Player Matchup

Ravana
Ravana
Jwoody77354
Ravana
Level 66
God Stats
2W - 4L
1,224 SR
Queue Stats
237W - 223L
1,498 Elo+
Solo
Anubis
Anubis
MAJOR MULDOON
Anubis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,489 Elo+
Solo
Skadi
Skadi
MukeLamone
Skadi
Level 68
God Stats
0W - 3L
1,198 SR
Queue Stats
21W - 28L
1,347 Elo+
Party 1
Maui
Maui
RogueFacter
Maui
Level 99
God Stats
3W - 4L
1,160 SR
Queue Stats
18W - 28L
1,274 Elo+
Party 1
Sol
Sol
TheBoyWonder758
Sol
Level 156
God Stats
0W - 3L
1,376 SR
Queue Stats
368W - 360L
1,507 Elo+
Solo
Team Averages
Level 90
1,291 SR
1,423 Elo+

VS

Team Averages
Level 88
1,492 SR
1,401 Elo+
Surtr
Surtr
JGrim__
Surtr
Level 69
God Stats
4W - 4L
1,478 SR
Queue Stats
168W - 162L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Popeyethelegand
Cthulhu
Level 36
God Stats
2W - 3L
1,391 SR
Queue Stats
3W - 6L
1,331 Elo+
Solo
Arachne
Arachne
SweetBroManDude
Arachne
Level 129
God Stats
7W - 6L
1,516 SR
Queue Stats
151W - 127L
1,449 Elo+
Solo
Chiron
Chiron
Yolo95hr
Chiron
Level 155
God Stats
1W - 0L
1,504 SR
Queue Stats
25W - 17L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zerorules
Morgan Le Fay
Level 49
God Stats
13W - 8L
1,569 SR
Queue Stats
64W - 67L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
0 / 2 / 0
3,826
547
2,300
4,393
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 2 / 0
3,029
433
120
1,647
595
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Skadi
7
0 / 1 / 0
3,845
549
3,100
3,778
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 2 / 0
3,759
537
1,310
5,409
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

7
0 / 1 / 0
3,852
550
4,128
4,243
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JGrim__
Surtr
8
0 / 0 / 1
4,548
650
2,317
5,334
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
4,410
630
2,155
5,413
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 0 / 3
4,261
609
2,572
6,223
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chiron
Yolo95hr
Chiron
8
1 / 0 / 3
4,348
621
3,948
5,441
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Zerorules
Morgan Le Fay
9
4 / 0 / 0
5,567
795
1,608
939
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
JGrim__
Surtr
0
0
1
0.5
L
Ravana
0
2
0
0
L
0
2
0
0
L
Skadi
0
1
0
0
W
1
0
1
1.5
L
0
2
0
0
W
1
0
3
2.5
L
0
1
0
0
W
Chiron
Yolo95hr
Chiron
1
0
3
2.5
W
Morgan Le Fay
Zerorules
Morgan Le Fay
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,958
Damage
12,600
19,470
Taken
23,350
8,040
Mitigated
9,824
4,913
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
JGrim__
Surtr
2,317
1,046
0
1,076
5,334
3,013
0
0
5,334
177
24,617
L
Ravana
2,300
742
0
1,636
4,393
1,689
0
299
4,075
0
23,842
L
120
0
0
34
1,647
595
0
1,236
411
2,563
0
L
Skadi
3,100
1,537
0
263
3,778
993
0
62
3,506
0
17,248
W
2,155
108
987
1,646
5,413
2,343
0
3,118
2,295
15,490
365
L
1,310
796
52
1,075
5,409
3,608
0
1,023
4,386
7,053
0
W
2,572
1,748
0
2,273
6,223
2,492
0
504
5,719
0
23,717
L
4,128
2,444
0
1,853
4,243
1,155
0
1,205
3,038
25,633
1,014
W
Chiron
Yolo95hr
Chiron
3,948
1,788
27
1,507
5,441
1,653
0
1,647
3,794
0
20,642
W
Morgan Le Fay
Zerorules
Morgan Le Fay
1,608
431
0
150
939
323
0
0
939
28,191
2,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,311
Gold Earned
23,134
128
Minions Killed
190
0
Camps Cleared
0
586,322
Distance Traveled
726,850
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,548
650
40
6
0
138,756
0
L
Ravana
3,826
547
45
6
0
140,176
0
L
Anubis
3,029
433
7
1
0
38,637
0
L
Skadi
3,845
549
24
3
0
120,153
0
W
Cthulhu
4,410
630
18
3
0
155,069
0
L
Maui
3,759
537
10
1
0
150,328
1
W
Arachne
4,261
609
36
5
0
168,442
1
L
Sol
3,852
550
42
6
0
137,028
0
W
Chiron
4,348
621
43
6
0
133,103
1
W
Morgan Le Fay
5,567
795
53
8
0
131,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role