Player Matchup

Baron Samedi
Baron Samedi
Josepe1509
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,740 Elo+
Party 1
Achilles
Achilles
Ulkix
Achilles
Level 159
God Stats
0W - 2L
1,308 SR
Queue Stats
9W - 13L
1,548 Elo+
Party 1
Discordia
Discordia
firedragon359
Discordia
Level 156
God Stats
1W - 3L
1,622 SR
Queue Stats
9W - 13L
1,553 Elo+
Party 1
Team Averages
Level 141
1,477 SR
1,614 Elo+

VS

Team Averages
Level 147
1,778 SR
1,774 Elo+
Medusa
Medusa
ABCDEop
Medusa
Level 156
God Stats
1W - 0L
1,727 SR
Queue Stats
3W - 0L
1,732 Elo+
Solo
Discordia
Discordia
Ithfenir
Discordia
Level 159
God Stats
7W - 1L
1,859 SR
Queue Stats
99W - 32L
1,808 Elo+
Party 2
Tyr
Tyr
Sajtember22
Tyr
Level 125
God Stats
9W - 2L
1,747 SR
Queue Stats
125W - 62L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Josepe1509
Baron Samedi
13
1 / 7 / 1
8,663
666
3,311
12,394
12,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Ulkix
Achilles
14
2 / 4 / 1
9,235
710
11,672
16,105
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Discordia
firedragon359
Discordia
15
0 / 3 / 0
8,825
679
11,826
8,552
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ABCDEop
Medusa
16
4 / 1 / 10
9,989
768
12,360
15,540
6,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Ithfenir
Discordia
17
8 / 1 / 6
10,966
844
14,116
9,755
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 1 / 11
9,563
736
7,745
12,518
9,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
14
14
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
ABCDEop
Medusa
4
1
10
9
W
Discordia
Ithfenir
Discordia
8
1
6
11
L
Baron Samedi
Josepe1509
Baron Samedi
1
7
1
0.21
W
2
1
11
7.5
L
Achilles
Ulkix
Achilles
2
4
1
0.63
L
Discordia
firedragon359
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
34,221
37,051
Taken
37,813
29,036
Mitigated
19,807
5,205
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ABCDEop
Medusa
12,360
6,867
0
7,340
15,540
6,477
1,322
5,937
8,438
0
60,459
W
Discordia
Ithfenir
Discordia
14,116
438
0
1,205
9,755
3,879
372
4,878
4,018
54,520
529
L
Baron Samedi
Josepe1509
Baron Samedi
3,311
86
253
1,218
12,394
12,555
0
4,922
7,384
18,803
0
W
7,745
500
0
2,826
12,518
9,451
300
2,839
8,821
0
22,179
L
Achilles
Ulkix
Achilles
11,672
659
0
2,845
16,105
14,056
0
5,065
10,957
0
20,533
L
Discordia
firedragon359
Discordia
11,826
89
0
889
8,552
2,425
0
3,835
4,635
49,259
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
30,518
157
Minions Killed
205
0
Camps Cleared
0
694,134
Distance Traveled
792,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,989
768
79
6
0
255,520
0
W
Discordia
10,966
844
92
7
0
258,215
0
L
Baron Samedi
8,663
666
32
2
0
213,286
0
W
Tyr
9,563
736
34
3
0
278,573
0
L
Achilles
9,235
710
16
1
0
262,511
0
L
Discordia
8,825
679
109
8
0
218,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role