Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DillbroBaggins
Erlang Shen
Level 135
God Stats
2W - 8L
1,451 SR
Queue Stats
870W - 905L
1,541 Elo+
Solo
Freya
Freya
OMN1BL4z3
Freya
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,434 Elo+
Party 2
Khepri
Khepri
PrinceDstylZ
Khepri
Level 169
God Stats
0W - 1L
1,199 SR
Queue Stats
40W - 44L
1,453 Elo+
Party 2
Geb
Geb
urallcabbage
Geb
Level 158
God Stats
3W - 5L
1,554 SR
Queue Stats
327W - 303L
1,556 Elo+
Solo
Team Averages
Level 129
1,441 SR
1,497 Elo+

VS

Team Averages
Level 106
1,458 SR
1,567 Elo+
Surtr
Surtr
BeastModeWolf98
Surtr
Level 125
God Stats
4W - 1L
1,412 SR
Queue Stats
99W - 88L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
Crazywts
Xbalanque
Level 109
God Stats
3W - 2L
1,522 SR
Queue Stats
233W - 242L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Im BDE
Jormungandr
Level 146
God Stats
5W - 4L
1,475 SR
Queue Stats
124W - 125L
1,580 Elo+
Party 1
Ares
Ares
UnlockingTree9
Ares
Level 120
God Stats
2W - 2L
1,350 SR
Queue Stats
72W - 55L
1,630 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZanzabarGriffin
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,531 SR
Queue Stats
70W - 65L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 3 / 3
10,468
805
21,507
11,112
6,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
DillbroBaggins
Erlang Shen
16
2 / 4 / 5
8,153
627
13,707
18,196
23,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Freya
OMN1BL4z3
Freya
14
0 / 6 / 5
7,920
609
6,688
13,872
6,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
5
0 / 0 / 0
6,318
486
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 2 / 8
8,498
654
9,546
11,562
10,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
9,514
732
7,693
18,387
20,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
Crazywts
Xbalanque
17
3 / 2 / 9
10,511
809
15,728
14,228
7,754
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Im BDE
Jormungandr
17
4 / 2 / 9
11,151
858
10,348
14,647
17,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 2 / 11
9,131
702
3,646
12,700
13,773
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
ZanzabarGriffin
Ah Muzen Cab
18
6 / 1 / 7
11,213
863
12,468
9,218
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
11
Kills
14
15
Deaths
11
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
8
3
3
3.17
W
1
4
10
1.5
W
Xbalanque
Crazywts
Xbalanque
3
2
9
3.75
L
Erlang Shen
DillbroBaggins
Erlang Shen
2
4
5
1.13
W
Jormungandr
Im BDE
Jormungandr
4
2
9
4.25
L
Freya
OMN1BL4z3
Freya
0
6
5
0.42
L
Khepri
0
0
0
0
W
0
2
11
2.75
W
Ah Muzen Cab
ZanzabarGriffin
Ah Muzen Cab
6
1
7
9.5
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,448
Damage
49,883
54,742
Taken
69,180
46,386
Mitigated
64,890
15,889
Healing
22,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
21,507
381
1,855
3,815
11,112
6,215
0
2,311
8,340
52,659
2,918
W
7,693
3,138
585
4,508
18,387
20,763
873
8,524
9,111
478
15,551
W
Xbalanque
Crazywts
Xbalanque
15,728
9,955
574
6,088
14,228
7,754
530
6,671
6,639
0
42,793
L
Erlang Shen
DillbroBaggins
Erlang Shen
13,707
3,825
671
4,692
18,196
23,065
0
4,374
13,086
0
19,778
W
Jormungandr
Im BDE
Jormungandr
10,348
1,047
707
2,300
14,647
17,445
80
8,578
5,460
20,628
1,949
L
Freya
OMN1BL4z3
Freya
6,688
2,050
768
1,961
13,872
6,976
0
2,825
10,803
17,952
466
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
3,646
27
2,063
1,991
12,700
13,773
373
6,016
5,960
9,050
506
W
Ah Muzen Cab
ZanzabarGriffin
Ah Muzen Cab
12,468
2,296
1,864
2,050
9,218
5,155
4,845
4,816
4,035
0
34,981
L
9,546
55
412
1,715
11,562
10,130
0
2,324
8,740
15,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
51,520
156
Minions Killed
224
0
Camps Cleared
0
942,596
Distance Traveled
1,304,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,468
805
86
7
0
286,380
0
W
Surtr
9,514
732
23
2
0
265,127
0
W
Xbalanque
10,511
809
66
5
0
226,999
0
L
Erlang Shen
8,153
627
15
1
0
215,715
0
W
Jormungandr
11,151
858
60
5
0
254,194
0
L
Freya
7,920
609
39
3
0
194,483
0
L
Khepri
6,318
486
0
0
0
0
0
W
Ares
9,131
702
14
1
0
281,914
0
W
Ah Muzen Cab
11,213
863
61
5
0
276,627
0
L
Geb
8,498
654
16
1
0
246,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role