Player Matchup

Chaac
Chaac
Alnmb59
Chaac
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Shaboxi
Bacchus
Level 67
God Stats
30W - 20L
1,502 SR
Queue Stats
138W - 138L
1,405 Elo+
Party 2
Hades
Hades
Shebita9
Hades
Level 124
God Stats
2W - 9L
1,261 SR
Queue Stats
176W - 221L
1,323 Elo+
Solo
Skadi
Skadi
giladish
Skadi
Level 106
God Stats
42W - 32L
1,696 SR
Queue Stats
247W - 249L
1,532 Elo+
Party 2
Arachne
Arachne
thePeacemen
Arachne
Level 157
God Stats
28W - 28L
1,468 SR
Queue Stats
243W - 241L
1,437 Elo+
Party 2
Team Averages
Level 110
1,486 SR
1,439 Elo+

VS

Team Averages
Level 87
1,554 SR
1,461 Elo+
Hades
Hades
Anthony06 best
Hades
Level 108
God Stats
3W - 5L
1,306 SR
Queue Stats
109W - 76L
1,495 Elo+
Solo
Thanatos
Thanatos
OhhAlex_88
Thanatos
Level 85
God Stats
10W - 6L
1,662 SR
Queue Stats
67W - 64L
1,469 Elo+
Party 1
Nut
Nut
rovius26
Nut
Level 85
God Stats
4W - 1L
1,711 SR
Queue Stats
132W - 122L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
yeray6629
Nu Wa
Level 49
God Stats
5W - 3L
1,588 SR
Queue Stats
62W - 72L
1,452 Elo+
Party 1
Surtr
Surtr
z_3mriky
Surtr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 113L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alnmb59
Chaac
8
0 / 8 / 0
4,787
435
2,813
11,942
5,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Shaboxi
Bacchus
9
2 / 2 / 2
5,747
522
3,143
6,644
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Shebita9
Hades
4
0 / 6 / 0
3,917
356
75
5,724
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
giladish
Skadi
10
0 / 1 / 4
5,544
504
4,210
5,542
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
thePeacemen
Arachne
11
2 / 0 / 0
5,954
541
1,890
6,591
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,179
562
4,223
6,518
5,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
OhhAlex_88
Thanatos
12
5 / 1 / 1
6,974
634
3,554
8,632
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 3
5,615
510
3,333
6,132
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
yeray6629
Nu Wa
10
2 / 0 / 2
6,194
563
3,188
1,261
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
z_3mriky
Surtr
12
5 / 0 / 3
7,375
670
7,426
6,303
4,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
16
17
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alnmb59
Chaac
0
8
0
0
W
3
2
4
2.5
W
Thanatos
OhhAlex_88
Thanatos
5
1
1
5.5
L
Bacchus
Shaboxi
Bacchus
2
2
2
1.5
L
Hades
Shebita9
Hades
0
6
0
0
L
Skadi
giladish
Skadi
0
1
4
2
W
1
2
3
1.25
L
Arachne
thePeacemen
Arachne
2
0
0
2
W
Nu Wa
yeray6629
Nu Wa
2
0
2
3
W
Surtr
z_3mriky
Surtr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,131
Damage
21,724
36,443
Taken
28,846
16,954
Mitigated
15,684
7,109
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alnmb59
Chaac
2,813
629
0
1,405
11,942
5,307
0
1,004
10,513
0
23,313
W
4,223
563
195
1,527
6,518
5,285
0
1,371
5,147
17,424
683
W
Thanatos
OhhAlex_88
Thanatos
3,554
1,480
0
5,730
8,632
3,601
0
113
8,519
0
60,334
L
Bacchus
Shaboxi
Bacchus
3,143
333
0
1,192
6,644
5,719
0
1,337
5,307
14,314
0
L
Hades
Shebita9
Hades
75
0
0
253
5,724
1,578
0
1,570
4,110
1,223
0
L
Skadi
giladish
Skadi
4,210
891
0
1,136
5,542
1,726
548
2,746
2,796
0
39,898
W
3,333
1,553
0
476
6,132
2,230
0
1,772
4,360
0
33,901
L
Arachne
thePeacemen
Arachne
1,890
1,519
0
3,123
6,591
2,624
0
950
5,540
0
51,052
W
Nu Wa
yeray6629
Nu Wa
3,188
1,150
0
250
1,261
322
368
0
1,261
27,591
3,234
W
Surtr
z_3mriky
Surtr
7,426
3,211
0
1,828
6,303
4,246
366
184
6,119
591
47,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
32,337
201
Minions Killed
289
0
Camps Cleared
0
952,451
Distance Traveled
1,050,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,787
435
38
3
0
146,255
0
W
Hades
6,179
562
29
3
0
189,243
0
W
Thanatos
6,974
634
96
9
0
252,794
0
L
Bacchus
5,747
522
19
2
0
230,950
0
L
Hades
3,917
356
3
0
0
107,750
0
L
Skadi
5,544
504
58
5
0
211,469
0
W
Nut
5,615
510
51
5
0
186,238
0
L
Arachne
5,954
541
83
8
0
256,027
0
W
Nu Wa
6,194
563
44
4
0
209,400
0
W
Surtr
7,375
670
69
6
0
212,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role