Player Matchup

Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
Darkos29
Izanami
Platinum III
Level 149
God Stats
2W - 1L
1,841 SR
Queue Stats
133W - 112L
1,836 MMR
Solo
Fafnir
Fafnir
Gold V
Rokxtar
Fafnir
Gold V
Level 157
God Stats
2W - 2L
1,654 SR
Queue Stats
16W - 13L
1,686 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
shineypichu
Morgan Le Fay
Gold I
Level 157
God Stats
0W - 3L
1,384 SR
Queue Stats
26W - 17L
1,920 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,576 SR
1,688 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,585 SR
1,783 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum III
Vaaanmitsu
Maui
Platinum III
Level 201
God Stats
1W - 2L
1,547 SR
Queue Stats
92W - 80L
1,799 MMR
Solo
Osiris
Osiris
Platinum I
gerpas6
Osiris
Platinum I
Level 128
God Stats
4W - 4L
1,768 SR
Queue Stats
400W - 391L
1,989 MMR
Solo
Merlin
Merlin
Platinum IV
iiMaXx___
Merlin
Platinum IV
Level 195
God Stats
13W - 8L
1,710 SR
Queue Stats
105W - 93L
1,803 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
kurzer269durst
Ne Zha
Platinum IV
Level 153
God Stats
3W - 3L
1,400 SR
Queue Stats
95W - 77L
1,824 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 1 / 0
3,387
677
2,158
4,455
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
 
Arachne
2
0 / 1 / 0
2,579
516
294
1,345
335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Darkos29
Izanami
6
0 / 0 / 0
3,228
646
1,861
2,931
780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
Rokxtar
Fafnir
5
0 / 0 / 0
3,463
693
901
2,311
1,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
shineypichu
Morgan Le Fay
7
0 / 0 / 0
3,742
748
935
2,122
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BellonaThothAgniSkadi

VS

Bans
ThanatosAo KuangKuzenboThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 0 / 1
3,251
650
2,263
2,676
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,633
727
1,082
3,505
1,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
gerpas6
Osiris
7
1 / 0 / 0
3,708
742
2,509
4,288
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
iiMaXx___
Merlin
7
0 / 0 / 0
3,569
714
171
1,335
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 2
3,497
699
698
3,920
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
Arachne
 
Arachne
0
1
0
0
W
Ullr
 
Ullr
0
0
1
0.5
L
Izanami
Darkos29
Izanami
0
0
0
0
L
Fafnir
Rokxtar
Fafnir
0
0
0
0
W
1
0
0
1
W
Osiris
gerpas6
Osiris
1
0
0
1
W
Merlin
iiMaXx___
Merlin
0
0
0
0
W
0
0
2
1
L
Morgan Le Fay
shineypichu
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,149
Damage
6,723
13,164
Taken
15,724
5,682
Mitigated
7,377
6,039
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,158
231
0
2,090
4,455
2,010
0
0
4,455
0
18,443
L
Arachne
 
Arachne
294
259
0
456
1,345
335
0
162
1,183
0
3,735
W
Ullr
 
Ullr
2,263
760
0
750
2,676
772
0
381
2,295
0
16,818
L
Izanami
Darkos29
Izanami
1,861
1,564
0
1,466
2,931
780
0
512
2,419
0
24,294
L
Fafnir
Rokxtar
Fafnir
901
345
0
1,186
2,311
1,886
0
134
2,177
3,789
0
W
1,082
453
0
1,442
3,505
1,741
0
518
2,987
10,659
899
W
Osiris
gerpas6
Osiris
2,509
1,017
0
2,133
4,288
3,072
0
0
4,288
0
19,621
W
Merlin
iiMaXx___
Merlin
171
0
0
699
1,335
384
0
557
778
20,015
0
W
698
106
0
1,119
3,920
1,408
0
266
3,654
0
21,634
L
Morgan Le Fay
shineypichu
Morgan Le Fay
935
43
0
841
2,122
671
0
367
1,709
20,617
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,399
Gold Earned
17,658
136
Minions Killed
184
0
Camps Cleared
0
475,539
Distance Traveled
520,616
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,387
677
29
6
0
111,364
0
L
Arachne
2,579
516
7
1
0
29,110
0
W
Ullr
3,251
650
38
8
0
98,691
0
L
Izanami
3,228
646
40
8
0
107,951
0
L
Fafnir
3,463
693
10
2
0
124,167
0
W
Maui
3,633
727
16
3
0
99,726
1
W
Osiris
3,708
742
37
7
0
100,580
2
W
Merlin
3,569
714
52
10
0
96,221
0
W
Ne Zha
3,497
699
41
8
0
125,398
0
L
Morgan Le Fay
3,742
748
50
10
0
102,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role