Player Matchup

Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Edche
Tsukuyomi
Level 83
God Stats
18W - 14L
1,680 SR
Queue Stats
58W - 63L
1,428 Elo+
Party 1
Olorun
Olorun
HitAdrianHit
Olorun
Level 3
God Stats
0W - 3L
1,286 SR
Queue Stats
3W - 8L
1,206 Elo+
Party 2
Charon
Charon
Roi100lel
Charon
Level 121
God Stats
1W - 3L
1,630 SR
Queue Stats
145W - 161L
1,461 Elo+
Party 1
Izanami
Izanami
lIlpatorikkulIl
Izanami
Level 37
God Stats
3W - 10L
1,436 SR
Queue Stats
3W - 11L
1,101 Elo+
Party 2
Team Averages
Level 78
1,507 SR
1,339 Elo+

VS

Team Averages
Level 114
1,539 SR
1,450 Elo+
Sylvanus
Sylvanus
DeusDeo
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Lila_KraPfen
Sun Wukong
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Skadi
Skadi
SiriPlayParanoid
Skadi
Level 166
God Stats
5W - 2L
1,659 SR
Queue Stats
366W - 343L
1,438 Elo+
Solo
Cupid
Cupid
barh
Cupid
Level 132
God Stats
8W - 10L
1,456 SR
Queue Stats
125W - 128L
1,437 Elo+
Solo
Thor
Thor
josejdla
Thor
Level 45
God Stats
5W - 2L
1,578 SR
Queue Stats
39W - 42L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 0 / 1
7,030
639
8,053
9,493
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Edche
Tsukuyomi
11
2 / 2 / 0
5,748
523
3,275
11,808
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
8
0 / 4 / 0
4,599
418
1,608
5,872
1,546
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon
Roi100lel
Charon
10
0 / 1 / 2
5,445
495
5,528
6,509
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
5,303
482
1,517
6,061
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeusDeo
Sylvanus
10
0 / 0 / 8
6,733
612
5,195
7,820
6,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lila_KraPfen
Sun Wukong
10
0 / 2 / 0
5,608
510
5,029
10,452
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
4 / 1 / 0
6,745
613
5,271
7,738
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
barh
Cupid
12
6 / 0 / 1
7,158
651
6,066
3,037
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
10
1 / 1 / 3
5,419
493
3,718
7,217
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
0
1
2.5
W
Sylvanus
DeusDeo
Sylvanus
0
0
8
4
L
Tsukuyomi
Edche
Tsukuyomi
2
2
0
1
L
Olorun
0
4
0
0
W
Sun Wukong
Lila_KraPfen
Sun Wukong
0
2
0
0
L
Charon
Roi100lel
Charon
0
1
2
1
W
4
1
0
4
W
Cupid
barh
Cupid
6
0
1
6.5
W
Thor
1
1
3
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
25,279
39,743
Taken
36,264
18,373
Mitigated
18,463
11,575
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,053
2,105
0
4,832
9,493
8,141
0
0
9,493
0
57,420
W
Sylvanus
DeusDeo
Sylvanus
5,195
1,828
494
4,242
7,820
6,445
0
2,086
5,734
25,571
4,997
L
Tsukuyomi
Edche
Tsukuyomi
3,275
531
0
5,673
11,808
4,083
0
633
11,175
0
42,385
L
Olorun
1,608
821
0
320
5,872
1,546
0
2,149
3,723
12,602
1,064
W
Sun Wukong
Lila_KraPfen
Sun Wukong
5,029
1,152
0
2,373
10,452
5,025
0
822
8,980
0
38,327
L
Charon
Roi100lel
Charon
5,528
354
0
750
6,509
2,851
0
983
5,526
32,741
1,089
W
5,271
1,858
0
3,728
7,738
2,838
0
2,278
5,460
0
47,601
W
Cupid
barh
Cupid
6,066
3,392
377
1,650
3,037
1,113
563
199
2,838
0
45,496
W
Thor
3,718
885
0
1,357
7,217
3,042
0
1,530
5,548
0
29,658
L
1,517
1,289
0
0
6,061
1,752
0
1,177
4,884
0
26,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
31,663
299
Minions Killed
299
0
Camps Cleared
0
1,088,376
Distance Traveled
1,100,101
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,030
639
95
9
0
214,093
0
W
Sylvanus
6,733
612
37
3
0
239,670
2
L
Tsukuyomi
5,748
523
84
8
0
224,473
3
L
Olorun
4,599
418
31
3
0
199,093
0
W
Sun Wukong
5,608
510
57
5
0
207,749
4
L
Charon
5,445
495
43
4
0
240,347
1
W
Skadi
6,745
613
82
7
0
200,834
2
W
Cupid
7,158
651
75
7
0
206,212
0
W
Thor
5,419
493
48
4
0
245,636
0
L
Izanami
5,303
482
46
4
0
210,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role