Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ambrotek
Baron Samedi
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,503 Elo+
Solo
Osiris
Osiris
JoeyDeacon
Osiris
Level 122
God Stats
12W - 17L
1,224 SR
Queue Stats
684W - 702L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Kabreras
Heimdallr
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
128W - 139L
1,401 Elo+
Solo
Anubis
Anubis
KnowYourRole262
Anubis
Level 144
God Stats
4W - 6L
1,492 SR
Queue Stats
562W - 611L
1,479 Elo+
Solo
Team Averages
Level 123
1,443 SR
1,469 Elo+

VS

Team Averages
Level 63
1,517 SR
1,432 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EbatzZ
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,384 Elo+
Party 2
Olorun
Olorun
LiziVi
Olorun
Level 49
God Stats
1W - 2L
1,461 SR
Queue Stats
482W - 493L
1,452 Elo+
Party 1
Chronos
Chronos
MrAsh28
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,340 Elo+
Solo
Nu Wa
Nu Wa
pidorskayaigra
Nu Wa
Level 116
God Stats
6W - 8L
1,623 SR
Queue Stats
288W - 264L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 0 / 9
8,407
764
5,089
6,550
4,015
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Ambrotek
Baron Samedi
16
1 / 0 / 9
8,564
779
11,386
4,883
2,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
JoeyDeacon
Osiris
12
1 / 2 / 8
7,745
704
7,760
7,200
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Kabreras
Heimdallr
16
4 / 2 / 9
9,142
831
15,073
8,500
3,963
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 5
9,661
878
11,719
7,115
4,141
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 3 / 3
7,477
680
2,995
13,280
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
EbatzZ
Ymir
14
1 / 3 / 2
7,638
694
2,355
14,313
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
LiziVi
Olorun
13
0 / 3 / 3
7,080
644
4,899
9,878
4,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
MrAsh28
Chronos
14
2 / 3 / 2
7,427
675
5,671
10,267
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 3
6,810
619
6,721
7,631
3,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
14
Kills
4
5
Deaths
14
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
0
9
6.5
L
Sobek
 
Sobek
1
3
3
0.83
W
Baron Samedi
Ambrotek
Baron Samedi
1
0
9
5.5
L
Ymir
EbatzZ
Ymir
1
3
2
0.67
W
Osiris
JoeyDeacon
Osiris
1
2
8
2.5
W
Heimdallr
Kabreras
Heimdallr
4
2
9
4.25
W
6
1
5
8.5
L
Olorun
LiziVi
Olorun
0
3
3
0.5
L
Chronos
MrAsh28
Chronos
2
3
2
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,027
Damage
22,641
34,248
Taken
55,369
22,324
Mitigated
38,115
18,257
Healing
23,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,089
1,671
1,203
2,091
6,550
4,015
137
3,807
2,743
0
10,882
L
Sobek
 
Sobek
2,995
47
1,302
3,793
13,280
12,747
0
4,357
8,749
6,656
0
W
Baron Samedi
Ambrotek
Baron Samedi
11,386
627
4,067
2,781
4,883
2,595
135
4,283
600
28,116
0
L
Ymir
EbatzZ
Ymir
2,355
135
1,084
4,718
14,313
12,414
0
6,138
7,972
5,151
1,679
W
Osiris
JoeyDeacon
Osiris
7,760
1,115
881
1,901
7,200
7,610
324
3,215
3,985
0
14,368
W
Heimdallr
Kabreras
Heimdallr
15,073
7,680
440
1,411
8,500
3,963
74
6,222
2,278
0
31,593
W
11,719
97
885
2,597
7,115
4,141
260
4,531
2,584
40,982
0
L
Olorun
LiziVi
Olorun
4,899
1,431
3,611
3,256
9,878
4,935
0
3,948
5,758
17,060
0
L
Chronos
MrAsh28
Chronos
5,671
1,170
2,611
1,976
10,267
4,436
0
4,822
5,183
15,647
560
L
6,721
2,046
468
518
7,631
3,583
0
3,840
3,785
18,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
36,432
165
Minions Killed
91
0
Camps Cleared
0
949,984
Distance Traveled
949,989
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,407
764
12
1
0
242,136
1
L
Sobek
7,477
680
3
0
0
210,724
0
W
Baron Samedi
8,564
779
36
3
0
196,795
0
L
Ymir
7,638
694
8
1
0
194,903
0
W
Osiris
7,745
704
19
2
0
168,171
0
W
Heimdallr
9,142
831
41
4
0
183,515
0
W
Anubis
9,661
878
57
5
0
159,367
0
L
Olorun
7,080
644
33
3
0
208,561
0
L
Chronos
7,427
675
28
3
0
183,140
0
L
Nu Wa
6,810
619
19
2
0
152,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role