Player Matchup

Artemis
Artemis
Jawmal
Artemis
Level 56
God Stats
2W - 7L
1,285 SR
Queue Stats
71W - 88L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Lord Quintal
Cthulhu
Level 139
God Stats
3W - 8L
1,390 SR
Queue Stats
196W - 190L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuckyLuciano911
Morgan Le Fay
Level 127
God Stats
3W - 2L
1,768 SR
Queue Stats
137W - 122L
1,531 Elo+
Solo
Ix Chel
Ix Chel
MilkJagger
Ix Chel
Level 136
God Stats
1W - 3L
1,403 SR
Queue Stats
30W - 39L
1,450 Elo+
Solo
Susano
Susano
Redlady13
Susano
Level 108
God Stats
4W - 6L
1,733 SR
Queue Stats
119W - 131L
1,506 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,510 Elo+

VS

Team Averages
Level 82
1,644 SR
1,517 Elo+
Hachiman
Hachiman
 
Hachiman
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BIGBOB017
Kuzenbo
Level 89
God Stats
19W - 16L
1,626 SR
Queue Stats
277W - 295L
1,475 Elo+
Solo
Osiris
Osiris
BLACKKNIGHT1331
Osiris
Level 66
God Stats
5W - 3L
1,704 SR
Queue Stats
123W - 125L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
Laurentiu_V
Ao Kuang
Level 88
God Stats
4W - 4L
1,601 SR
Queue Stats
207W - 191L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Psychadelic145
Baron Samedi
Level 105
God Stats
56W - 43L
1,787 SR
Queue Stats
427W - 408L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jawmal
Artemis
5
0 / 2 / 1
3,213
643
1,845
3,873
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Lord Quintal
Cthulhu
5
0 / 2 / 2
3,231
646
2,378
4,225
2,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
LuckyLuciano911
Morgan Le Fay
7
0 / 0 / 0
3,815
763
2,034
3,489
1,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
MilkJagger
Ix Chel
4
0 / 2 / 0
2,946
589
153
1,980
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Redlady13
Susano
7
2 / 0 / 0
3,822
764
2,381
3,476
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
3 / 2 / 0
3,870
774
4,082
4,116
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
BIGBOB017
Kuzenbo
6
0 / 0 / 3
3,881
776
1,666
3,929
3,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
4,037
807
2,112
4,246
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ao Kuang
Laurentiu_V
Ao Kuang
7
2 / 0 / 0
3,945
789
1,211
4,069
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Psychadelic145
Baron Samedi
8
1 / 0 / 1
4,391
878
1,751
638
192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
6
6
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
0
1.5
W
Kuzenbo
BIGBOB017
Kuzenbo
0
0
3
1.5
W
0
0
0
0
L
Artemis
Jawmal
Artemis
0
2
1
0.25
W
Ao Kuang
Laurentiu_V
Ao Kuang
2
0
0
2
L
Cthulhu
Lord Quintal
Cthulhu
0
2
2
0.5
L
Morgan Le Fay
LuckyLuciano911
Morgan Le Fay
0
0
0
0
L
Ix Chel
MilkJagger
Ix Chel
0
2
0
0
W
Baron Samedi
Psychadelic145
Baron Samedi
1
0
1
1.5
L
Susano
Redlady13
Susano
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,791
Damage
10,822
17,043
Taken
16,998
6,495
Mitigated
8,366
6,041
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,082
2,266
0
1,304
4,116
1,254
0
1,413
2,703
0
21,514
W
Kuzenbo
BIGBOB017
Kuzenbo
1,666
943
0
1,523
3,929
3,190
0
679
3,250
10,152
0
W
2,112
554
0
2,697
4,246
2,275
0
2,034
2,212
0
21,842
L
Artemis
Jawmal
Artemis
1,845
809
0
1,052
3,873
1,240
0
1,455
2,418
0
14,668
W
Ao Kuang
Laurentiu_V
Ao Kuang
1,211
313
0
1,246
4,069
1,455
0
286
3,783
19,302
0
L
Cthulhu
Lord Quintal
Cthulhu
2,378
151
0
750
4,225
2,471
0
647
3,578
12,896
0
L
Morgan Le Fay
LuckyLuciano911
Morgan Le Fay
2,034
928
0
2,224
3,489
1,087
0
0
3,489
22,690
0
L
Ix Chel
MilkJagger
Ix Chel
153
40
50
320
1,980
583
0
1,165
553
5,568
213
W
Baron Samedi
Psychadelic145
Baron Samedi
1,751
80
0
380
638
192
475
123
485
17,855
1,407
L
Susano
Redlady13
Susano
2,381
891
0
1,645
3,476
1,114
0
1,051
2,377
0
17,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,027
Gold Earned
20,124
134
Minions Killed
173
0
Camps Cleared
0
493,696
Distance Traveled
564,918
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,870
774
34
7
0
108,049
0
W
Kuzenbo
3,881
776
18
4
0
117,106
1
W
Osiris
4,037
807
40
8
0
109,101
0
L
Artemis
3,213
643
21
4
0
102,286
0
W
Ao Kuang
3,945
789
30
6
0
123,617
0
L
Cthulhu
3,231
646
20
4
0
116,167
0
L
Morgan Le Fay
3,815
763
42
8
0
94,414
0
L
Ix Chel
2,946
589
14
3
0
59,050
0
W
Baron Samedi
4,391
878
51
10
0
107,045
0
L
Susano
3,822
764
37
7
0
121,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role