Player Matchup

King Arthur
King Arthur
DaHilt77
King Arthur
Level 87
God Stats
2W - 0L
1,610 SR
Queue Stats
9W - 5L
1,492 Elo+
Party 1
Geb
Geb
Phizzy3233
Geb
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,450 Elo+
Party 1
Vulcan
Vulcan
SoloQueue42
Vulcan
Level 20
God Stats
1W - 0L
1,483 SR
Queue Stats
6W - 3L
1,460 Elo+
Party 1
Pele
Pele
WillyBlues
Pele
Level 100
God Stats
38W - 24L
1,855 SR
Queue Stats
199W - 178L
1,564 Elo+
Solo
Maman Brigitte
Maman Brigitte
mr_blondeXP
Maman Brigitte
Level 157
God Stats
1W - 0L
1,536 SR
Queue Stats
83W - 98L
1,437 Elo+
Solo
Team Averages
Level 96
1,597 SR
1,480 Elo+

VS

Team Averages
Level 97
1,510 SR
1,447 Elo+
Charybdis
Charybdis
Antmanthony
Charybdis
Level 119
God Stats
6W - 6L
1,674 SR
Queue Stats
75W - 74L
1,524 Elo+
Solo
Arachne
Arachne
Crusher1234028
Arachne
Level 33
God Stats
58W - 60L
1,519 SR
Queue Stats
184W - 246L
1,411 Elo+
Party 2
Olorun
Olorun
GrecoDomenikos
Olorun
Level 104
God Stats
49W - 48L
1,446 SR
Queue Stats
133W - 146L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Lifesux6127
Sylvanus
Level 68
God Stats
0W - 2L
1,444 SR
Queue Stats
71W - 99L
1,430 Elo+
Solo
Scylla
Scylla
uZakk
Scylla
Level 160
God Stats
45W - 58L
1,465 SR
Queue Stats
187W - 218L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaHilt77
King Arthur
15
1 / 2 / 6
10,073
839
7,427
16,101
18,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 1 / 8
10,977
915
6,913
14,417
13,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
17
5 / 3 / 3
11,240
937
9,030
9,173
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 1 / 4
12,042
1,004
10,793
13,444
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Maman Brigitte
mr_blondeXP
Maman Brigitte
18
2 / 2 / 3
11,702
975
7,199
12,843
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Antmanthony
Charybdis
17
3 / 10 / 4
10,770
898
15,001
19,893
9,923
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
0 / 0 / 0
8,493
708
378
2,850
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 1 / 0
8,466
706
391
1,407
507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Lifesux6127
Sylvanus
17
4 / 3 / 1
11,271
939
10,112
21,788
24,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
uZakk
Scylla
13
0 / 0 / 0
8,737
728
1,541
1,557
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
7
9
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Antmanthony
Charybdis
3
10
4
0.5
L
0
0
0
0
W
King Arthur
DaHilt77
King Arthur
1
2
6
2
L
0
1
0
0
L
Sylvanus
Lifesux6127
Sylvanus
4
3
1
1.5
W
1
1
8
5
W
Vulcan
5
3
3
2.17
W
5
1
4
7
W
Maman Brigitte
mr_blondeXP
Maman Brigitte
2
2
3
1.75
L
Scylla
uZakk
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
27,423
65,978
Taken
47,495
51,665
Mitigated
37,193
9,544
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Antmanthony
Charybdis
15,001
6,440
0
0
19,893
9,923
0
9,538
10,355
0
37,329
L
378
260
0
330
2,850
1,425
0
1,065
1,785
0
1,724
W
King Arthur
DaHilt77
King Arthur
7,427
937
0
729
16,101
18,153
775
3,031
12,958
0
17,864
L
391
355
120
120
1,407
507
0
690
717
1,577
130
L
Sylvanus
Lifesux6127
Sylvanus
10,112
1,054
2,576
5,957
21,788
24,788
0
10,725
11,063
20,028
1,370
W
6,913
582
1,473
1,269
14,417
13,672
1,875
1,882
12,535
17,302
1,398
W
Vulcan
9,030
614
0
0
9,173
4,523
2,522
2,322
6,731
30,536
0
W
10,793
2,096
0
3,361
13,444
8,884
2,262
2,564
10,570
0
56,545
W
Maman Brigitte
mr_blondeXP
Maman Brigitte
7,199
665
0
2,712
12,843
6,433
1,618
1,382
11,421
47,888
624
L
Scylla
uZakk
Scylla
1,541
229
0
250
1,557
550
0
696
861
10,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,034
Gold Earned
47,737
270
Minions Killed
104
0
Camps Cleared
0
1,299,674
Distance Traveled
591,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,770
898
50
4
0
183,130
0
L
Arachne
8,493
708
7
1
0
79,831
0
W
King Arthur
10,073
839
22
2
0
246,503
0
L
Olorun
8,466
706
3
0
0
41,104
0
L
Sylvanus
11,271
939
21
2
0
203,278
0
W
Geb
10,977
915
25
2
0
273,228
0
W
Vulcan
11,240
937
47
4
0
262,237
0
W
Pele
12,042
1,004
100
8
0
274,459
0
W
Maman Brigitte
11,702
975
76
6
0
243,247
0
L
Scylla
8,737
728
23
2
0
84,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role