Player Matchup

Da Ji
Da Ji
Cxlte
Da Ji
Level 126
God Stats
1W - 1L
1,737 SR
Queue Stats
38W - 28L
1,573 Elo+
Solo
Skadi
Skadi
Heavenly747
Skadi
Level 36
God Stats
1W - 3L
1,274 SR
Queue Stats
169W - 177L
1,479 Elo+
Party 1
Geb
Geb
Jocsy527
Geb
Level 104
God Stats
2W - 4L
1,491 SR
Queue Stats
223W - 208L
1,500 Elo+
Solo
Nike
Nike
TheBestChance
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 148L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hyruleguardiann
Morgan Le Fay
Level 121
God Stats
16W - 13L
1,562 SR
Queue Stats
61W - 51L
1,493 Elo+
Solo
Team Averages
Level 107
1,513 SR
1,509 Elo+

VS

Team Averages
Level 88
1,591 SR
1,472 Elo+
Bacchus
Bacchus
Escanor_777
Bacchus
Level 69
God Stats
1W - 2L
1,276 SR
Queue Stats
12W - 15L
1,364 Elo+
Solo
Cupid
Cupid
NewMan2004
Cupid
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,447 Elo+
Solo
Mulan
Mulan
okNeon
Mulan
Level 43
God Stats
7W - 2L
1,953 SR
Queue Stats
114W - 91L
1,576 Elo+
Solo
Thoth
Thoth
xXBLACKrubyxX
Thoth
Level 136
God Stats
3W - 3L
1,664 SR
Queue Stats
169W - 148L
1,525 Elo+
Solo
Cthulhu
Cthulhu
ztar_kill3r
Cthulhu
Level 159
God Stats
69W - 59L
1,564 SR
Queue Stats
281W - 268L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cxlte
Da Ji
7
0 / 2 / 0
3,453
691
1,387
5,497
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
2,826
565
1,994
2,944
860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,365
673
979
3,269
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 2 / 0
3,899
780
3,064
4,361
2,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
hyruleguardiann
Morgan Le Fay
7
0 / 0 / 0
3,643
729
2,047
2,615
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Escanor_777
Bacchus
7
1 / 0 / 1
4,111
822
2,144
5,076
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
7
2 / 0 / 1
3,737
747
1,864
2,412
681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
okNeon
Mulan
6
1 / 0 / 1
3,525
705
1,703
4,113
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 0 / 0
3,945
789
2,189
2,305
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ztar_kill3r
Cthulhu
6
1 / 0 / 2
3,938
788
2,453
3,744
1,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cxlte
Da Ji
0
2
0
0
W
Bacchus
Escanor_777
Bacchus
1
0
1
1.5
L
0
2
0
0
L
0
1
0
0
W
Cupid
2
0
1
2.5
L
0
2
0
0
L
Morgan Le Fay
hyruleguardiann
Morgan Le Fay
0
0
0
0
W
Mulan
okNeon
Mulan
1
0
1
1.5
W
1
0
0
1
W
Cthulhu
ztar_kill3r
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,471
Damage
10,353
18,686
Taken
17,650
8,133
Mitigated
7,548
6,461
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cxlte
Da Ji
1,387
443
0
2,772
5,497
1,909
7
598
4,783
0
16,517
W
Bacchus
Escanor_777
Bacchus
2,144
668
0
1,472
5,076
2,713
0
0
5,076
14,725
0
L
1,994
995
0
885
2,944
860
0
1,303
1,641
0
7,285
L
979
32
0
1,360
3,269
1,872
0
1,096
2,173
8,712
0
W
Cupid
1,864
1,038
0
769
2,412
681
0
557
1,855
0
15,557
L
3,064
1,173
0
564
4,361
2,722
0
1,718
2,341
0
23,875
L
Morgan Le Fay
hyruleguardiann
Morgan Le Fay
2,047
450
0
880
2,615
770
0
1,335
1,016
21,684
845
W
Mulan
okNeon
Mulan
1,703
424
0
1,366
4,113
1,886
0
374
3,739
0
17,980
W
2,189
367
0
1,321
2,305
792
0
1,616
689
20,133
0
W
Cthulhu
ztar_kill3r
Cthulhu
2,453
355
677
1,257
3,744
1,476
0
422
3,322
17,209
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,186
Gold Earned
19,256
154
Minions Killed
157
0
Camps Cleared
0
520,443
Distance Traveled
569,551
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,453
691
36
7
0
135,915
0
W
Bacchus
4,111
822
32
6
0
102,593
0
L
Skadi
2,826
565
13
3
0
57,060
0
L
Geb
3,365
673
10
2
0
112,903
4
W
Cupid
3,737
747
24
5
0
104,630
0
L
Nike
3,899
780
53
11
0
94,608
0
L
Morgan Le Fay
3,643
729
42
8
0
119,957
0
W
Mulan
3,525
705
35
7
0
137,156
0
W
Thoth
3,945
789
45
9
0
111,342
0
W
Cthulhu
3,938
788
21
4
0
113,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role