Player Matchup

Nike
Nike
Aldebarannn
Nike
Level 49
God Stats
56W - 34L
1,643 SR
Queue Stats
216W - 205L
1,472 Elo+
Party 1
Achilles
Achilles
Ghibs83
Achilles
Level 63
God Stats
8W - 16L
1,471 SR
Queue Stats
255W - 251L
1,431 Elo+
Solo
Artemis
Artemis
Xiaoventis
Artemis
Level 68
God Stats
3W - 2L
1,760 SR
Queue Stats
282W - 253L
1,445 Elo+
Party 1
He Bo
He Bo
criolimez
He Bo
Level 97
God Stats
4W - 14L
1,270 SR
Queue Stats
205W - 203L
1,505 Elo+
Solo
Thanatos
Thanatos
hisakukan
Thanatos
Level 104
God Stats
5W - 1L
1,906 SR
Queue Stats
68W - 50L
1,458 Elo+
Party 1
Team Averages
Level 76
1,610 SR
1,462 Elo+

VS

Team Averages
Level 95
1,506 SR
1,440 Elo+
Ishtar
Ishtar
Desibira
Ishtar
Level 99
God Stats
1W - 3L
1,296 SR
Queue Stats
172W - 162L
1,437 Elo+
Party 2
Anubis
Anubis
EthanW10907
Anubis
Level 104
God Stats
8W - 0L
1,753 SR
Queue Stats
200W - 182L
1,407 Elo+
Party 2
Yemoja
Yemoja
Shart_Sniff42
Yemoja
Level 114
God Stats
35W - 33L
1,481 SR
Queue Stats
383W - 362L
1,410 Elo+
Party 2
Thor
Thor
Toxic_Sway_7
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,444 Elo+
Solo
Amaterasu
Amaterasu
rYahiko
Amaterasu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 261L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,645
478
8,212
13,758
8,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
Ghibs83
Achilles
13
3 / 2 / 2
7,483
468
8,012
14,858
19,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Xiaoventis
Artemis
13
1 / 4 / 3
7,511
469
7,493
11,518
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
criolimez
He Bo
13
0 / 3 / 1
7,548
472
4,441
8,093
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
hisakukan
Thanatos
14
4 / 5 / 1
8,214
513
8,043
21,185
8,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Desibira
Ishtar
14
2 / 4 / 3
8,353
522
9,802
13,511
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
5 / 0 / 3
10,060
629
9,631
8,426
3,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 0 / 4
8,508
532
1,977
4,351
3,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
5 / 3 / 5
9,120
570
11,959
14,941
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
rYahiko
Amaterasu
17
5 / 1 / 3
10,930
683
9,633
19,878
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
18
18
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Ishtar
Desibira
Ishtar
2
4
3
0.88
W
Anubis
5
0
3
6.5
L
Achilles
Ghibs83
Achilles
3
2
2
2
W
1
0
4
3
W
5
3
5
2.5
L
Artemis
Xiaoventis
Artemis
1
4
3
0.63
L
He Bo
criolimez
He Bo
0
3
1
0.17
L
Thanatos
hisakukan
Thanatos
4
5
1
0.9
W
Amaterasu
rYahiko
Amaterasu
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
43,002
69,412
Taken
61,107
42,779
Mitigated
36,298
27,204
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,212
1,218
0
2,418
13,758
8,355
0
420
12,335
0
52,563
W
Ishtar
Desibira
Ishtar
9,802
6,099
0
2,514
13,511
5,377
86
0
13,511
0
67,476
W
Anubis
9,631
43
0
5,719
8,426
3,977
0
3,085
4,923
87,081
2,176
L
Achilles
Ghibs83
Achilles
8,012
1,086
0
4,624
14,858
19,412
0
3,286
11,572
0
43,643
W
1,977
701
2,929
822
4,351
3,473
210
0
4,351
19,466
0
W
11,959
1,702
0
1,200
14,941
7,199
252
80
14,733
0
75,194
L
Artemis
Xiaoventis
Artemis
7,493
2,742
0
3,193
11,518
4,240
0
877
10,585
0
51,424
L
He Bo
criolimez
He Bo
4,441
0
0
720
8,093
2,437
0
2,670
5,423
52,295
0
L
Thanatos
hisakukan
Thanatos
8,043
3,494
0
16,249
21,185
8,335
0
4,317
16,712
0
72,100
W
Amaterasu
rYahiko
Amaterasu
9,633
4,145
0
12,458
19,878
16,272
361
772
18,106
0
83,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
46,971
464
Minions Killed
540
0
Camps Cleared
0
1,597,679
Distance Traveled
1,551,976
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,645
478
86
5
0
298,883
0
W
Ishtar
8,353
522
122
8
0
289,024
0
W
Anubis
10,060
629
165
10
0
340,415
3
L
Achilles
7,483
468
69
4
0
342,365
2
W
Yemoja
8,508
532
26
2
0
286,059
6
W
Thor
9,120
570
100
6
0
358,118
0
L
Artemis
7,511
469
79
5
0
281,051
0
L
He Bo
7,548
472
110
7
0
325,757
0
L
Thanatos
8,214
513
120
8
0
349,623
0
W
Amaterasu
10,930
683
127
8
0
278,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role