
Solo
Janus
Janus
Platinum I
FreefireFreeway
Janus
Platinum I
Level 158
God Stats
3W - 4L
1,489 SR
Queue Stats
56W - 51L
1,947 MMR
Solo
Artio
Artio
Diamond V
IlioMarquez
Artio
Diamond V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 99L
1,955 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,519 SR
1,786 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,551 SR
1,994 MMR
Charybdis
Charybdis
Diamond V
Chøri
Charybdis
Diamond V
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 123L
1,913 MMR
Solo
Thor
Thor
Diamond V
NameLessUser777
Thor
Diamond V
Level 121
God Stats
9W - 12L
1,552 SR
Queue Stats
192W - 190L
2,087 MMR
Solo
Yu Huang
Yu Huang
Gold I
TΉΣVΣПGΣDFΛLLΣП
Yu Huang
Gold I
Level 60
God Stats
10W - 5L
1,325 SR
Queue Stats
121W - 94L
1,891 MMR
Solo
Ganesha
Ganesha
Platinum I
UniHunT
Ganesha
Platinum I
Level 125
God Stats
9W - 9L
1,723 SR
Queue Stats
358W - 351L
2,040 MMR
Solo
Mercury
Mercury
Diamond V
XerxesImperioO
Mercury
Diamond V
Level 121
God Stats
7W - 3L
1,657 SR
Queue Stats
544W - 541L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 0 / 3
8,826
630
10,119
12,272
9,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
14
1 / 1 / 5
8,225
588
6,665
12,038
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
6 / 0 / 3
9,320
666
12,435
8,403
3,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
6 / 2 / 1
9,042
646
8,245
7,726
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 5
8,193
585
7,177
13,264
10,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
AresAthenaThanatos

VS

Bans
SusanoAgniOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chøri
Charybdis
13
1 / 4 / 1
7,718
551
5,156
11,308
4,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
7,025
502
4,555
14,141
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 2
6,944
496
10,438
8,771
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
UniHunT
Ganesha
11
0 / 2 / 0
6,534
467
3,338
14,687
10,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 0
7,167
512
2,140
13,286
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
3
3
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
3
1.5
W
Tsukuyomi
 
Tsukuyomi
1
1
5
3.5
W
Medusa
6
0
3
7.5
L
Charybdis
Chøri
Charybdis
1
4
1
0.38
W
6
2
1
3.25
W
1
0
5
3.5
L
0
1
0
0
L
0
3
2
0.33
L
Ganesha
UniHunT
Ganesha
0
2
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,641
Damage
25,627
53,703
Taken
62,193
30,888
Mitigated
32,525
21,194
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,119
2,036
0
3,791
12,272
9,250
21
600
10,754
0
71,799
W
Tsukuyomi
 
Tsukuyomi
6,665
1,785
0
6,856
12,038
4,867
0
3,268
8,770
0
72,918
W
Medusa
12,435
7,028
0
4,810
8,403
3,374
1,204
552
7,751
0
88,248
L
Charybdis
Chøri
Charybdis
5,156
2,154
0
1,918
11,308
4,140
0
3,711
7,517
0
60,256
W
8,245
491
0
501
7,726
3,226
108
4,957
2,769
69,313
703
W
7,177
969
805
4,431
13,264
10,171
0
4,828
8,436
26,877
1,697
L
4,555
1,121
0
4,810
14,141
8,089
0
699
13,400
0
49,151
L
10,438
994
0
500
8,771
3,495
0
3,268
5,307
60,426
0
L
Ganesha
UniHunT
Ganesha
3,338
301
1,455
1,608
14,687
10,480
0
4,765
9,678
25,934
0
L
2,140
991
0
1,238
13,286
6,321
0
1,894
11,352
0
53,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
35,388
517
Minions Killed
429
0
Camps Cleared
0
1,531,688
Distance Traveled
1,417,260
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,826
630
119
9
0
272,213
4
W
Tsukuyomi
8,225
588
116
8
0
330,931
0
W
Medusa
9,320
666
122
9
0
304,782
1
L
Charybdis
7,718
551
121
9
0
248,143
0
W
Janus
9,042
646
116
8
0
302,494
1
W
Artio
8,193
585
44
3
0
321,268
5
L
Thor
7,025
502
83
6
0
269,308
0
L
Yu Huang
6,944
496
105
8
0
265,475
3
L
Ganesha
6,534
467
30
2
0
293,712
2
L
Mercury
7,167
512
90
6
0
340,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role