Player Matchup

Sun Wukong
Sun Wukong
BLUNTROLLER99
Sun Wukong
Level 124
God Stats
8W - 13L
1,397 SR
Queue Stats
204W - 208L
1,569 Elo+
Solo
Chiron
Chiron
Jonnyboy42
Chiron
Level 129
God Stats
14W - 14L
1,374 SR
Queue Stats
285W - 220L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
JustNater
Zhong Kui
Level 88
God Stats
0W - 1L
1,834 SR
Queue Stats
53W - 40L
1,604 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,585 Elo+

VS

Team Averages
Level 127
1,632 SR
1,588 Elo+
Vulcan
Vulcan
FrigidNipz
Vulcan
Level 127
God Stats
22W - 7L
1,709 SR
Queue Stats
325W - 284L
1,618 Elo+
Solo
Sylvanus
Sylvanus
IIALiASII
Sylvanus
Level 156
God Stats
48W - 37L
1,645 SR
Queue Stats
316W - 304L
1,626 Elo+
Solo
Bellona
Bellona
S0UNDW4V3
Bellona
Level 97
God Stats
2W - 2L
1,542 SR
Queue Stats
61W - 60L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLUNTROLLER99
Sun Wukong
13
0 / 4 / 0
8,129
581
8,575
14,520
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Jonnyboy42
Chiron
14
0 / 1 / 0
8,501
607
9,862
9,733
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
JustNater
Zhong Kui
12
0 / 6 / 0
8,224
587
8,017
17,127
11,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FrigidNipz
Vulcan
17
5 / 0 / 6
11,088
792
17,670
7,482
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
IIALiASII
Sylvanus
16
3 / 0 / 8
10,153
725
7,803
12,586
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
S0UNDW4V3
Bellona
15
3 / 0 / 8
9,996
714
10,890
14,801
11,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLUNTROLLER99
Sun Wukong
0
4
0
0
W
Vulcan
FrigidNipz
Vulcan
5
0
6
8
W
Sylvanus
IIALiASII
Sylvanus
3
0
8
7
L
Chiron
Jonnyboy42
Chiron
0
1
0
0
L
Zhong Kui
JustNater
Zhong Kui
0
6
0
0
W
Bellona
S0UNDW4V3
Bellona
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
36,363
41,380
Taken
34,869
28,628
Mitigated
29,120
9,588
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLUNTROLLER99
Sun Wukong
8,575
641
0
1,189
14,520
13,428
0
7,401
6,003
1,645
22,549
W
Vulcan
FrigidNipz
Vulcan
17,670
559
0
1,563
7,482
4,445
1,189
1,672
5,600
86,692
0
W
Sylvanus
IIALiASII
Sylvanus
7,803
939
6,211
6,855
12,586
13,610
763
2,632
9,556
20,187
2,029
L
Chiron
Jonnyboy42
Chiron
9,862
2,708
793
2,317
9,733
3,390
0
6,022
3,083
0
49,821
L
Zhong Kui
JustNater
Zhong Kui
8,017
282
0
5,289
17,127
11,810
0
9,316
6,329
36,332
0
W
Bellona
S0UNDW4V3
Bellona
10,890
3,183
0
3,010
14,801
11,065
1,046
4,849
9,432
0
36,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
31,237
175
Minions Killed
203
0
Camps Cleared
0
789,090
Distance Traveled
855,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,129
581
26
2
0
281,752
0
W
Vulcan
11,088
792
133
10
0
318,622
0
W
Sylvanus
10,153
725
20
1
0
255,094
0
L
Chiron
8,501
607
86
6
0
262,088
0
L
Zhong Kui
8,224
587
63
5
0
245,250
0
W
Bellona
9,996
714
50
4
0
281,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role