Player Matchup

Izanami
Izanami
Bronze III
Demon-Laplast
Izanami
Bronze III
Level 124
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 10L
1,527 MMR
Solo
Loki
Loki
Gold I
FullFess24
Loki
Gold I
Level 84
God Stats
2W - 3L
1,794 SR
Queue Stats
76W - 80L
1,517 MMR
Solo
Mulan
Mulan
Gold II
M-U-B-A-R-I-K
Mulan
Gold II
Level 100
God Stats
23W - 22L
1,615 SR
Queue Stats
226W - 235L
1,537 MMR
Party 1
Kukulkan
Kukulkan
Gold III
psylixx__
Kukulkan
Gold III
Level 126
God Stats
12W - 8L
1,669 SR
Queue Stats
626W - 647L
1,536 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
中国是世界上最伟岸的山峰
Zhong Kui
Gold III
Level 178
God Stats
1W - 1L
1,760 SR
Queue Stats
92W - 93L
1,528 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,675 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 162
1,550 SR
1,529 MMR
Sylvanus
Sylvanus
Gold IV
MaSTiNo91
Sylvanus
Gold IV
Level 155
God Stats
9W - 8L
1,614 SR
Queue Stats
128W - 145L
1,470 MMR
Party 2
Zeus
Zeus
Platinum V
Melxuop
Zeus
Platinum V
Level 244
God Stats
13W - 10L
1,688 SR
Queue Stats
272W - 255L
1,545 MMR
Solo
Set
Set
Bronze III
Nilpb12
Set
Bronze III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 39L
1,541 MMR
Solo
Freya
Freya
Gold III
Tytanosss
Freya
Gold III
Level 173
God Stats
11W - 9L
1,733 SR
Queue Stats
152W - 142L
1,544 MMR
Party 2
Osiris
Osiris
Gold III
antros22
Osiris
Gold III
Level 129
God Stats
2W - 8L
1,216 SR
Queue Stats
64W - 73L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 5 / 0
7,928
440
7,049
14,485
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 4
9,580
532
11,916
18,733
7,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 3 / 1
9,176
510
13,219
20,784
12,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
psylixx__
Kukulkan
15
0 / 3 / 3
8,815
490
3,592
11,952
5,040
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 2
6,996
389
8,103
16,767
17,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetAo KuangKali

VS

Bans
ThanatosThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MaSTiNo91
Sylvanus
14
2 / 0 / 6
9,752
542
6,023
14,695
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Melxuop
Zeus
19
5 / 1 / 1
11,567
643
13,431
6,908
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
18
4 / 2 / 3
10,277
571
7,044
18,143
11,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Tytanosss
Freya
16
6 / 2 / 4
10,204
567
12,541
14,877
7,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
antros22
Osiris
16
1 / 4 / 6
10,769
598
17,502
21,150
19,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
18
18
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
5
0
0
L
3
3
4
1.67
L
6
3
1
2.17
W
Sylvanus
MaSTiNo91
Sylvanus
2
0
6
5
W
Zeus
Melxuop
Zeus
5
1
1
5.5
W
Set
4
2
3
2.75
W
Freya
Tytanosss
Freya
6
2
4
4
W
Osiris
antros22
Osiris
1
4
6
1
L
Kukulkan
psylixx__
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
56,541
82,721
Taken
75,773
48,670
Mitigated
54,810
24,958
Healing
28,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,049
5,349
136
4,195
14,485
5,384
0
9,510
4,975
0
70,198
L
11,916
2,895
0
4,268
18,733
7,626
0
4,146
14,587
0
74,959
L
13,219
2,426
0
9,883
20,784
12,907
0
2,565
18,219
0
93,778
W
Sylvanus
MaSTiNo91
Sylvanus
6,023
1,574
3,307
7,066
14,695
13,940
208
4,871
9,824
32,321
3,966
W
Zeus
Melxuop
Zeus
13,431
959
315
2,163
6,908
2,655
62
1,037
5,871
95,996
0
W
Set
7,044
3,270
0
2,741
18,143
11,081
0
1,759
16,384
0
96,761
W
Freya
Tytanosss
Freya
12,541
3,645
0
5,332
14,877
7,696
777
2,676
12,201
74,444
7,509
W
Osiris
antros22
Osiris
17,502
7,924
0
7,482
21,150
19,438
0
2,071
19,079
0
90,992
L
Kukulkan
psylixx__
Kukulkan
3,592
653
0
2,140
11,952
5,040
0
8,894
3,058
71,462
320
L
8,103
967
0
4,336
16,767
17,713
0
5,819
10,948
38,188
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
52,569
559
Minions Killed
571
0
Camps Cleared
0
1,681,640
Distance Traveled
1,688,614
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,928
440
116
6
0
307,781
0
L
Loki
9,580
532
129
7
0
343,476
6
L
Mulan
9,176
510
122
7
0
377,249
2
W
Sylvanus
9,752
542
42
2
0
341,079
12
W
Zeus
11,567
643
171
10
0
354,195
0
W
Set
10,277
571
117
7
0
376,001
0
W
Freya
10,204
567
121
7
0
307,850
3
W
Osiris
10,769
598
120
7
0
309,489
2
L
Kukulkan
8,815
490
135
8
0
320,176
0
L
Zhong Kui
6,996
389
57
3
0
332,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role