Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BrMk DenisTreze
Hou Yi
Level 208
God Stats
3W - 1L
1,846 SR
Queue Stats
81W - 77L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
DancingQuinn
Zhong Kui
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 138L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
Piipoow
Kumbhakarna
Level 140
God Stats
3W - 0L
1,660 SR
Queue Stats
131W - 53L
1,593 Elo+
Party 1
Bacchus
Bacchus
SuperBruxoLvL99
Bacchus
Level 159
God Stats
6W - 4L
1,837 SR
Queue Stats
266W - 161L
1,625 Elo+
Solo
Team Averages
Level 136
1,669 SR
1,534 Elo+

VS

Team Averages
Level 120
1,587 SR
1,520 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bia_kystter
Anubis
Level 104
God Stats
1W - 2L
1,457 SR
Queue Stats
46W - 61L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
MiniTemp
Ao Kuang
Level 159
God Stats
3W - 3L
1,424 SR
Queue Stats
119W - 107L
1,525 Elo+
Solo
Fenrir
Fenrir
ReiiSui
Fenrir
Level 157
God Stats
4W - 2L
1,730 SR
Queue Stats
259W - 247L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
uyqeuwyeuwq
Kuzenbo
Level 20
God Stats
0W - 2L
1,823 SR
Queue Stats
12W - 25L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 1 / 8
9,281
928
12,059
7,866
6,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 3
8,919
892
10,276
7,636
4,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
DancingQuinn
Zhong Kui
14
2 / 2 / 6
8,287
829
9,998
8,080
9,295
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Piipoow
Kumbhakarna
15
2 / 1 / 8
9,473
947
3,902
9,809
8,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 10
8,814
881
7,919
9,144
13,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 1 / 3
7,528
753
5,877
7,529
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
12
0 / 4 / 3
6,842
684
1,936
7,574
3,822
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
MiniTemp
Ao Kuang
13
2 / 2 / 4
7,432
743
7,752
9,885
8,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
ReiiSui
Fenrir
11
2 / 3 / 3
7,136
714
7,180
9,658
8,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
uyqeuwyeuwq
Kuzenbo
14
0 / 3 / 4
7,559
756
3,824
14,015
15,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
13
Kills
6
7
Deaths
13
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
8
9
L
Jing Wei
 
Jing Wei
2
1
3
3.5
L
Anubis
0
4
3
0.38
W
4
2
3
2.75
W
Zhong Kui
DancingQuinn
Zhong Kui
2
2
6
2.5
L
Ao Kuang
MiniTemp
Ao Kuang
2
2
4
2
W
Kumbhakarna
Piipoow
Kumbhakarna
2
1
8
6
L
Fenrir
ReiiSui
Fenrir
2
3
3
1.17
W
0
1
10
5
L
Kuzenbo
uyqeuwyeuwq
Kuzenbo
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,154
Damage
26,569
42,535
Taken
48,661
42,512
Mitigated
39,820
18,155
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,059
1,601
609
1,860
7,866
6,462
1,142
2,809
4,777
24,407
0
L
Jing Wei
 
Jing Wei
5,877
3,637
1,255
1,908
7,529
3,353
0
6,413
1,116
0
12,801
L
Anubis
1,936
255
499
1,126
7,574
3,822
0
5,373
2,201
16,318
0
W
10,276
4,676
490
1,710
7,636
4,116
2,089
4,099
3,272
0
22,716
W
Zhong Kui
DancingQuinn
Zhong Kui
9,998
936
2,371
2,860
8,080
9,295
2,006
1,886
5,971
21,643
0
L
Ao Kuang
MiniTemp
Ao Kuang
7,752
484
538
3,792
9,885
8,513
0
5,870
4,015
14,243
362
W
Kumbhakarna
Piipoow
Kumbhakarna
3,902
202
3,129
3,037
9,809
8,664
912
1,422
8,260
13,244
0
L
Fenrir
ReiiSui
Fenrir
7,180
1,464
382
1,445
9,658
8,631
0
7,619
2,039
0
9,723
W
7,919
593
0
2,089
9,144
13,975
838
2,044
6,932
15,448
0
L
Kuzenbo
uyqeuwyeuwq
Kuzenbo
3,824
1,240
1,608
3,844
14,015
15,501
0
8,603
5,412
13,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,774
Gold Earned
36,497
129
Minions Killed
96
0
Camps Cleared
0
960,458
Distance Traveled
854,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,281
928
32
3
0
204,502
0
L
Jing Wei
7,528
753
14
1
0
163,915
0
L
Anubis
6,842
684
39
4
0
136,030
0
W
Hou Yi
8,919
892
38
4
0
180,880
0
W
Zhong Kui
8,287
829
28
3
0
183,357
0
L
Ao Kuang
7,432
743
16
2
0
199,460
0
W
Kumbhakarna
9,473
947
17
2
0
202,819
0
L
Fenrir
7,136
714
10
1
0
172,366
0
W
Bacchus
8,814
881
14
1
0
188,900
0
L
Kuzenbo
7,559
756
17
2
0
182,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role