Player Matchup

Nemesis
Nemesis
JollyGreen352
Nemesis
Level 147
God Stats
1W - 4L
1,068 SR
Queue Stats
96W - 109L
1,501 Elo+
Solo
Hel
Hel
P0cketBunny
Hel
Level 217
God Stats
3W - 0L
1,653 SR
Queue Stats
110W - 109L
1,511 Elo+
Party 2
Mulan
Mulan
PapaSquidwid
Mulan
Level 107
God Stats
4W - 3L
1,447 SR
Queue Stats
100W - 111L
1,426 Elo+
Party 1
Osiris
Osiris
SchnozTime
Osiris
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
x Charii x
Nu Wa
Level 112
God Stats
3W - 2L
1,651 SR
Queue Stats
47W - 61L
1,395 Elo+
Party 1
Team Averages
Level 146
1,464 SR
1,463 Elo+

VS

Team Averages
Level 129
1,500 SR
1,514 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jinxy Raven
Tsukuyomi
Level 168
God Stats
1W - 3L
1,183 SR
Queue Stats
175W - 184L
1,461 Elo+
Solo
Hades
Hades
JordanTheIronMan
Hades
Level 138
God Stats
1W - 2L
1,615 SR
Queue Stats
370W - 395L
1,440 Elo+
Party 3
Apollo
Apollo
Legendary Roy
Apollo
Level 143
God Stats
1W - 1L
1,704 SR
Queue Stats
187W - 202L
1,536 Elo+
Solo
Raijin
Raijin
Sai-Life
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
4 / 2 / 12
9,194
836
8,534
8,210
5,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 0 / 12
9,953
905
7,729
6,218
3,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
2 / 4 / 9
8,364
760
6,098
12,382
10,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
SchnozTime
Osiris
14
4 / 3 / 9
9,128
830
10,544
15,165
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
16
5 / 2 / 11
9,635
876
12,276
7,527
3,112
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 5 / 6
6,956
632
4,317
9,498
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
Jinxy Raven
Tsukuyomi
16
3 / 3 / 6
8,530
775
15,332
10,833
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 6
7,365
670
7,288
11,327
6,637
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 2
7,934
721
7,011
8,322
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Sai-Life
Raijin
14
1 / 5 / 2
7,601
691
6,395
8,947
2,760
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
20
Kills
11
11
Deaths
20
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
6
0.8
L
Tsukuyomi
Jinxy Raven
Tsukuyomi
3
3
6
2
W
Nemesis
4
2
12
5
L
2
4
6
1.25
L
4
3
2
1.67
W
5
0
12
11
W
2
4
9
1.63
L
Raijin
Sai-Life
Raijin
1
5
2
0.4
W
Osiris
SchnozTime
Osiris
4
3
9
2.83
W
Nu Wa
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
40,343
49,502
Taken
48,927
35,993
Mitigated
23,141
22,645
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,317
415
4,313
3,069
9,498
5,174
0
3,336
5,885
13,069
452
L
Tsukuyomi
Jinxy Raven
Tsukuyomi
15,332
1,625
150
2,570
10,833
5,008
0
4,267
6,480
0
43,995
W
Nemesis
8,534
996
606
1,462
8,210
5,731
486
3,086
5,124
0
17,071
L
7,288
121
1,544
2,313
11,327
6,637
0
4,564
6,600
12,073
0
L
7,011
4,730
680
1,068
8,322
3,562
0
2,337
5,817
0
15,692
W
7,729
403
10,977
4,356
6,218
3,478
1,455
2,316
3,902
21,505
1,401
W
6,098
652
309
1,362
12,382
10,981
368
3,919
8,463
0
12,303
L
Raijin
Sai-Life
Raijin
6,395
864
540
279
8,947
2,760
0
4,914
3,813
20,295
463
W
Osiris
SchnozTime
Osiris
10,544
1,739
301
1,419
15,165
12,691
0
4,847
10,318
0
15,755
W
Nu Wa
12,276
3,416
1,045
808
7,527
3,112
1,647
3,607
3,920
29,856
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,274
Gold Earned
38,386
124
Minions Killed
128
0
Camps Cleared
0
952,683
Distance Traveled
811,893
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,956
632
15
1
0
114,725
0
L
Tsukuyomi
8,530
775
38
3
0
205,576
0
W
Nemesis
9,194
836
25
2
0
195,194
0
L
Hades
7,365
670
14
1
0
176,928
0
L
Apollo
7,934
721
18
2
0
169,673
0
W
Hel
9,953
905
37
3
0
215,883
0
W
Mulan
8,364
760
18
2
0
175,497
0
L
Raijin
7,601
691
43
4
0
144,991
0
W
Osiris
9,128
830
17
2
0
183,372
1
W
Nu Wa
9,635
876
27
2
0
182,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role