Player Matchup

Chaac
Chaac
 
Chaac
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
JessPla
Ix Chel
Level 29
God Stats
4W - 7L
1,177 SR
Queue Stats
19W - 28L
1,160 Elo+
Solo
Aphrodite
Aphrodite
QuinaQuen
Aphrodite
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 79L
1,424 Elo+
Party 1
Thanatos
Thanatos
Relaxdegree09
Thanatos
Level 46
God Stats
3W - 5L
1,482 SR
Queue Stats
181W - 185L
1,469 Elo+
Solo
Yemoja
Yemoja
Vivi_Of_Mist
Yemoja
Level 145
God Stats
11W - 18L
1,382 SR
Queue Stats
299W - 362L
1,386 Elo+
Party 1
Team Averages
Level 104
1,408 SR
1,388 Elo+

VS

Team Averages
Level 104
1,518 SR
1,443 Elo+
Arachne
Arachne
Arlock04
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 186L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
MoBucks150
Gilgamesh
Level 145
God Stats
36W - 23L
1,648 SR
Queue Stats
370W - 358L
1,520 Elo+
Solo
Ra
Ra
QuaddyAmpted
Ra
Level 59
God Stats
2W - 4L
1,311 SR
Queue Stats
167W - 192L
1,338 Elo+
Solo
Kukulkan
Kukulkan
Synthial1
Kukulkan
Level 83
God Stats
10W - 5L
1,486 SR
Queue Stats
56W - 42L
1,432 Elo+
Solo
Surtr
Surtr
xToXiC RaGex749
Surtr
Level 107
God Stats
7W - 3L
1,648 SR
Queue Stats
41W - 57L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 1
4,887
977
2,342
4,448
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ix Chel
JessPla
Ix Chel
10
0 / 2 / 0
4,955
991
3,313
3,873
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
QuinaQuen
Aphrodite
6
0 / 0 / 0
2,826
565
0
0
0
Thanatos
Relaxdegree09
Thanatos
10
1 / 0 / 0
4,816
963
4,109
2,745
1,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
7
0 / 0 / 0
4,326
865
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arlock04
Arachne
11
1 / 0 / 0
5,337
1,067
2,023
3,153
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
MoBucks150
Gilgamesh
10
1 / 0 / 0
5,322
1,064
2,884
4,196
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
4,821
964
1,250
1,393
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Synthial1
Kukulkan
9
0 / 1 / 0
4,742
948
1,313
2,112
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
4,828
966
1,807
5,381
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
1
0.5
W
Arachne
Arlock04
Arachne
1
0
0
1
L
Ix Chel
JessPla
Ix Chel
0
2
0
0
W
Gilgamesh
MoBucks150
Gilgamesh
1
0
0
1
W
0
0
0
0
L
Aphrodite
QuinaQuen
Aphrodite
0
0
0
0
L
Thanatos
Relaxdegree09
Thanatos
1
0
0
1
W
Kukulkan
Synthial1
Kukulkan
0
1
0
0
L
Yemoja
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,764
Damage
9,277
11,066
Taken
16,235
5,848
Mitigated
7,359
4,729
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,342
164
0
1,251
4,448
2,866
0
1,262
3,100
0
15,151
W
Arachne
Arlock04
Arachne
2,023
1,001
0
1,304
3,153
1,125
0
0
3,074
0
11,991
L
Ix Chel
JessPla
Ix Chel
3,313
338
353
435
3,873
1,609
0
472
3,208
13,040
171
W
Gilgamesh
MoBucks150
Gilgamesh
2,884
568
0
760
4,196
2,678
56
1,166
2,663
0
12,034
W
1,250
34
348
854
1,393
476
54
223
1,060
11,201
0
L
Aphrodite
QuinaQuen
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Relaxdegree09
Thanatos
4,109
335
0
2,690
2,745
1,373
0
855
1,845
0
7,728
W
Kukulkan
Synthial1
Kukulkan
1,313
91
0
0
2,112
696
0
0
1,949
11,215
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
1,807
1,066
0
893
5,381
2,384
237
1,472
3,499
98
7,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,810
Gold Earned
25,050
74
Minions Killed
118
0
Camps Cleared
0
329,466
Distance Traveled
578,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,887
977
32
6
0
119,491
0
W
Arachne
5,337
1,067
29
6
0
131,137
0
L
Ix Chel
4,955
991
27
5
0
81,408
0
W
Gilgamesh
5,322
1,064
28
6
0
114,902
0
W
Ra
4,821
964
21
4
0
115,671
0
L
Aphrodite
2,826
565
0
0
0
0
0
L
Thanatos
4,816
963
15
3
0
127,480
0
W
Kukulkan
4,742
948
24
5
0
103,547
0
L
Yemoja
4,326
865
0
0
0
1,087
0
W
Surtr
4,828
966
16
3
0
113,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role