Player Matchup

Cthulhu
Cthulhu
Edithmynuth
Cthulhu
Level 99
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 120L
1,438 Elo+
Solo
Loki
Loki
Elsaltador
Loki
Level 75
God Stats
4W - 6L
1,223 SR
Queue Stats
207W - 210L
1,455 Elo+
Solo
Hachiman
Hachiman
IgorTheBest29
Hachiman
Level 43
God Stats
2W - 6L
1,113 SR
Queue Stats
252W - 253L
1,401 Elo+
Solo
Chernobog
Chernobog
Sir_Galarar
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 98L
1,418 Elo+
Solo
Maui
Maui
henriquelubu
Maui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 194L
1,450 Elo+
Solo
Team Averages
Level 89
1,367 SR
1,433 Elo+

VS

Team Averages
Level 122
1,530 SR
1,424 Elo+
Hades
Hades
AngryPear2478
Hades
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,233 Elo+
Solo
Gilgamesh
Gilgamesh
Bentley86
Gilgamesh
Level 240
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 203L
1,430 Elo+
Solo
Skadi
Skadi
Don Creed26
Skadi
Level 119
God Stats
9W - 11L
1,484 SR
Queue Stats
1,081W - 1,049L
1,390 Elo+
Solo
Sol
Sol
ShaqaZulu
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,573 Elo+
Solo
Ah Puch
Ah Puch
doomsking
Ah Puch
Level 107
God Stats
4W - 0L
1,668 SR
Queue Stats
105W - 102L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edithmynuth
Cthulhu
17
6 / 4 / 4
9,364
720
16,971
12,536
15,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 5 / 6
9,798
754
11,061
12,921
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
IgorTheBest29
Hachiman
7
0 / 2 / 1
6,628
510
1,333
3,211
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chernobog
Sir_Galarar
Chernobog
17
1 / 4 / 6
9,212
709
6,099
11,537
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 9
9,183
706
5,782
12,933
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 9
8,517
655
4,032
11,324
6,940
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Bentley86
Gilgamesh
18
5 / 1 / 11
10,718
824
8,669
15,360
11,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 4 / 7
11,067
851
11,835
12,230
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
1 / 2 / 14
10,834
833
7,878
9,010
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
doomsking
Ah Puch
18
5 / 3 / 10
10,577
814
15,541
9,667
5,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
16
Kills
20
20
Deaths
16
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
0
6
9
0.75
W
Gilgamesh
Bentley86
Gilgamesh
5
1
11
10.5
W
9
4
7
3.13
L
Cthulhu
Edithmynuth
Cthulhu
6
4
4
2
L
7
5
6
2
L
Hachiman
IgorTheBest29
Hachiman
0
2
1
0.25
W
1
2
14
4
L
Chernobog
Sir_Galarar
Chernobog
1
4
6
1
W
Ah Puch
doomsking
Ah Puch
5
3
10
3.33
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,246
Damage
47,955
53,138
Taken
57,591
36,539
Mitigated
33,416
10,165
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,032
427
429
1,564
11,324
6,940
343
6,511
4,813
7,212
0
W
Gilgamesh
Bentley86
Gilgamesh
8,669
2,148
26
5,573
15,360
11,105
896
4,400
10,960
0
12,139
W
11,835
4,055
941
1,518
12,230
5,484
2,159
4,696
7,534
0
28,213
L
Cthulhu
Edithmynuth
Cthulhu
16,971
84
119
225
12,536
15,674
0
6,303
6,108
31,280
994
L
11,061
1,324
961
2,589
12,921
5,792
0
6,242
6,362
0
26,434
L
Hachiman
IgorTheBest29
Hachiman
1,333
1,003
228
611
3,211
1,079
0
1,667
1,467
0
2,315
W
7,878
1,546
405
2,874
9,010
4,350
1,692
3,128
5,882
24,576
1,781
L
Chernobog
Sir_Galarar
Chernobog
6,099
2,297
1,682
2,469
11,537
6,353
0
5,404
5,984
0
19,052
W
Ah Puch
doomsking
Ah Puch
15,541
918
2,027
3,435
9,667
5,537
256
3,011
6,656
27,761
2,586
L
5,782
993
337
944
12,933
7,641
0
6,637
6,196
8,777
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,185
Gold Earned
51,713
119
Minions Killed
126
0
Camps Cleared
0
929,589
Distance Traveled
1,185,788
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,517
655
8
1
0
212,527
0
W
Gilgamesh
10,718
824
10
1
0
222,954
0
W
Skadi
11,067
851
33
3
0
217,953
1
L
Cthulhu
9,364
720
28
2
0
213,630
0
L
Loki
9,798
754
30
2
0
248,227
0
L
Hachiman
6,628
510
6
0
0
64,525
0
W
Sol
10,834
833
37
3
0
258,447
0
L
Chernobog
9,212
709
41
3
0
186,599
0
W
Ah Puch
10,577
814
38
3
0
273,907
2
L
Maui
9,183
706
14
1
0
216,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role