Player Matchup

Anhur
Anhur
BabursU
Anhur
Level 89
God Stats
15W - 9L
1,511 SR
Queue Stats
101W - 90L
1,446 Elo+
Solo
Tyr
Tyr
CozyAshy
Tyr
Level 127
God Stats
1W - 4L
1,400 SR
Queue Stats
13W - 18L
1,445 Elo+
Party 1
Ymir
Ymir
ReticaIz
Ymir
Level 86
God Stats
1W - 1L
1,268 SR
Queue Stats
25W - 39L
1,425 Elo+
Party 1
Team Averages
Level 101
1,393 SR
1,439 Elo+

VS

Team Averages
Level 138
1,441 SR
1,541 Elo+
Cupid
Cupid
Cobrakai5357
Cupid
Level 91
God Stats
3W - 5L
1,353 SR
Queue Stats
104W - 71L
1,613 Elo+
Solo
Agni
Agni
LORD PUTMAN
Agni
Level 155
God Stats
11W - 7L
1,664 SR
Queue Stats
176W - 184L
1,528 Elo+
Solo
King Arthur
King Arthur
UnidadX
King Arthur
Level 168
God Stats
13W - 20L
1,305 SR
Queue Stats
465W - 495L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BabursU
Anhur
14
4 / 1 / 2
8,335
834
5,023
7,384
2,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 7
7,515
752
11,653
9,028
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
12
3 / 0 / 3
7,566
757
2,852
7,133
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,860
686
3,539
12,211
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 2 / 0
7,478
748
7,029
6,370
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
UnidadX
King Arthur
6
0 / 1 / 0
5,545
555
3,967
4,838
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
BabursU
Anhur
4
1
2
5
L
0
5
3
0.3
W
1
2
7
2.25
L
3
2
0
1.5
W
Ymir
3
0
3
4.5
L
King Arthur
UnidadX
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
14,535
23,545
Taken
23,419
12,791
Mitigated
8,695
4,119
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BabursU
Anhur
5,023
2,434
0
2,222
7,384
2,855
1,359
1,426
5,688
0
31,840
L
3,539
1,251
858
3,921
12,211
4,406
0
2,239
9,568
0
21,422
W
11,653
1,324
0
1,274
9,028
6,357
0
2,324
6,315
0
18,912
L
7,029
449
0
1,135
6,370
2,246
0
443
5,721
25,705
0
W
Ymir
2,852
372
0
623
7,133
3,579
40
2,396
4,394
19,990
0
L
King Arthur
UnidadX
King Arthur
3,967
335
0
462
4,838
2,043
0
211
4,519
0
10,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,416
Gold Earned
19,883
109
Minions Killed
100
0
Camps Cleared
0
540,978
Distance Traveled
454,866
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,335
834
61
6
0
162,996
0
L
Cupid
6,860
686
41
4
0
158,517
1
W
Tyr
7,515
752
18
2
0
199,632
1
L
Agni
7,478
748
48
5
0
186,561
5
W
Ymir
7,566
757
30
3
0
178,350
0
L
King Arthur
5,545
555
11
1
0
109,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role