Player Matchup

Cupid
Cupid
BadTriss
Cupid
Level 122
God Stats
53W - 50L
1,523 SR
Queue Stats
508W - 536L
1,497 Elo+
Solo
Hel
Hel
Daksinamurti
Hel
Level 155
God Stats
10W - 12L
1,500 SR
Queue Stats
319W - 330L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
ICasdI
Sun Wukong
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 290L
1,571 Elo+
Party 1
Hachiman
Hachiman
Sarmaluta
Hachiman
Level 145
God Stats
4W - 3L
1,463 SR
Queue Stats
20W - 25L
1,477 Elo+
Solo
Achilles
Achilles
Taurus1505
Achilles
Level 99
God Stats
3W - 1L
1,113 SR
Queue Stats
259W - 283L
1,537 Elo+
Party 1
Team Averages
Level 129
1,420 SR
1,515 Elo+

VS

Team Averages
Level 106
1,507 SR
1,433 Elo+
Thanatos
Thanatos
Derezus
Thanatos
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 150L
1,491 Elo+
Solo
Medusa
Medusa
Nakasr
Medusa
Level 133
God Stats
15W - 10L
1,648 SR
Queue Stats
275W - 265L
1,507 Elo+
Solo
Olorun
Olorun
NietHenk
Olorun
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 139L
1,483 Elo+
Solo
Ix Chel
Ix Chel
RajaKertai
Ix Chel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,273 Elo+
Solo
Sylvanus
Sylvanus
SleezyShroom
Sylvanus
Level 127
God Stats
3W - 2L
1,386 SR
Queue Stats
50W - 58L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BadTriss
Cupid
16
4 / 1 / 9
10,618
1,062
15,425
13,258
5,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 13
10,189
1,019
7,928
11,516
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
ICasdI
Sun Wukong
16
2 / 0 / 8
9,790
979
11,761
12,473
14,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Sarmaluta
Hachiman
16
5 / 1 / 9
10,802
1,080
16,817
11,258
4,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Taurus1505
Achilles
16
3 / 1 / 11
10,203
1,020
14,241
13,857
18,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

271

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Derezus
Thanatos
14
0 / 4 / 0
8,250
825
4,548
6,838
3,031
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Nakasr
Medusa
16
1 / 1 / 2
10,250
1,025
15,801
13,762
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
NietHenk
Olorun
14
2 / 6 / 0
9,511
951
19,405
20,525
10,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
RajaKertai
Ix Chel
15
0 / 2 / 3
9,349
935
12,326
12,974
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
SleezyShroom
Sylvanus
15
1 / 2 / 2
10,269
1,027
5,784
15,786
13,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
15
Kills
4
4
Deaths
15
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
BadTriss
Cupid
4
1
9
8.5
W
1
1
13
7.5
L
Thanatos
Derezus
Thanatos
0
4
0
0
W
Sun Wukong
ICasdI
Sun Wukong
2
0
8
6
L
Medusa
Nakasr
Medusa
1
1
2
2
L
Olorun
NietHenk
Olorun
2
6
0
0.33
L
Ix Chel
RajaKertai
Ix Chel
0
2
3
0.75
W
Hachiman
Sarmaluta
Hachiman
5
1
9
9.5
L
Sylvanus
SleezyShroom
Sylvanus
1
2
2
1
W
Achilles
Taurus1505
Achilles
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,172
Damage
57,864
62,362
Taken
69,885
50,818
Mitigated
40,681
20,519
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BadTriss
Cupid
15,425
7,601
1,824
2,786
13,258
5,886
0
7,134
6,124
0
33,852
W
7,928
111
6,933
5,651
11,516
6,787
0
7,503
4,013
28,241
0
L
Thanatos
Derezus
Thanatos
4,548
1,018
0
884
6,838
3,031
0
1,225
5,444
0
6,844
W
Sun Wukong
ICasdI
Sun Wukong
11,761
1,334
0
1,314
12,473
14,998
0
7,840
4,633
0
21,079
L
Medusa
Nakasr
Medusa
15,801
4,902
0
866
13,762
7,239
0
1,818
11,774
0
54,251
L
Olorun
NietHenk
Olorun
19,405
11,954
515
3,731
20,525
10,788
0
2,517
17,636
28,392
796
L
Ix Chel
RajaKertai
Ix Chel
12,326
1,656
3,057
1,484
12,974
6,470
0
1,867
10,969
31,428
590
W
Hachiman
Sarmaluta
Hachiman
16,817
10,897
0
626
11,258
4,950
0
4,779
6,479
0
34,482
L
Sylvanus
SleezyShroom
Sylvanus
5,784
922
3,825
3,906
15,786
13,153
0
1,839
13,639
16,481
0
W
Achilles
Taurus1505
Achilles
14,241
1,769
0
1,385
13,857
18,197
0
9,394
4,463
1,418
23,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,602
Gold Earned
47,629
191
Minions Killed
191
8
Camps Cleared
6
1,038,004
Distance Traveled
842,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,618
1,062
44
4
2
206,978
0
W
Hel
10,189
1,019
65
7
1
211,313
0
L
Thanatos
8,250
825
0
0
0
104,746
0
W
Sun Wukong
9,790
979
22
2
1
213,799
0
L
Medusa
10,250
1,025
93
9
3
202,756
0
L
Olorun
9,511
951
24
2
1
161,943
0
L
Ix Chel
9,349
935
61
6
2
199,783
0
W
Hachiman
10,802
1,080
38
4
3
197,462
0
L
Sylvanus
10,269
1,027
13
1
0
172,805
0
W
Achilles
10,203
1,020
22
2
1
208,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role