Player Matchup

Cerberus
Cerberus
LionCatTC
Cerberus
Level 18
God Stats
0W - 1L
1,531 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 1
Ra
Ra
SYRVUS
Ra
Level 126
God Stats
34W - 29L
1,561 SR
Queue Stats
426W - 426L
1,458 Elo+
Solo
Serqet
Serqet
StyxSailor
Serqet
Level 158
God Stats
4W - 2L
1,806 SR
Queue Stats
12W - 4L
1,635 Elo+
Party 1
Olorun
Olorun
Tapsu00
Olorun
Level 123
God Stats
27W - 23L
1,613 SR
Queue Stats
252W - 253L
1,554 Elo+
Solo
Ne Zha
Ne Zha
TwangyOrc
Ne Zha
Level 169
God Stats
2W - 3L
1,622 SR
Queue Stats
145W - 143L
1,481 Elo+
Solo
Team Averages
Level 119
1,627 SR
1,558 Elo+

VS

Team Averages
Level 97
1,631 SR
1,486 Elo+
Eset
Eset
COCACOOLLQ
Eset
Level 103
God Stats
2W - 1L
1,524 SR
Queue Stats
234W - 207L
1,523 Elo+
Solo
Bellona
Bellona
Le_Fynx
Bellona
Level 116
God Stats
4W - 3L
1,749 SR
Queue Stats
9W - 8L
1,574 Elo+
Party 2
Bastet
Bastet
Renegade-221_
Bastet
Level 42
God Stats
2W - 2L
1,482 SR
Queue Stats
36W - 46L
1,438 Elo+
Solo
Hou Yi
Hou Yi
lamNyx
Hou Yi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,480 Elo+
Party 2
Ares
Ares
xlINero
Ares
Level 108
God Stats
2W - 0L
1,899 SR
Queue Stats
12W - 13L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LionCatTC
Cerberus
12
2 / 6 / 3
7,802
433
4,913
16,428
14,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
15
1 / 6 / 1
8,694
483
5,087
14,112
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
StyxSailor
Serqet
15
4 / 6 / 2
8,980
499
9,958
15,747
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Tapsu00
Olorun
16
5 / 5 / 3
9,601
533
12,216
14,713
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
TwangyOrc
Ne Zha
15
1 / 6 / 0
8,358
464
4,520
16,662
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 4
12,442
691
14,522
10,067
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Le_Fynx
Bellona
18
5 / 1 / 1
11,286
627
9,376
15,874
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 12
10,771
598
14,087
13,533
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
lamNyx
Hou Yi
15
1 / 4 / 5
9,346
519
6,420
13,389
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
xlINero
Ares
13
4 / 5 / 6
9,101
506
6,805
15,312
14,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
13
Kills
28
29
Deaths
13
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
W
Bellona
Le_Fynx
Bellona
5
1
1
5.5
L
Cerberus
LionCatTC
Cerberus
2
6
3
0.58
W
8
2
12
7
L
Ra
1
6
1
0.25
L
Serqet
StyxSailor
Serqet
4
6
2
0.83
L
Olorun
Tapsu00
Olorun
5
5
3
1.3
L
Ne Zha
TwangyOrc
Ne Zha
1
6
0
0.17
W
Hou Yi
lamNyx
Hou Yi
1
4
5
0.88
W
Ares
xlINero
Ares
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
51,210
77,662
Taken
68,175
42,919
Mitigated
43,139
21,036
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,522
1,136
184
1,679
10,067
4,047
3,022
3,589
5,798
115,162
1,647
W
Bellona
Le_Fynx
Bellona
9,376
1,845
0
7,384
15,874
14,305
1,537
0
14,851
0
82,555
L
Cerberus
LionCatTC
Cerberus
4,913
267
0
2,711
16,428
14,913
677
1,733
14,695
26,499
0
W
14,087
4,151
0
3,568
13,533
5,076
0
3,011
10,046
0
73,317
L
Ra
5,087
186
237
4,545
14,112
4,890
0
6,700
7,412
65,401
1,101
L
Serqet
StyxSailor
Serqet
9,958
3,821
0
2,322
15,747
5,750
0
8,489
6,977
0
48,380
L
Olorun
Tapsu00
Olorun
12,216
6,945
380
5,639
14,713
6,113
2,391
2,395
12,318
88,205
0
L
Ne Zha
TwangyOrc
Ne Zha
4,520
776
0
5,202
16,662
11,253
0
1,354
14,339
0
57,834
W
Hou Yi
lamNyx
Hou Yi
6,420
3,324
0
4,136
13,389
5,216
156
8,679
4,393
0
61,825
W
Ares
xlINero
Ares
6,805
978
0
870
15,312
14,495
143
5,876
9,221
21,298
1,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,435
Gold Earned
52,946
469
Minions Killed
544
0
Camps Cleared
0
1,581,781
Distance Traveled
1,794,653
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,442
691
191
11
0
360,268
0
W
Bellona
11,286
627
132
7
0
361,370
0
L
Cerberus
7,802
433
50
3
0
276,032
0
W
Bastet
10,771
598
94
5
0
429,719
3
L
Ra
8,694
483
120
7
0
299,633
3
L
Serqet
8,980
499
68
4
0
360,540
0
L
Olorun
9,601
533
141
8
0
325,483
2
L
Ne Zha
8,358
464
90
5
0
320,093
0
W
Hou Yi
9,346
519
101
6
0
312,132
0
W
Ares
9,101
506
26
1
0
331,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role