Player Matchup

Kali
Kali
DutchGuyCas
Kali
Level 136
God Stats
3W - 1L
1,483 SR
Queue Stats
18W - 22L
1,370 Elo+
Party 1
Chaac
Chaac
MOmazing
Chaac
Level 36
God Stats
5W - 2L
1,592 SR
Queue Stats
19W - 37L
1,351 Elo+
Solo
He Bo
He Bo
Whyhestolemyname
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,472 Elo+
Solo
Ymir
Ymir
eduard_103
Ymir
Level 53
God Stats
14W - 6L
1,683 SR
Queue Stats
116W - 129L
1,414 Elo+
Party 1
Skadi
Skadi
wilfriedveerman
Skadi
Level 119
God Stats
18W - 12L
1,574 SR
Queue Stats
54W - 68L
1,410 Elo+
Party 1
Team Averages
Level 94
1,566 SR
1,403 Elo+

VS

Team Averages
Level 104
1,476 SR
1,408 Elo+
Yemoja
Yemoja
BIG-DON-EUAN420
Yemoja
Level 119
God Stats
24W - 32L
1,443 SR
Queue Stats
338W - 341L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Hydrisk
Kukulkan
Level 105
God Stats
9W - 8L
1,545 SR
Queue Stats
80W - 77L
1,502 Elo+
Solo
Cliodhna
Cliodhna
RiberDK
Cliodhna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 270L
1,503 Elo+
Solo
Apollo
Apollo
TheGreekolakas
Apollo
Level 109
God Stats
24W - 17L
1,530 SR
Queue Stats
41W - 33L
1,514 Elo+
Solo
Izanami
Izanami
lIlpatorikkulIl
Izanami
Level 37
God Stats
3W - 10L
1,363 SR
Queue Stats
3W - 11L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,243
649
1,585
3,989
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
MOmazing
Chaac
6
0 / 0 / 0
3,351
670
1,229
2,224
1,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 0 / 0
3,376
675
129
1,633
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
2 / 1 / 1
4,001
800
383
3,143
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 2
3,652
730
1,910
2,184
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,001
600
1,430
3,686
2,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Hydrisk
Kukulkan
7
0 / 0 / 0
3,508
702
1,083
1,518
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
RiberDK
Cliodhna
5
1 / 1 / 0
3,157
631
2,379
3,266
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
918
184
0
0
0
5
0 / 0 / 0
3,013
603
715
1,528
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
0
2
1
L
Kukulkan
Hydrisk
Kukulkan
0
0
0
0
W
Chaac
MOmazing
Chaac
0
0
0
0
L
Cliodhna
RiberDK
Cliodhna
1
1
0
1
L
0
0
0
0
W
0
0
0
0
W
2
1
1
2.5
L
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,236
Damage
5,607
13,173
Taken
9,998
5,641
Mitigated
4,001
3,870
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,430
757
70
855
3,686
2,191
0
326
3,360
6,831
0
W
1,585
1,037
0
1,187
3,989
1,556
0
733
3,256
0
13,465
L
Kukulkan
Hydrisk
Kukulkan
1,083
0
0
318
1,518
482
0
0
1,518
21,080
0
W
Chaac
MOmazing
Chaac
1,229
260
0
1,283
2,224
1,452
0
0
2,224
0
13,093
L
Cliodhna
RiberDK
Cliodhna
2,379
404
129
1,561
3,266
965
0
186
3,080
0
10,345
L
0
0
0
0
0
0
0
0
0
0
0
W
129
0
0
250
1,633
428
0
632
1,001
17,134
0
W
383
162
0
670
3,143
1,525
188
528
2,615
7,317
0
L
715
540
0
338
1,528
363
0
0
1,416
0
12,148
W
1,910
911
0
480
2,184
680
68
620
1,564
0
22,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,623
Gold Earned
13,597
129
Minions Killed
83
0
Camps Cleared
0
485,107
Distance Traveled
336,059
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,001
600
4
1
0
76,623
0
W
Kali
3,243
649
29
6
0
128,565
0
L
Kukulkan
3,508
702
38
8
0
89,462
0
W
Chaac
3,351
670
26
5
0
100,718
0
L
Cliodhna
3,157
631
20
4
0
108,354
2
L
Apollo
918
184
0
0
0
0
0
W
He Bo
3,376
675
28
6
0
99,297
0
W
Ymir
4,001
800
3
1
0
75,321
0
L
Izanami
3,013
603
21
4
0
61,620
0
W
Skadi
3,652
730
43
9
0
81,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role