Player Matchup

Ravana
Ravana
Gold I
GameWardZz
Ravana
Gold I
Level 147
God Stats
14W - 13L
1,523 SR
Queue Stats
104W - 104L
1,714 MMR
Solo
Cthulhu
Cthulhu
Gold II
ResurioxZ
Cthulhu
Gold II
Level 148
God Stats
6W - 3L
1,685 SR
Queue Stats
40W - 34L
1,685 MMR
Party 1
Neith
Neith
Gold II
Van7
Neith
Gold II
Level 151
God Stats
41W - 28L
1,601 SR
Queue Stats
186W - 194L
1,723 MMR
Solo
Scylla
Scylla
Platinum IV
WastedL1feT1me
Scylla
Platinum IV
Level 159
God Stats
116W - 89L
1,650 SR
Queue Stats
303W - 276L
1,726 MMR
Solo
Ares
Ares
Gold IV
emnjamie
Ares
Gold IV
Level 37
God Stats
8W - 5L
1,644 SR
Queue Stats
18W - 16L
1,684 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,621 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,580 SR
1,669 MMR
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
Dalm0nd
Fafnir
Gold I
Level 156
God Stats
7W - 6L
1,574 SR
Queue Stats
148W - 135L
1,687 MMR
Solo
Thor
Thor
Gold IV
Sickneszs
Thor
Gold IV
Level 158
God Stats
4W - 2L
1,747 SR
Queue Stats
21W - 18L
1,736 MMR
Solo
Poseidon
Poseidon
Gold II
SirRuko
Poseidon
Gold II
Level 159
God Stats
32W - 25L
1,598 SR
Queue Stats
280W - 272L
1,550 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
Thevege
Nu Wa
Platinum II
Level 159
God Stats
2W - 5L
1,481 SR
Queue Stats
274W - 252L
1,869 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GameWardZz
Ravana
9
0 / 1 / 2
4,807
601
3,114
4,593
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ResurioxZ
Cthulhu
9
0 / 0 / 0
4,899
612
2,875
6,912
5,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Van7
Neith
9
1 / 1 / 1
4,926
616
3,770
4,761
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
5,327
666
819
2,842
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
1 / 0 / 1
4,995
624
2,705
7,146
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ArachneAwilixSusanoDa Ji

VS

Bans
Cu ChulainnAgniThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 1 / 0
4,758
595
3,951
5,838
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
Dalm0nd
Fafnir
8
2 / 0 / 0
5,191
649
2,175
4,384
3,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
7
0 / 1 / 0
4,027
503
470
4,588
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
SirRuko
Poseidon
10
0 / 1 / 0
5,103
638
719
2,435
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Thevege
Nu Wa
9
0 / 0 / 1
5,048
631
4,146
5,893
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Fafnir
Dalm0nd
Fafnir
2
0
0
2
W
Ravana
GameWardZz
Ravana
0
1
2
1
W
Cthulhu
ResurioxZ
Cthulhu
0
0
0
0
L
Thor
0
1
0
0
L
Poseidon
SirRuko
Poseidon
0
1
0
0
L
Nu Wa
Thevege
Nu Wa
0
0
1
0.5
W
Neith
Van7
Neith
1
1
1
1.5
W
1
0
0
1
W
Ares
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,283
Damage
11,461
26,254
Taken
23,138
14,506
Mitigated
10,277
7,344
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,951
2,013
0
2,063
5,838
2,034
0
900
4,938
0
36,952
L
Fafnir
Dalm0nd
Fafnir
2,175
404
0
2,050
4,384
3,834
0
424
3,960
9,382
0
W
Ravana
GameWardZz
Ravana
3,114
794
0
933
4,593
1,968
0
916
3,533
0
34,335
W
Cthulhu
ResurioxZ
Cthulhu
2,875
387
0
1,596
6,912
5,705
0
2,697
3,800
37,100
2,293
L
Thor
470
299
0
2,688
4,588
1,439
0
523
4,065
0
21,883
L
Poseidon
SirRuko
Poseidon
719
0
0
545
2,435
878
0
1,375
1,060
38,927
0
L
Nu Wa
Thevege
Nu Wa
4,146
1,198
0
1,710
5,893
2,092
0
2,985
2,908
29,989
0
W
Neith
Van7
Neith
3,770
1,968
0
1,856
4,761
1,737
328
1,000
3,743
0
36,242
W
819
138
0
722
2,842
865
0
864
1,838
41,582
0
W
Ares
2,705
182
0
2,237
7,146
4,231
0
776
6,300
18,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
24,127
279
Minions Killed
273
0
Camps Cleared
0
874,793
Distance Traveled
849,912
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,758
595
63
8
0
152,312
0
L
Fafnir
5,191
649
12
2
0
192,343
4
W
Ravana
4,807
601
57
7
0
187,469
0
W
Cthulhu
4,899
612
68
9
0
175,826
0
L
Thor
4,027
503
45
6
0
160,001
0
L
Poseidon
5,103
638
92
12
0
184,036
4
L
Nu Wa
5,048
631
61
8
0
161,220
0
W
Neith
4,926
616
52
7
0
147,758
0
W
Scylla
5,327
666
86
11
0
183,926
1
W
Ares
4,995
624
16
2
0
179,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role