Player Matchup

Zeus
Zeus
BrunnenStr69
Zeus
Level 85
God Stats
67W - 61L
1,488 SR
Queue Stats
332W - 307L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
Gloryboy2203
Heimdallr
Level 65
God Stats
8W - 8L
1,585 SR
Queue Stats
364W - 343L
1,496 Elo+
Party 2
Geb
Geb
ero-granpa
Geb
Level 62
God Stats
17W - 9L
1,636 SR
Queue Stats
123W - 116L
1,490 Elo+
Solo
Team Averages
Level 71
1,570 SR
1,494 Elo+

VS

Team Averages
Level 105
1,639 SR
1,493 Elo+
Bastet
Bastet
BlxckScythe
Bastet
Level 121
God Stats
12W - 7L
1,762 SR
Queue Stats
247W - 248L
1,536 Elo+
Party 1
Anubis
Anubis
Drixtempête
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 107L
1,467 Elo+
Solo
Chaac
Chaac
WhxteScythe
Chaac
Level 126
God Stats
8W - 8L
1,654 SR
Queue Stats
262W - 269L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,322
732
4,881
6,344
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Gloryboy2203
Heimdallr
11
0 / 2 / 1
6,785
679
6,792
10,256
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 2
7,195
720
3,729
11,034
7,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 1 / 6
7,882
788
8,408
7,198
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
6 / 2 / 2
9,053
905
6,962
7,044
3,766
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 0 / 6
8,081
808
8,376
10,251
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
9
9
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
1
6
5
L
2
4
0
0.5
W
Anubis
6
2
2
3.5
L
Heimdallr
Gloryboy2203
Heimdallr
0
2
1
0.25
W
1
0
6
4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,402
Damage
23,746
27,634
Taken
24,493
13,558
Mitigated
16,530
3,639
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,408
1,335
0
1,154
7,198
2,948
302
2,299
4,899
0
32,599
L
4,881
346
0
250
6,344
1,712
0
2,665
3,554
18,987
0
W
Anubis
6,962
153
0
1,867
7,044
3,766
1,323
3,378
3,666
32,991
772
L
Heimdallr
Gloryboy2203
Heimdallr
6,792
2,624
0
1,142
10,256
3,915
0
1,373
8,434
0
26,698
W
8,376
774
0
4,210
10,251
9,816
127
3,032
7,219
0
33,083
L
3,729
592
0
2,247
11,034
7,931
0
2,685
8,129
13,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,302
Gold Earned
25,016
121
Minions Killed
162
0
Camps Cleared
0
522,171
Distance Traveled
698,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,882
788
45
5
0
212,609
0
L
Zeus
7,322
732
46
5
0
158,045
0
W
Anubis
9,053
905
79
8
0
191,095
0
L
Heimdallr
6,785
679
45
5
0
199,066
0
W
Chaac
8,081
808
38
4
0
294,389
0
L
Geb
7,195
720
30
3
0
165,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role