Player Matchup

Anhur
Anhur
Bongvann
Anhur
Level 97
God Stats
10W - 17L
1,400 SR
Queue Stats
1,096W - 1,104L
1,453 Elo+
Solo
Skadi
Skadi
Diablodevils
Skadi
Level 127
God Stats
1W - 2L
1,489 SR
Queue Stats
87W - 99L
1,515 Elo+
Solo
Hachiman
Hachiman
Kuvshinka
Hachiman
Level 67
God Stats
1W - 2L
1,519 SR
Queue Stats
193W - 209L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Ruslan13rus
Aphrodite
Level 128
God Stats
9W - 9L
1,691 SR
Queue Stats
347W - 328L
1,495 Elo+
Solo
Yu Huang
Yu Huang
shalalag
Yu Huang
Level 161
God Stats
6W - 7L
1,569 SR
Queue Stats
748W - 750L
1,527 Elo+
Solo
Team Averages
Level 116
1,534 SR
1,489 Elo+

VS

Team Averages
Level 117
1,403 SR
1,466 Elo+
Scylla
Scylla
ChatonFéroce
Scylla
Level 161
God Stats
10W - 3L
1,583 SR
Queue Stats
312W - 303L
1,494 Elo+
Party 1
Bellona
Bellona
Gahel
Bellona
Level 158
God Stats
1W - 1L
1,238 SR
Queue Stats
256W - 278L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
SchizoBagel
Heimdallr
Level 109
God Stats
2W - 2L
1,401 SR
Queue Stats
285W - 283L
1,469 Elo+
Solo
Hel
Hel
Stalker47809
Hel
Level 17
God Stats
1W - 0L
1,295 SR
Queue Stats
48W - 56L
1,379 Elo+
Solo
Sol
Sol
UrMumFTW
Sol
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 98L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bongvann
Anhur
12
3 / 4 / 0
6,955
773
5,660
8,774
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 4
7,595
844
9,297
9,914
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
Kuvshinka
Hachiman
14
1 / 2 / 4
7,139
793
7,200
6,944
3,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Ruslan13rus
Aphrodite
12
0 / 5 / 4
6,939
771
4,563
10,499
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Yu Huang
shalalag
Yu Huang
14
4 / 4 / 2
7,955
884
10,959
9,089
5,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 8
9,359
1,040
9,155
7,380
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Gahel
Bellona
15
4 / 2 / 11
9,471
1,052
7,878
14,938
17,392
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heimdallr
SchizoBagel
Heimdallr
15
4 / 3 / 10
8,794
977
11,450
10,854
5,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 12
8,313
924
4,421
10,182
4,419
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 10
8,395
933
9,991
9,186
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
9
Kills
19
19
Deaths
10
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bongvann
Anhur
3
4
0
0.75
W
7
2
8
5.5
L
1
4
4
0.75
W
Bellona
Gahel
Bellona
4
2
11
4.75
L
Hachiman
Kuvshinka
Hachiman
1
2
4
1.5
L
Aphrodite
Ruslan13rus
Aphrodite
0
5
4
0.4
W
Heimdallr
SchizoBagel
Heimdallr
4
3
10
3
W
2
1
12
8
W
2
2
10
3.5
L
Yu Huang
shalalag
Yu Huang
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,679
Damage
42,895
45,220
Taken
52,540
22,761
Mitigated
33,948
13,442
Healing
30,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bongvann
Anhur
5,660
2,837
409
787
8,774
3,596
0
5,001
3,773
0
9,496
W
9,155
246
2,223
1,011
7,380
3,008
32
2,805
4,575
18,483
0
L
9,297
5,069
621
1,431
9,914
4,034
0
6,999
2,915
0
18,003
W
Bellona
Gahel
Bellona
7,878
35
1,997
2,294
14,938
17,392
17
2,363
12,575
2,783
12,890
L
Hachiman
Kuvshinka
Hachiman
7,200
3,313
0
0
6,944
3,317
0
4,186
2,758
0
11,314
L
Aphrodite
Ruslan13rus
Aphrodite
4,563
210
4,530
3,648
10,499
6,140
0
3,890
6,609
14,878
538
W
Heimdallr
SchizoBagel
Heimdallr
11,450
6,247
375
986
10,854
5,482
1,765
3,107
7,747
0
25,300
W
4,421
132
12,117
6,983
10,182
4,419
758
3,729
6,453
10,950
454
W
9,991
1,270
944
1,400
9,186
3,647
1,052
3,251
5,935
20,812
649
L
Yu Huang
shalalag
Yu Huang
10,959
697
788
1,228
9,089
5,674
0
5,169
3,920
21,337
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
44,332
86
Minions Killed
114
0
Camps Cleared
0
849,145
Distance Traveled
977,363
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,955
773
10
1
0
163,081
0
W
Scylla
9,359
1,040
26
3
0
208,049
1
L
Skadi
7,595
844
24
3
0
145,629
0
W
Bellona
9,471
1,052
14
2
0
202,113
0
L
Hachiman
7,139
793
9
1
0
201,900
0
L
Aphrodite
6,939
771
27
3
0
173,935
0
W
Heimdallr
8,794
977
35
4
0
174,455
0
W
Hel
8,313
924
16
2
0
195,955
0
W
Sol
8,395
933
23
3
0
196,791
1
L
Yu Huang
7,955
884
16
2
0
164,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role