Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
forjas
Morgan Le Fay
Diamond V
Level 121
God Stats
11W - 3L
1,955 SR
Queue Stats
74W - 56L
1,848 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
smamog
Hou Yi
Diamond II
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 192L
2,039 MMR
Party 1
Bacchus
Bacchus
Diamond II
zardorcito
Bacchus
Diamond II
Level 129
God Stats
168W - 91L
1,806 SR
Queue Stats
441W - 360L
2,190 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,754 SR
2,025 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,446 SR
1,351 MMR
Ah Puch
Ah Puch
Silver I
Drowx03
Ah Puch
Silver I
Level 69
God Stats
7W - 16L
1,469 SR
Queue Stats
88W - 129L
1,110 MMR
Solo
Ganesha
Ganesha
Gold V
Maiki47
Ganesha
Gold V
Level 156
God Stats
3W - 5L
1,301 SR
Queue Stats
364W - 418L
1,270 MMR
Party 2
Chaac
Chaac
Gold I
fake-you-too
Chaac
Gold I
Level 156
God Stats
97W - 97L
1,566 SR
Queue Stats
218W - 250L
1,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
forjas
Morgan Le Fay
16
3 / 2 / 6
10,654
761
19,747
11,719
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
smamog
Hou Yi
16
5 / 3 / 4
10,816
773
10,751
14,743
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
zardorcito
Bacchus
15
3 / 2 / 8
10,291
735
11,459
16,510
19,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
KuzenboAchillesNe ZhaThothFafnir

VS

Bans
CthulhuPersephoneVulcanAo KuangBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Drowx03
Ah Puch
16
4 / 3 / 2
10,189
728
12,029
11,215
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Maiki47
Ganesha
14
0 / 4 / 3
8,682
620
5,674
17,990
23,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 3
8,941
639
7,837
18,714
20,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
6
7
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Drowx03
Ah Puch
4
3
2
1.67
L
Ganesha
Maiki47
Ganesha
0
4
3
0.38
L
2
4
3
0.88
W
Morgan Le Fay
forjas
Morgan Le Fay
3
2
6
3
W
Hou Yi
smamog
Hou Yi
5
3
4
2.33
W
Bacchus
zardorcito
Bacchus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,957
Damage
25,540
42,972
Taken
47,919
31,302
Mitigated
49,449
8,489
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Drowx03
Ah Puch
12,029
842
0
4,015
11,215
5,464
261
5,836
5,025
42,982
0
L
Ganesha
Maiki47
Ganesha
5,674
244
0
2,416
17,990
23,450
131
11,577
5,951
18,591
0
L
7,837
558
0
5,512
18,714
20,535
14
10,884
7,344
0
24,580
W
Morgan Le Fay
forjas
Morgan Le Fay
19,747
2,193
0
1,351
11,719
5,349
421
5,015
6,026
70,334
1,758
W
Hou Yi
smamog
Hou Yi
10,751
5,445
0
4,878
14,743
6,450
2,371
5,418
8,768
0
46,729
W
Bacchus
zardorcito
Bacchus
11,459
1,347
0
2,260
16,510
19,503
87
6,373
9,471
16,959
2,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
27,812
211
Minions Killed
124
0
Camps Cleared
0
787,882
Distance Traveled
753,214
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,189
728
76
5
0
247,969
2
L
Ganesha
8,682
620
8
1
0
254,972
2
L
Chaac
8,941
639
40
3
0
250,273
4
W
Morgan Le Fay
10,654
761
126
9
0
286,616
0
W
Hou Yi
10,816
773
65
5
0
228,914
0
W
Bacchus
10,291
735
20
1
0
272,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role